03 May 2011, 13:36 | #1 |
it's all in your head
Join Date: Feb 2011
Location: The Netherlands
Posts: 174
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Re-release of Sniper (game I made in '99)
Hey!
I've been trying to transfer all my old a1200 data to my laptop without succes, but in the meantime I did transfer an old lha of a shoot-em-up game i made via floppy. I made this in '99, so I must've been... twelve years old. I went by the alias of Ropy, and I think I uploaded my shoot-em-up to aminet. Since it's no longer there, I announce the re-release of Sniper! Coded in AMOS, and never actually "finished", it'll still give you a few minutes of fun. You can shoot and drop mines, killing critters in two different worlds. And I'm LOVING it, seeing my old game work in e-uae. Description I wrote back then: Code:
Short: Cartoon-style shooting. Lots of blood and explosions! Uploader: snowboard_ropy@yahoo.com Author: Ropy (Robert van Engelen) Type: game/shoot This is the 2nd upload, the first didn't work. That's fixed now. Not yet finished: -2 player mode -Viking world (partially working) -Atomic bomb in jungle world -Intro -Real gameplay -Powerups I'd like to get some reactions about my little program, because this is my very first game available for public. Any ideas are welcome too. Mail to: Snowboard_ropy@yahoo.com Viking world (unfinished) [ Show youtube player ] Jungle [ Show youtube player ] Download lha here: http://www.psyview.nl/SNIPER.LHA I must say I'm pretty amazed at what I was able to do back then. :P I especially enjoy the game menu effects, and the fact that the options get saved on disk. It might interest you to know also that right now I'm working on a new game for the Amiga, this time in Blitz2. It's more of an adventure game, you play a red wizard. Working title: Red Wizard Island. Latest vid [ Show youtube player ], EAB thread here. All pixels, code & mods of both games made by me. Although I think I stole the sound fx for Sniper from Worms and AB3D. No updates will be done on Sniper, focus is on Red Wizard Island. Hope you have some fun with it. :-) Compiled on an A1200 btw. Last edited by r0ber7; 03 May 2011 at 13:41. |
03 May 2011, 15:10 | #2 |
Zone Friend
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
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thank you
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03 May 2011, 17:11 | #3 |
95th User
Join Date: May 2001
Location: Brighton/UK
Age: 48
Posts: 3,120
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Wow... That's great work for 12 years old, I really must start up an AmosPro project, but looking at red wizard island, blitz2 might be the way to go.. I have coded some stuff on the pc version of blitz.
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03 May 2011, 19:01 | #4 |
it's all in your head
Join Date: Feb 2011
Location: The Netherlands
Posts: 174
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Thanks! Yeah, I'd recommend Blitz. AMOS progs tend to be slow, but it's an easy language. Come to think of it, it was my first coding language.
Last edited by r0ber7; 03 May 2011 at 21:42. |
04 May 2011, 16:20 | #5 |
Moderator
Join Date: Jun 2009
Location: France
Age: 46
Posts: 1,982
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thank you ^^
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08 May 2011, 17:55 | #6 |
it's all in your head
Join Date: Feb 2011
Location: The Netherlands
Posts: 174
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np. 50 downloads!
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