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Old 19 October 2009, 21:56   #1
davideo
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Who here uses GameSmith with C or C++

I know a little about programming in C and C++ but not enough at the moment to do anything remarkable on the Amiga.

I've got my original GameSmith floppies with the manual etc and have been busy reading through it.

I thought this may ease the big learning curve I'm about to undertake with the Amiga.

Does anybody else here use GameSmith?

If so what do you use it with?

Any hints and tips you would like to share?

Thanks, Dave G
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Old 20 October 2009, 02:57   #2
Siggy999
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I had a copy when it came out (I had a buddy who bought it, decided he didn't want to learn C - gave it to me) - at the time I was very much into assembly, and it wasn't till years after I learnt C (when I got into Linux and MUD coding)... I've since managed to track it down, but couldn't find the manual anywhere (and so I went back to assembly) - If you're up for scanning the manual I'd love to read it and have a crack at playing with it again (when I get my XAmiga box setup again - the joys of moving).
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Old 20 October 2009, 12:21   #3
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No promises - it's quite a thick book - but I will see what I can do.

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Old 20 October 2009, 14:07   #4
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The GameSmith manual would be a valuable resource for all Amiga games developers!
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Old 20 October 2009, 15:52   #5
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No promises - it's quite a thick book - but I will see what I can do.

Dave G
The GameSmith 350 pages manual it´s piece of cake compared with a today´s programs manuals like 3D Studio Max or something like that
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Old 20 October 2009, 16:41   #6
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@AlfaRomeo

If you know it's 350 pages how come you haven't scanned it

Our scanner at work only scans single sided - so it would be a case of scanning all the odd pages into a PDF and then all the even pages.

I don't think I would get away with standing in front of the photocopier for 2 hours while I scanned a page, turned it over and then scanned the other side etc etc

But as I said "I'll see what I can do"

Dave G
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Old 20 October 2009, 16:56   #7
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Just " 2 more weeks" after christmas then

Good luck davideo may the ribbits be with you
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Old 20 October 2009, 17:46   #8
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Quote:
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@AlfaRomeo
Our scanner at work only scans single sided - so it would be a case of scanning all the odd pages into a PDF and then all the even pages.
So reading on the monitor would require 2 monitors then ?!

Odd pages on the left (first PDF; full-screen), and even pages on the right one (second PDF)
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Old 20 October 2009, 21:29   #9
AlfaRomeo
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@AlfaRomeo

If you know it's 350 pages how come you haven't scanned it

Dave G
http://www.softhut.com/hisoft.html

Here it is how I know it´s a 350 pages manual..

As I don´t knew what is GameSmith I had to investigate
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Old 20 October 2009, 21:32   #10
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Much appreciated - The demos on provided with the disks showed some pretty nifty stuff. I always wanted to see what could be put together with it now that I have a better understanding of C.
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Old 20 October 2009, 23:35   #11
davideo
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Quote:
Originally Posted by AlfaRomeo View Post
Here it is how I know it´s a 350 pages manual..

As I don´t knew what is GameSmith I had to investigate
Quote:
Originally Posted by Andreas
So reading on the monitor would require 2 monitors then ?!

Odd pages on the left (first PDF; full-screen), and even pages on the right one (second PDF)

LOL

Dave G
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Old 11 December 2009, 14:54   #12
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Hi Dave, did you get any further trying to get the manual scanned? It would really come in handy for some people wanting to join in on our games making contest!
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Old 08 April 2010, 15:43   #13
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@davideo

Did you end up finishing the scan of the gamesmith manual? I noticed in another thread you had virtually finished.
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Old 08 April 2010, 19:37   #14
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@Calgor

Close to finishing it. Just got the index to sort out and then it's done

Unfortunately real life has been getting in the way a bit

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Old 28 May 2010, 00:22   #15
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I've just uploaded the 'Gamesmith Development System' manual to the FTP server.

Dave G
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Old 28 May 2010, 03:38   #16
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@davideo

I looked on the FTP server and couldn't find it in a search. It wasn't listed in the upload queue either. What happened?

-edit-

Never mind. I found it on the Amiga Manuals website.
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Old 10 June 2010, 23:59   #17
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I've just uploaded the 'Gamesmith Development System' manual to the FTP server.

Dave G
Thanks for your effort davideo. This is another great aquisition to our community
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Old 11 June 2010, 16:43   #18
Jherek Carnelia
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Thanks for your effort davideo. This is another great aquisition to our community
Shame you ruined it with the watermark. But hey, ho. Well done anyway.
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Old 11 June 2010, 17:28   #19
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Shame you ruined it with the watermark. But hey, ho. Well done anyway.
The watermark (which I'm sure must be fairly easy to remove if you want with the right software) may be removed once I know all the errors have been corrected in the PDF.

Check the section names on the bottom of the pages towards the end

Bluddy M$ messed up and they've got out of sequence.

A new updated version will be uploaded in the next couple of weeks.

Dave G
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Old 11 June 2010, 18:42   #20
Jherek Carnelia
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The watermark (which I'm sure must be fairly easy to remove if you want with the right software) may be removed once I know all the errors have been corrected in the PDF.

Check the section names on the bottom of the pages towards the end

Bluddy M$ messed up and they've got out of sequence.

A new updated version will be uploaded in the next couple of weeks.

Dave G
Ignore me, I'm just in a grumpy mood today .

Edit: I couldn't remove the watermark with Acrobat Pro - did you use Word to create it? Anyway, bl**dy good work. I know how much effort is involved to to create a re-built book!

Last edited by Jherek Carnelia; 11 June 2010 at 18:49.
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