17 April 2024, 19:41 | #561 | |
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17 April 2024, 23:55 | #562 |
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It wasn't just the graphics that was missing..............
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18 April 2024, 00:10 | #563 |
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Of course but hey, 1 players only and 2 characters. When you're 11 you dont really care about precise gameplay.
Note that I didn't said the Amiga IS better but WAS better for me. At this time. Plus IIRC The SNES version was also plagued by slowdowns. It was far inferior to the MegaCD version although released much earlier. And of course the enhanced version is far better than the original SNES one, there isn't any discussion about that for me. |
18 April 2024, 01:54 | #564 | |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
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Quote:
The large sprites were impressive and i was in awe that it was running on my A500- but yes the game play was incorrect. Like you say, at 11 or 12 years of age enthusiasm goes a long way. |
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18 April 2024, 06:31 | #565 |
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The Amiga version could be done better i.e. Atari ST's 512 color palette limitation influenced Amiga's color selection.
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18 April 2024, 06:36 | #566 | |
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The Amiga version joined with the Atari ST version, hence artwork's color selection is limited by the Atari ST's 512 color palette version. |
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17 May 2024, 08:32 | #567 |
Prototron
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Hi folks!
Apologies for the necro, but I was prepping the OST for YouTube and I had a small burst of inspiration, so there's a new build with some minor fixes and a new move. All the details are in the "Build Log" section of the INSTRUCTIONS.txt Same download link as before, or click below for a direct download: https://drive.google.com/uc?export=d...9XI0u0YuYtrtq0 Cheers! |
17 May 2024, 08:37 | #568 | |
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I read the article about this game in May/June Edition of Zzap! Well done! |
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17 May 2024, 09:43 | #569 |
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Manu thanks Nash for the update
The WHDLoad dir is empty Ok, now is correct, thanks Last edited by DanyPPC; 17 May 2024 at 09:59. |
17 May 2024, 09:59 | #570 | |
Prototron
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My bad. Must have forgot to copy it over. Fixed now. |
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17 May 2024, 10:04 | #571 |
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17 May 2024, 10:25 | #572 | |
Prototron
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The only press contact I've had was Ben Unwin from Amiga Addict magazine, and he kindly sent me a PDF copy of the review a month prior to release. |
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17 May 2024, 10:27 | #573 | |
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If you want to see the article, PM me ... |
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17 May 2024, 13:03 | #574 | |
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Final Fight: Enhanced
Quote:
Hi! Is it possible to add when you are hitting the enemies and you hold the controller down, it catches the enemies and throws them? Enviado desde mi iPad utilizando Tapatalk Pro |
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17 May 2024, 13:59 | #575 |
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Thanks for the update. Simply amazing stuff!
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17 May 2024, 15:15 | #576 | |
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Location: Novi Sad, Serbia
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Quote:
I'd like that too. And throw them behind always, and if you hold up, throw them in front. This is how I play it on arcade. You can hold back, though, and get the same like you're holding down, but I still haven't used to that way... still feels a bit weird. @Brick Nash Thanks for the update bro. |
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17 May 2024, 15:31 | #577 | |
HOL/FTP busy bee
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17 May 2024, 18:25 | #578 |
Saberman
Join Date: Dec 2016
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Gameplay:
[ Show youtube player ] |
17 May 2024, 21:01 | #579 |
This cat is no more
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I still cannot imagine the amount of work required to do that game, and it's fast, on low configs. Incredible.
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17 May 2024, 21:05 | #580 |
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It's amazing you're still improving it m8!
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