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Old 07 June 2014, 20:14   #1
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Scaling differences between DirectDraw and Direct3D

Hi Toni

I run WinUAE in a window and then use Automatic Scaling in the Filter tab so it fills up the window.

I usually use the Direct Draw graphics API and everything appears fine. When I change to Direct 3D I've noticed the scaling looks a little "rough", especially text.

I've attached two screenshots and my config.

I'm running XP+SP3.

Many thanks.


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Old 07 June 2014, 20:26   #2
Toni Wilen
WinUAE developer
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 43
Posts: 21,376
DirectDraw scaling blurs the display when scaling (and it can't be switched off which is annoying).

D3D mode has optional bilinear filter on/off option in filter panel.
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Old 07 June 2014, 20:47   #3
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Thanks Toni, all working fine now.

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