20 June 2012, 23:08 | #1 |
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Location: Paris, France
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Do you know any details about .CHM, .MGL or .SAM format ? (CD32)
I am working on a remake of Zool game, for this I need to have access to the game's resources.
In the past, I've been able to decipher some games graphics but these were quite simple compared to Zool. I searched the Internet about credited persons in the game to get in touch with them, but nothing. (couldn't find any of the programmers) Anyone has some hint regarding these formats ? What could these acronyms mean ? CHM -> Character Map ? etc ... Thanks a lot ! UPDATE .SAM are 8-bit signed 11025Hz PCM audio (thank you Wavelab !) Last edited by aybe; 21 June 2012 at 01:12. |
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