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Old 08 January 2009, 21:23   #81
Retro1234
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prowler you do a job properly If I cant convert from .msa to .ST now ill never be able to.
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Old 08 January 2009, 21:26   #82
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Originally Posted by Boo Boo View Post
prowler you do a job properly If I cant convert from .msa to .ST now ill never be able to.
You're very welcome, mate.
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Old 10 January 2009, 13:54   #83
dir_marillion
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Prowler, you forget the program FloImg097.exe, which also makes miracles to Atari disks
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Old 10 January 2009, 20:01   #84
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Originally Posted by dir_marillion View Post
Prowler, you forget the program FloImg097.exe, which also makes miracles to Atari disks
Hi dir_marillion,

Yes, I forgot about this program. Thanks for the reminder.
However, the website which once hosted it:
http://www.ppest.org/atari/floimgd.php
appears to have gone!
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Old 10 January 2009, 20:33   #85
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@dir_marillion @Boo Boo

OK, I've found the new page here:
http://ppera.07x.net/atari/floimgd.php
This page is well worth a visit for anybody interested in Atari ST floppy disk imaging. It has plenty of information and software downloads.
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Old 17 January 2009, 03:08   #86
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Quote:
Originally Posted by Boo Boo View Post
Ive been looking for a certain version of AmiGameBoy.
Hi Boo Boo,

I've found a link to a page with this emulator for download here:
http://kung-foo.dhs.org/zener/AmiEmulatorsWeb/agb.html

It's one of a number of emulators coded by doble07 about 10 years ago. This post gives more details:
http://eab.abime.net/showpost.php?p=500055&postcount=7

prowler
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Old 25 February 2009, 02:34   #87
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Quote:
Originally Posted by Boo Boo View Post
Ive been looking for a certain version of AmiGameBoy.
Hi Boo Boo,

I found AmiGameBoy v0.85 on AFCD14. I've uploaded it to the Zone for you.

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Old 25 February 2009, 11:17   #88
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Originally Posted by prowler View Post
Hi Boo Boo,

I found AmiGameBoy v0.85 on AFCD14. I've uploaded it to the Zone for you.

prowler
Thanks prowler -This version doesnt crash! but is a demo and has other problems -I think the source is available I should realy try and compile it on my A1200.
How did you get on with PC

Doesn`t look like theres been any updates on kicktos
Ive uploaded to the Zone a test AR Save State of Sim City ST should work on any 68000 1mb Chip machine -For anyones ST urges
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Old 25 February 2009, 17:42   #89
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Quote:
Originally Posted by Boo Boo View Post
Ive uploaded to the Zone a test AR Save State of Sim City ST should work on any 68000 1mb Chip machine -For anyones ST urges
Hi Boo Boo!

It runs fast on my A600! Which ST emulator are you using?
How do you keep AR3 (software version, I suppose) resident in memory? It would be useful for me in order to save game states while playing on the real machine
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Old 25 February 2009, 19:04   #90
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Originally Posted by Supamax View Post
Hi Boo Boo!

It runs fast on my A600! Which ST emulator are you using?
How do you keep AR3 (software version, I suppose) resident in memory? It would be useful for me in order to save game states while playing on the real machine
@SupA-Max -I always make the AR Saves on WinUae AR.
I had a little look at the A1200 software version and this is quite good its a crack of the AR MKIII cartridge - I cant see why theres not a A600 version I just cant find it.
Need to have a proper look at HRTMon.

EDIT: The ST emulator was just Chamaeleon V1 theres a few ST emulators and there all quite similar.
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Old 25 February 2009, 20:47   #91
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Quote:
Originally Posted by Boo Boo View Post
@SupA-Max -I always make the AR Saves on WinUae AR.
Which AR ROM are you using?

Quote:
EDIT: The ST emulator was just Chamaeleon V1 theres a few ST emulators and there all quite similar.
Thanks
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Old 25 February 2009, 21:53   #92
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i've found Chamaeleon II. in the zone.
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Old 26 February 2009, 01:04   #93
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Originally Posted by Boo Boo View Post
Thanks prowler -This version doesnt crash! but is a demo and has other problems -I think the source is available I should realy try and compile it on my A1200.
Hi Boo Boo,

Since I don't know what version of AmiGameBoy you're looking for, I'm just uploading anything I find. I don't suppose you're sure what the required version is either.

Quote:
Originally Posted by Boo Boo View Post
How did you get on with PC
I'm up to my neck in Macintosh and Amiga emulation trying to find the best files for use with A-Max and Emplant disk dumping/converting. I *will* get around to trying out your Powercopy saves with Supamax's original A-Max dumps, but I'm not sure when. I'll let you know what happens.

Quote:
Originally Posted by Boo Boo View Post
Doesn`t look like theres been any updates on kicktos
Not yet anyway. Let's hope for something soon...

Quote:
Originally Posted by hit View Post
i've found Chamaeleon II. in the zone.
Thanks, mate!

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Old 26 February 2009, 09:28   #94
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Hay Guys! I know your Realy busy dumping the A-Max disks.

Quote:
Originally Posted by Supamax View Post
Which AR ROM are you using?
Thanks
Use the MKIII - Let me know how you get on Supamax

Quote:
Originally Posted by prowler View Post
Hi Boo Boo,
Since I don't know what version of AmiGameBoy you're looking for, I'm just uploading anything I find. I don't suppose you're sure what the required version is either.
ThankYou Prowler youve been a great help!
Now I think ill have to look a compling the source.
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Old 26 February 2009, 10:33   #95
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Quote:
Originally Posted by Boo Boo View Post
Ive uploaded to the Zone a test AR Save State of Sim City ST should work on any 68000 1mb Chip machine -For anyones ST urges

Hi,
Ive been really (really!) keen to try and get a couple of ST things to work on my Amiga 1200 (060/Mediator) namely an old Elite type game called Sundog, and the playable ST demo of EPT (available for free download).

I don't know much about UAE (or ST emulation) I couldn't get STonAmiga to work properly, but if somebody got these games working on UAE and did a savestate, it seems likely that to me a generic WHDLoad slave might get them running on 68xxx Amigas. Does that sound plausible?

Or am I better off just trying to get ST emulators to work directly?

Cheers - and very much enjoying this thread.
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Old 26 February 2009, 21:01   #96
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Quote:
Originally Posted by Boo Boo View Post
ThankYou Prowler youve been a great help!
You're welcome, mate!

Quote:
Originally Posted by Boo Boo View Post
Now I think ill have to look a compling the source.
Good luck with that.

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Old 27 February 2009, 01:03   #97
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Originally Posted by Angus View Post
Hi,
Ive been really (really!) keen to try and get a couple of ST things to work on my Amiga 1200 (060/Mediator) namely an old Elite type game called Sundog, and the playable ST demo of EPT (available for free download).

I don't know much about UAE (or ST emulation) I couldn't get STonAmiga to work properly, but if somebody got these games working on UAE and did a savestate, it seems likely that to me a generic WHDLoad slave might get them running on 68xxx Amigas. Does that sound plausible?

Or am I better off just trying to get ST emulators to work directly?

Cheers - and very much enjoying this thread.
Hi -Ill have a look at these games when I can but sorry I dont think these games will work because all the ST emulators for Amiga are quite crappy with games
And everytime ive tried to load TOS on anything above 68000 its gone crazzy.
It would be a nice demo to see a ST game installed on an Amiga

EPT does look good and it reads that there was also going to be an Amiga version how did this version surface.
As you have a powerful Amiga -I think there was a 68k version of hatari but even then probably very slow.

Edit:I tried Sundog -The start screen animated nicely but thats was it
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Old 27 February 2009, 10:04   #98
Angus
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Quote:
Originally Posted by Boo Boo View Post
Hi -Ill have a look at these games when I can but sorry I dont think these games will work because all the ST emulators for Amiga are quite crappy with games
And everytime ive tried to load TOS on anything above 68000 its gone crazzy.
That's why I was wondering if it might be possible to use a generic WHDLoad slave, with a UAE save state adf. I'm no coder, but I've had a bit of experience getting things to run with generic slaves.

Quote:
It would be a nice demo to see a ST game installed on an Amiga

EPT does look good and it reads that there was also going to be an Amiga version how did this version surface.
Well Richard Hewison has that terrific Rainbird Rich website, and I suppose as a former employee and associate.....

Quote:
As you have a powerful Amiga -I think there was a 68k version of hatari but even then probably very slow.
Yeah, but perhaps worth a try, does Chameleon II offer any hope do you think?

Quote:

Edit:I tried Sundog -The start screen animated nicely but thats was it
I can hear the "swoosh!" from hear.
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Old 05 March 2009, 21:20   #99
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Originally Posted by Boo Boo View Post
Hi -Ill have a look at these games when I can but sorry I dont think these games will work because all the ST emulators for Amiga are quite crappy with games


EPT does look good and it reads that there was also going to be an Amiga version how did this version surface.
(

Is there any chance you could try the EPT demo within UAE and if it runs put a Savestate file in the Zone?
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Old 12 March 2009, 17:16   #100
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Could this be softkicked somehow? Seems like a good idea... [ Show youtube player ]
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