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#21 |
Registered User
Join Date: Feb 2011
Location: Italy/Rome
Posts: 1,624
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What about a Full 3D Polygons games?
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#22 |
Registered User
Join Date: Sep 2006
Location: New Sandusky
Posts: 328
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Pretty much every early-mid 1980's arcade game that got a bad OCS port. Some of them were doable on OCS (fed with more RAM) but some of them weren't. Rygar AGA is an example of how you can do an almost arcade perfect port of an old game where it wasn't previously possible.
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#23 | ||
Zone Friend
![]() Join Date: Mar 2004
Location: Middle Earth
Age: 35
Posts: 1,369
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Quote:
Quote:
Yes the origional star wars game with filled vectors even in 16 colours would have been nice. Last edited by redblade; 07 November 2019 at 20:52. Reason: Putting it all in one post |
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