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Old 30 July 2003, 14:10   #1
plasmatron
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Were there ever plans for theese sequels?

LOTUS 4 ( i don`t think)

Rick Dangerous 3 ( I think Codemasters cancelled this project in mid 1992.)

LAST NINJA 4 (finished--- but never released because of the SYSTEM 3 bancrupt.)

CYBERNOID 3
THIRD SAMURAI (mhhhhh?????)

TURRICAN 4 ( KAIKO started developing T4 in late 1993.)

BEAST 4 (who knows?)

CHASE HQ 3
XENON 3
PROJECT-X (PROJECT-Z ??? )
SUPERFROG 2
SUPER CARS 3
SWITCHBLADE 3
TOKI 2


and so on- and so on- and so on...
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Old 30 July 2003, 14:16   #2
CodyJarrett
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I don't believe that System 3 went bankrupt (unless anyone knows differently).

They still exist as Studio 3, anway! www.studio3.co.uk
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Old 30 July 2003, 14:28   #3
plasmatron
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In late 1992 SYSTEM 3 went bancrupt.
But it was rebuild in 1996 or 1998 by John Twiddy i think.
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Old 30 July 2003, 14:37   #4
FromWithin
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Re: Were there ever plans for these sequels?

Quote:
Originally posted by plasmatron
LAST NINJA 4 (finished--- but never released because of the SYSTEM 3 bankrupt.)
I'm afraid there was no LN4 and System3 never went bankrupt.

Quote:

THIRD SAMURAI (mhhhhh?????)
Not as far as I'm aware. Never any plans for Psygnosis to release it anyway.

Quote:

BEAST 4 (who knows?)
I do. There were no plans.
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Old 30 July 2003, 18:10   #5
Amiga1992
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Re: Were there ever plans for theese sequels?

Quote:
Originally posted by plasmatron
LAST NINJA 4 (finished--- but never released because of the SYSTEM 3 bancrupt.)
Last Ninja 4 is finished and available (or nearly about to be available) on PC and some nextgen console. Unless it got cancelled, but progress was steady. System3 never went bankrupt.

Quote:
TURRICAN 4 ( KAIKO started developing T4 in late 1993.)
You do realize that's a very wrong fact? in 1993 they must've been working with T3. I think I heard about T4 being in the works, but it must've been some years later. I read it in that brilliant Factor5 fansite.
Quote:
PROJECT-X (PROJECT-Z ??? )
The sequel to Project-X is called X2, it was planned for an A1200/CD32 release, but it got canned early in favour of a PSX port. This game got released and it's one of the finest PSX titles.
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Old 30 July 2003, 18:19   #6
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Right, I gotta get myself a PSX emulator and a copy of X2.

That is a necessity.

I've always known about it but heard it was shite.
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Old 30 July 2003, 18:23   #7
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ohhh X2 , have to check that out !!

any pictures, reviews or something ?
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Old 30 July 2003, 19:08   #8
Amiga1992
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I like the game. some people loathe it, some people love it. It's a love/hate thing, just like with Project X.

Technically astounding, no questions about that. I don't know if it runs in emulators but it';s worth a try. I'm trying to get myself a copy of this game for my PSX (copy as in original copy, you pirate bastards )
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Old 30 July 2003, 19:16   #9
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the epsxe emulator should play it fine.
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Old 30 July 2003, 19:18   #10
Amiga1992
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Quote:
Originally posted by killergorilla
the epsxe emulator should play it fine.
But Nothing Beats The Real Thing!
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Old 30 July 2003, 20:22   #11
Antiriad
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Project X - great music, but lousy gameplay and the graphics arent all that hot - backgrounds are luvly but the sprites are shite.

Then again, i have a low regard for all Team 17 games from a visual perspective - they looked amateurish compared to Psygnosis and Bitmap Brothers games
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Old 30 July 2003, 20:26   #12
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I've never understood why people said this?

I thought that Agony looked shite in comparison with Project-X, Stardust et all.

I've always liked the look of the Team 17 games.
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Old 30 July 2003, 21:05   #13
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I think Agony looks great, and so do most Team 17 games. But Project X's sprites do look a bit cacky. The main ship is the problem, the other enemies look fine. Alien Breed has brilliant gfx IMO.
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Old 30 July 2003, 21:12   #14
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I just didn't like the look of agony. It looked like it only used 4 colours. I thought the owl looked absolutely brilliant however. Superbly animated. Just those backgrounds.

I thought that Beast rocked, never liked the look of number 2, but number 3 looked good too.

Speedball 2 (CD32 esp.) looked awesome, so did Gods, Magic Pockets, Xenon 2, in fact the only ones I thought didn't look as good where the Chaos Engine's.
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Old 30 July 2003, 21:18   #15
Amiga1992
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You are not far from the truth I think. The sprites that were not the owl probably use 3 or 4 colors, not more! Yes, it gives it a very monochrome look, but I loved the music, the owl and the backgrounds. The monochrome shades made it even more spooky!

about X2, here's a review:
http://www.vidgames.com/ps/software/x2.html

The game features horizontal and vertical scrolling sections (รก la Salamander) and 2 Player Simultaneous action!
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Old 30 July 2003, 21:19   #16
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hmm talking about older PSX games, where is the best place to get those hard to get titles ??
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Old 30 July 2003, 21:46   #17
killergorilla
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Direct Connect is THE best way to get any cd console games (apart from CD32)
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Old 30 July 2003, 23:22   #18
Dastardly
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Quote:
Originally posted by Antiriad


Then again, i have a low regard for all Team 17 games from a visual perspective - they looked amateurish compared to Psygnosis and Bitmap Brothers games
I totally agree with this point (for most of their games anyway)! I dont think Ive ever seen such ugly graphics as in the Body Blows series. ABSOLUTELY NO STYLE WHATSOEVER.
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Old 30 July 2003, 23:23   #19
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Yeah ok, the body blows games were a bit naff. Some of the backdrops on the AGA versions did look pretty good though.
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Old 30 July 2003, 23:30   #20
Antiriad
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Agony is a beautiful game. An AGA port of it would have been fabulous as granted on occasions the pallette looks limited. But such a detailed look, wonderful parralax scrolling... amazing music one of the most lush games on the Amiga
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