22 January 2020, 00:41 | #21 | |
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If i have time, i will try to had VBL hack for winuae like SolNegro but for the moment sound are not correctly displayed on winaue (except 68000 config) while everything works fine on all my real Amiga |
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22 January 2020, 03:51 | #22 |
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Tested on A600 Vampire 2 and seems to run good! Will test on A4000 o6o...
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22 January 2020, 09:24 | #23 |
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22 January 2020, 20:30 | #24 |
Officially retro
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Love this.
Fingers crossed the rights and source code will be given over, seems this community are behind bringing a decent version of the game to the Amiga. |
22 January 2020, 20:46 | #25 | |
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Nice big box, free digital download. Lovely. |
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24 January 2020, 03:54 | #26 |
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Works on A4000 060 just fine.
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24 January 2020, 10:10 | #27 |
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great.
can you test with CD32Pad/Second button support (2 buttons)?
Last edited by CFou!; 25 January 2020 at 21:09. |
25 January 2020, 21:08 | #28 |
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Test of CD32PaD support (3 buttons)
- CUSTOM2=2 Tooltype used for CD32Pad 3 buttons support Yellow button: To change platform level & big jump Blue button: To perform a short jump JoyUp: To enter in a door (JoyUp disabled if you are not in front of a door) |
25 January 2020, 22:23 | #29 |
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They have release shinobi in the uk/europe on the switch at long last. And as usual M2 done a cracking job. Portable shinobi, living the dream. The music just takes me bald to me being 8 or 9 and playing it in local cafe
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25 January 2020, 23:57 | #30 |
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I love Rolling Thunder and played it both on arcade and my C64.
From what I recall, I can say C64 was pretty good port, and it was pretty hard. I never get far... but you know... you are never angry at the game (when you lost life), if the game have fair rules. So, my memory of C64 playing it, is a very fond memory. I never played it on the Amiga, back in the day, but when I saw it on youtube few years a go.. OMG... how?! Just how?! I think I read on some thread here where programmer discussed, like: How it's possible they have so bad framerate... even with bad port.. and all considered.. you really need to put effort to make it that slow and unresponsive...even with very beginners bad coding, it would be faster.. something like that |
30 January 2020, 16:28 | #31 |
cheeky scoundrel
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30 January 2020, 16:57 | #32 |
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They are still around, their company is alive and well
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30 January 2020, 18:03 | #33 |
This cat is no more
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it's actually very difficult to get a good framerate. But Tiertex sure never tried.
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30 January 2020, 18:54 | #34 |
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31 January 2020, 16:08 | #35 |
Not a Rebel anymore
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Just goes to show how much quality counts for when Tiertex are still around but so many companies that actually put effort into their games are not.
They were asked by publishers to pump out the ports with minimal effort and that's what they did and they have thrived because of that |
31 January 2020, 16:46 | #36 |
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Ahh, this thread reminded me to play it in mame a bit. Still love the game. :-)
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31 January 2020, 17:18 | #37 | |
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Though tbf to them, their console ports are alot better than their Amiga ports, i guess they used different programmers, you can certainly tell the difference. But going back to the link i posted, seems like they haven’t done anything since 2002-3 and theres only two people on their books. |
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31 January 2020, 18:15 | #38 |
J.M.D - Bedroom Musician
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You know what, i would find a way to interview them and ask about all the 5h17 of those years, they owe* us an explaination
* not as obligation of course but would be interesting to know for sure |
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