12 May 2010, 20:44 | #1 |
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,518
|
Easy input remapping
This very popular request will be finally implemented in next beta series which will start soon..
It will be as easy as: 1) open Game Ports panel 2) click "Remap"-button next to mouse or joystick port. (GUI gets partially disabled, all input, including mouse, gets captured temporarily) 3) GUI shows available Amiga side input targets (depending on selected type of device, mouse, joystick, analog joystick etc..), first one is highlighted 4) press a key, move joystick, press joystick button, mouse, whatever and it will be mapped to current input target (also shown in GUI, of course) 5) next input target will highlight, go to 4 6) done There will be also "Test" buttons in both Game Ports and Input panel for easy and quick input mapping testing. Press a key, move joystick etc, input source name and device name will be shown, if it is mapped to input target: input target will be highlighted. |
12 May 2010, 20:59 | #2 |
Missile Command Champion
Join Date: Aug 2005
Location: Germany
Age: 52
Posts: 12,447
|
Great for button mapping transparency. Good idea.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Remapping joystick controls? | merkaba48 | support.WinUAE | 23 | 05 January 2011 12:18 |
Remapping controls in whdload possible? | _ThEcRoW | support.Apps | 5 | 02 September 2010 19:28 |
Remapping a key within a game | dazdaz | support.WinUAE | 10 | 18 August 2007 06:00 |
WinUAE keyboard remapping help | superclive | support.WinUAE | 2 | 16 June 2007 11:26 |
joystick remapping question | Unregistered | support.WinUAE | 4 | 19 July 2002 17:28 |
|
|