18 November 2018, 21:18 | #1 |
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winuae crash on bubble heroes game over screen
after playing bubble heroes and loosing last try (gameover), winuae 4.0.1 crashes.
it happenend the fourth time already, so this time i post this and attach dump file. Last edited by honx; 25 February 2020 at 15:39. |
20 November 2018, 17:22 | #2 |
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It seems to be related to CD audio.
If you can duplicate it (at least relatively easily), could you try this: http://www.winuae.net/files/b/winuae.7z use windowed mode and start it with -log command line parameter (so that log window opens). When it crashes, copy and paste last 20 lines from the log, thanks. |
20 November 2018, 17:39 | #3 |
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thanks, i'll try that in about two hours. can i also use full-window instead?
because this main configuration (amigaos 3.9) is 1920x1080 in workbench. makes emulation window bigger than screen size available (also 1920x1080). |
20 November 2018, 17:42 | #4 | |
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Quote:
It is also possible the bug is now fixed. I am not 100% sure. EDIT: redownload before testing, file may get updated |
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20 November 2018, 17:50 | #5 |
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okay, thx! i'll redownload before i start.
and don't worry, as i'm using two monitors i can't use full-screen anyway. fullscreen would mess up my desktop if resolution is changed, not good... |
20 November 2018, 20:54 | #6 |
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demonstration effect / murphy's law set in.
downloaded winuae beta, activated logging and no crash on this try. i try it again. |
20 November 2018, 22:05 | #7 |
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second try, also no crash. i think it's pranking me...
next try tomorrow... |
21 November 2018, 08:41 | #8 |
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Sounds like Toni fixed the issue in the test beta honx.
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21 November 2018, 18:55 | #9 |
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Yes, I think it was fixed but I wasn't sure.
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21 November 2018, 22:44 | #10 |
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in this beta it really seems to be fixed, also no crash in third try!
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24 February 2019, 23:09 | #11 |
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it's not a game over crash, but winuae "has stopped working" after completing level 2 of bubble heroes.
i'm using latest stable version 4.1.0 of winuae. unfortunately it did not write any dump for me to attach. does winuae log crashes anywhere else? |
26 February 2019, 19:35 | #12 |
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@honx; can you please clarify what you mean by "after completing level 2"?
I just had a quick bash and finished "World 1 - Stage 10" and it then said "Phase 2 Completed!": Afterwards I was at: |
26 February 2019, 20:46 | #13 |
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i meant island 2 (caves), after defeating caves boss. so, phase 1 + 2 completed, saved the nymph and defeated caves boss.
the next step in game would have been island 3 (ice world)... but instead of loading island 3 winuae "has stopped working". |
26 February 2019, 21:32 | #14 |
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Ah ok, so after where I stopped playing.
What type of install did you do:
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26 February 2019, 22:01 | #15 |
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as i installed the game in 2014, i used rtg (woudn't do it again because in rtg screens i can't activate scanlines).
does small/medium/large mean space on harddrive? if so, then i'm sure i chose large to prevent loading from cd... //edit: according to directory opus folder size is about 100mb, so i think this must be "large". Last edited by honx; 26 February 2019 at 22:09. |
26 February 2019, 22:15 | #16 | |
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Quote:
Maybe sometime this week I'll try to get to where it stops working for you. |
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26 February 2019, 22:46 | #17 |
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Stupid question but I'll ask anyway... your not using "Save States" are you?
Previously I made one at the start of "World 1 - Stage 6" (just in case), now loaded it, got past "World 1 - Stage 10" and the game doesn't load the next part. |
26 February 2019, 23:33 | #18 |
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no, not using savestates. i know that these don't work.
as it is installed on my main workbench 3.9 installation, can't even use savestates. a few years ago (around 2016) i tried it once, loading savestates didn't work at all. there was also a winuae message saying that savestates were not fully supported. i can't even record gameplay when playing bubble heroes. output video is corrupt. |
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