English Amiga Board


Go Back   English Amiga Board > Support > support.Apps

 
 
Thread Tools
Old 27 January 2012, 20:29   #1
Dreedo
Registered User
 
Dreedo's Avatar
 
Join Date: Jan 2010
Location: West Yorkshire, UK
Age: 30
Posts: 657
How to create game disk from SEUCK

I was wondering how you create a game disk from SEUCK, using WinUAE.

Tried using the 'Make Games Disk' file, but usually gets 3 errors about c:Makedir etc. and then says insert a blank disk and closes.
Dreedo is offline  
Old 27 January 2012, 22:14   #2
johnim
Amibay Mod/Staff
 
johnim's Avatar
 
Join Date: Jun 2010
Location: birmingham uk
Age: 48
Posts: 1,019
just use a blank standard disk
Attached Thumbnails
Click image for larger version

Name:	Capturekk.JPG
Views:	267
Size:	68.1 KB
ID:	30442  
johnim is offline  
Old 29 January 2012, 18:31   #3
Dreedo
Registered User
 
Dreedo's Avatar
 
Join Date: Jan 2010
Location: West Yorkshire, UK
Age: 30
Posts: 657
I've done that, but as i said, the 'make games disk' application just gets errors.

Says:

'Can't find C:Makedir'

and says similar things for 2 other files.

I have SEUCK in DF0, The 'Make Games Disk' in DF1, and the blank in DF2.

Do I need to boot WB up first?

EDIT: Doing it in WB just gets an 'echo' error.

Last edited by Dreedo; 29 January 2012 at 18:36.
Dreedo is offline  
Old 29 January 2012, 19:02   #4
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Are you sure SEUCK can see DF2?
s2325 is offline  
Old 29 January 2012, 19:13   #5
Dreedo
Registered User
 
Dreedo's Avatar
 
Join Date: Jan 2010
Location: West Yorkshire, UK
Age: 30
Posts: 657
I have no idea.

The SEUCK disk has my game, the Create Games Disk has the program to create games, and the blank floppy is needed to put the game on. Using the Create Games Disk in DF0 with no other disks gets an error, having them all in as described above returns a different error.

Isn't there any documentation for SEUCK?
Dreedo is offline  
Old 29 January 2012, 20:56   #6
johnim
Amibay Mod/Staff
 
johnim's Avatar
 
Join Date: Jun 2010
Location: birmingham uk
Age: 48
Posts: 1,019
i found this if any help

http://www.lemonamiga.com/games/docs.php?id=1440

http://www.seuck.retrogaming64.com/amiga_make.html
johnim is offline  
Old 29 January 2012, 21:08   #7
Dreedo
Registered User
 
Dreedo's Avatar
 
Join Date: Jan 2010
Location: West Yorkshire, UK
Age: 30
Posts: 657
I get this error whenever I try to open the 'Make Games Disk' executable in WinUAE.

Click image for larger version

Name:	Errror.png
Views:	548
Size:	16.2 KB
ID:	30462
Dreedo is offline  
Old 30 January 2012, 01:10   #8
Amiga1992
Registered User
 
Join Date: May 2001
Location: ?
Posts: 19,645
What kind of games disk you want to make? SEUCK exports regular executable files, so making a disk would be a matter of just booting that with a startup sequence.
Amiga1992 is offline  
Old 30 January 2012, 01:54   #9
Dreedo
Registered User
 
Dreedo's Avatar
 
Join Date: Jan 2010
Location: West Yorkshire, UK
Age: 30
Posts: 657
I don't know what kind of games disks there are?

Take it you mean SEUCK exports a single file and you can create a startup sequence which tells it to boot the file when you insert the floppy at the KS screen?

SEUCK games are just a bunch of different files with no executable until you export them using the program that returns the error I posted above. :/
Dreedo is offline  
Old 30 January 2012, 10:53   #10
mombasajoe
Registered User
 
mombasajoe's Avatar
 
Join Date: Mar 2006
Location: D
Age: 49
Posts: 528
Quote:
Originally Posted by Dreedo View Post
I get this error whenever I try to open the 'Make Games Disk' executable in WinUAE.

Attachment 30462
Dirty solution:
Start WB.
Before starting the tool go to CLI or enter the follwing CLI command via the Workbenchdropdown menu:

copy c:echo ram:

...start the tool an look what error comes up next....

------

or:

I looks like that the icon triggers a skript (XICON Window). What´s inside the skript?
mombasajoe is offline  
Old 30 January 2012, 11:40   #11
Dreedo
Registered User
 
Dreedo's Avatar
 
Join Date: Jan 2010
Location: West Yorkshire, UK
Age: 30
Posts: 657
Got this error back. Perhaps something wrong with the WB Disk I'm using?

Click image for larger version

Name:	error#2.png
Views:	297
Size:	11.5 KB
ID:	30467

Unsure how to check the script, under 'information' it just says 'c/xicon'
Dreedo is offline  
Old 30 January 2012, 12:12   #12
mombasajoe
Registered User
 
mombasajoe's Avatar
 
Join Date: Mar 2006
Location: D
Age: 49
Posts: 528
There should be a command "echo" in the "c" directory of your WB.
I dont know the exact name of the icon which you are starting. If I am right in guessing that there is a script then on the disk there should be at least two files: NAMEOFTHEICON.info (that is the icon you can see) and NAMEOFTHEICON (without .info)...that is the skript... a plain textfile which you can read e.g. with the tool "ED" from the WB or with the CLI-commands "more" "Type" (have to be in directory "C" to work)...or some third-party stuff like CLI-Mate, or Cygnus-ED or Annotate or whatever.
mombasajoe is offline  
Old 30 January 2012, 12:20   #13
Dreedo
Registered User
 
Dreedo's Avatar
 
Join Date: Jan 2010
Location: West Yorkshire, UK
Age: 30
Posts: 657
No there is no 'echo' command in 'c' on my WB disk, I'll have to find another disk.

Do you think it'll fix my problem if I find a proper WB disk?

I was unable to find a script on the disk...
Dreedo is offline  
Old 30 January 2012, 12:25   #14
mombasajoe
Registered User
 
mombasajoe's Avatar
 
Join Date: Mar 2006
Location: D
Age: 49
Posts: 528
Maybe. Difficult to say because I don´t know what´s else on your SEUCK-disk and what is missing. If you like to you can put the ADF into the zone or mail the ADF to me and I will have a look this evening r tomorrow
mombasajoe is offline  
Old 30 January 2012, 12:48   #15
Amiga1992
Registered User
 
Join Date: May 2001
Location: ?
Posts: 19,645
Hmm it's been too long since I used SEUCK, but I never used floppies, I did everything in my hard drive.
I'll try to find some old archive of mine and see how I used to do it...
Amiga1992 is offline  
Old 30 January 2012, 13:07   #16
mombasajoe
Registered User
 
mombasajoe's Avatar
 
Join Date: Mar 2006
Location: D
Age: 49
Posts: 528
I think that there are just missing files on the boot-medium. But without the SEUCK-image itself it´s hard to say what it is exactly.
mombasajoe is offline  
Old 30 January 2012, 13:25   #17
Dreedo
Registered User
 
Dreedo's Avatar
 
Join Date: Jan 2010
Location: West Yorkshire, UK
Age: 30
Posts: 657
Mmmm I've gotten the executable etc. all onto a floppy.

The documentation says to insert the SEUCK disk, and then use the 'save everything' button in SEUCK to save the game to a skeleton disk (which I've already created), but I'm not sure how you're supposed to save, because SEUCK can only save to DF0, and it appears as though SEUCK disk has to be inserted in DF0 whilst it's saving. So I'm at a loss here.

I loaded up SEUCK with SEUCK disk in DF0, loaded my game, then removed the SEUCK disk and put my skeleton disk in DF0, but attempting to save the data then results in errors, presumably the game isn't loaded into the RAM, and therefore I need the SEUCK disk inserted to save?
Dreedo is offline  
Old 30 January 2012, 21:25   #18
johnim
Amibay Mod/Staff
 
johnim's Avatar
 
Join Date: Jun 2010
Location: birmingham uk
Age: 48
Posts: 1,019
hi did you read this

http://www.seuck.retrogaming64.com/amiga_make.html
johnim is offline  
Old 30 January 2012, 21:48   #19
Dreedo
Registered User
 
Dreedo's Avatar
 
Join Date: Jan 2010
Location: West Yorkshire, UK
Age: 30
Posts: 657
That seems a bit different to the way it works for me.

Quote:
STAND-ALONE GAME

To make a stand-alone game you will have by now created players and objects with sound effects, onscreen start position and movement paths etc. As you create each part, save out the file to your SEUCK games disk using the same name for all the different types of data. When you are happy with your design work, ensure all separate parts are in memory (having checked that it works by selecting test game). Now you can save out all this separate data as one file. So, with your SEUCK Games disk inserted, select Save Everything and use the name you have chosen to give your game.
To the first bit in bold: How? The program fails to save if the SEUCK disk is not inserted after boot up.

To the second bit in bold: There is no way to choose what name you want the game to have. The only way to change it, is to go to WB and rename the files manually.

And I don't believe there is a way to save it all as one file?
Dreedo is offline  
Old 03 February 2012, 11:26   #20
Dreedo
Registered User
 
Dreedo's Avatar
 
Join Date: Jan 2010
Location: West Yorkshire, UK
Age: 30
Posts: 657
Anyone got any idea what's going wrong here?

It appears the game making competition has been extended until the end of February, so I have a bit more time to get this fixed.
Dreedo is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Artist(s) Wanted for SEUCK Game ricky500 project.Amiga Game Factory 0 30 September 2011 00:18
SEUCK Game Competition amigapd Amiga scene 8 06 June 2011 11:13
how to create save disk jonricky support.Games 3 10 July 2009 01:33
Teenage Mutant Ninja Turtles SEUCK game ajb request.Old Rare Games 3 11 October 2007 13:09
Create SEUCK game boot disk frikilokooo request.Apps 3 18 June 2007 22:08

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 17:53.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.47519 seconds with 14 queries