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Old 26 April 2019, 22:36   #21
ross
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malko, you make me blush!



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Old 04 May 2019, 18:11   #22
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Beta tester(s) for the new Odyssey crack/fix/trainer needed.
Creating a "one disk" version was a challenge...
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Old 04 May 2019, 18:26   #23
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Quote:
Originally Posted by ross View Post
Beta tester(s) for the new Odyssey crack/fix/trainer needed.
Creating a "one disk" version was a challenge...
Yes Ross, this game exists in tons of revision.

I have preserved 3 or 4 of them. I must upload my last one.....
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Old 04 May 2019, 18:38   #24
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Yes Ross, this game exists in tons of revision.

I have preserved 3 or 4 of them. I must upload my last one.....
Hi Denis, as a master disc I used aud304312c (1997-06-02).

Is there anything even newer?
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Old 04 May 2019, 18:50   #25
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Very possibly.
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Old 04 May 2019, 18:56   #26
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Very possibly.
Ok, i've made a couple of tools to make a patch for a 'different' game revision easy.
So creating a new version is not too difficult.

Please upload
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Old 04 May 2019, 22:05   #27
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Quote:
Originally Posted by ross View Post
Beta tester(s) for the new Odyssey crack/fix/trainer needed.
Creating a "one disk" version was a challenge...
I can test but don't have the time to completely finish the game as it's quite long and difficult from watching walkthroughs.
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Old 05 May 2019, 10:54   #28
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Beta tester(s) for the new Odyssey crack/fix/trainer needed.
Creating a "one disk" version was a challenge...
My turn to give you a hand .
You can send me the download link.
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Old 05 May 2019, 11:54   #29
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Quote:
Originally Posted by ross View Post
Beta tester(s) for the new Odyssey crack/fix/trainer needed.
Creating a "one disk" version was a challenge...
Quote:
Originally Posted by DamienD View Post
I can test but don't have the time to completely finish the game as it's quite long and difficult from watching walkthroughs.
Hi ross,

Have finished testing as best as I could and all is working perfectly

Tested the following:
  • Setting unlimited lives on.
  • Setting unlimited energy on.
  • Toggling unlimited lives on / off.
  • Toggling unlimited energy on / off.
  • Turning unlimited lives off and refreshing lives.
  • Turning unlimited energy off and refreshing energy.
  • Loading / playing each stage; of course some you can't really get far as you don't have the required transformation to proceed past areas.
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Old 05 May 2019, 12:06   #30
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Hi ross,

Have finished testing as best as I could and all is working perfectly

Tested the following:
  • Setting unlimited lives on.
  • Setting unlimited energy on.
  • Toggling unlimited lives on / off.
  • Toggling unlimited energy on / off.
  • Turning unlimited lives off and refreshing lives.
  • Turning unlimited energy off and refreshing energy.
  • Loading / playing each stage; of course some you can't really get far as you don't have the required transformation to proceed past areas.
Great!
What configuration did you use? A500 KS1.x 512+512KB?
Thanks.

PS: the transformation was a problem in previous version because of key conflict with trainer
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Old 05 May 2019, 12:10   #31
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My turn to give you a hand .
You can send me the download link.
You've a PM, and check PS
(I really need a pixel artist)
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Old 05 May 2019, 12:11   #32
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Great!
What configuration did you use? A500 KS1.x 512+512KB?
Thanks.
The one I usually do for A500 games: ECS Agnus (Cycle-exact) / KS 1.3 / 512KB Chip + 512KB Slow RAM.

Quote:
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PS: the transformation was a problem in previous version because of key conflict with trainer
Yeah I know i.e. setting ingame keys to transformation keys
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Old 05 May 2019, 12:15   #33
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The one I usually use for A500 games: ECS Agnus (Cycle-exact) / KS 1.3 / 512KB Chip + 512KB Slow.
Good.
For the OCS sprite bug then I hope I have corrected it well even in the advanced parts of the game, but I forgot to tell you to try it in OCS so my bad

Thanks Damien
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Old 05 May 2019, 12:44   #34
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For the OCS sprite bug then I hope I have corrected it well even in the advanced parts of the game, but I forgot to tell you to try it in OCS so my bad
Ooops, I did read that in the thread 2 weeks or so ago; should have tested using OCS.

I might have the chance to re-test later tonight.
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Old 05 May 2019, 13:04   #35
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Sprite OCS bug:

Can appear in many places and in many shapes (usually after you first entered on a cave).
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Old 05 May 2019, 14:36   #36
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Ooops, I did read that in the thread 2 weeks or so ago; should have tested using OCS.

I might have the chance to re-test later tonight.
Ok, tested again the same as previous listed in post #29 but using an OCS chipset. This time I even found the grasshopper transform on the "Epeira - The Island of the Crawl Crystal" level.

No issues that I could see / find
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Old 05 May 2019, 16:27   #37
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Quote:
Originally Posted by ross View Post
Ok, i've made a couple of tools to make a patch for a 'different' game revision easy.
So creating a new version is not too difficult.

Please upload
It's Odyssey Aud 304312c for disk 1 15-03-96, and Aud 304322b for disk 2 15-03-96.

My other boxed version is : Aud 304312a for disk 1 / 05-12-95 and aud 304322a for disk 2 / 05-12-95.

You want them as well ?

Last edited by dlfrsilver; 05 May 2019 at 17:14.
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Old 05 May 2019, 17:24   #38
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It's Odyssey Aud 304312c for disk 1 15-03-96, and Aud 304322b for disk 2 15-03-96.

My other boxed version is : Aud 304312a for disk 1 / 05-12-95 and aud 304322a for disk 2 / 05-12-95.

You want them as well ?
Thanks Denis, this seems to be a confirmation that I used the latest version available.
In fact Aud 304312c (disk1) is very stable and disk2 is the same as previous version(s).

For a further confirmation you can upload 304312c, I'll check it vs available.
Your other versions may be useful for WHDLoad, the latest is enough for ADF release.

[EDIT: check done, files from 304312c are corresponding
(also checked the files of the second disk, which are identical in all versions)
Thanks!

Last edited by ross; 05 May 2019 at 17:48.
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Old 05 May 2019, 17:29   #39
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Ok, tested again the same as previous listed in post #29 but using an OCS chipset. This time I even found the grasshopper transform on the "Epeira - The Island of the Crawl Crystal" level.

No issues that I could see / find


[EDIT]
Then only some details to fix and I will provide to release.
This is certainly not one of the most popular games but it is a nice game .

Last edited by ross; 05 May 2019 at 17:50.
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Old 05 May 2019, 18:18   #40
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Done, zoned !
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