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Old 24 January 2019, 09:08   #21
solarmon
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Originally Posted by AMIGASYSTEM View Post
v0.5-beta with Win7 32/64Bit "Standard" does not work, requires Service Pack 1
So it works with SP1 installed?

If so, I think that might just have to be the minimum requirements.
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Old 24 January 2019, 09:17   #22
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Originally Posted by Minuous View Post
Maybe it would be better done in C. That would also would make it easier to have a 32-bit build.
I have now found a way to build both 32 and 64-bit Python executables - basically have both Python 32 and 64bit environments installed.

I might think about moving away from Python once I get a v1 release out. The original version of this tool was just a PHP script. Python offered easy GUI packages/libraries, and a way to have compiled executables, so I converted it to Python.
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Old 24 January 2019, 09:20   #23
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Quote:
Originally Posted by solarmon View Post
So it works with SP1 installed?

If so, i think that might just have to be the minimum requirements.
Theoretically it should work, i also believe on Win8, but many Win7 users have not installed the SP1, i hope someone who has Win7 SP1 can test here
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Old 24 January 2019, 09:35   #24
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Originally Posted by AMIGASYSTEM View Post
Theoretically it should work, i also believe on Win8, but many Win7 users have not installed the SP1, i hope someone who has Win7 SP1 can test here
Windows 7 SP1 was released in 2011. Is there a good reason for users, in a home environment, not to have it installed?
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Old 24 January 2019, 09:42   #25
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As already mentioned, many users are afraid of installing an Audio / Video Codec, let alone if you have to install an SP1 containing Giga Bytes of new data. Most of those who have SP1 have it natively, you should make an executable that is compatible with all OS including included XP like WinUAE
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Old 24 January 2019, 09:57   #26
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Quote:
Originally Posted by AMIGASYSTEM View Post
As already mentioned, many users are afraid of installing an Audio / Video Codec, let alone if you have to install an SP1 containing Giga Bytes of new data. Most of those who have SP1 have it natively, you should make an executable that is compatible with all OS including included XP like WinUAE
The issue at the moment is that this tool is developed using Python 3.7.2, which seems to require SP1 on Windows 7.

Once I release v1 then I might think about moving away from it. Right now, I have not got the right skillset, or environment, to support older Windows versions.
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Old 24 January 2019, 10:00   #27
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Ok, thanks anyway for your efforts
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Old 24 January 2019, 11:57   #28
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Ok, thanks anyway for your efforts
Thank you for testing!

I'm going to try to set up some virtualised Windows 7 32/64bit environments to at least be able to test against them to understand more and whether there are workarounds.
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Old 24 January 2019, 15:20   #29
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I've tested on a Windows 7 Pro 32-bit with SP1 and Microsoft Visual C++ 2015 Redistributable and ucg-32bit.exe has launched OK.

I wasn't able to find a way of installing Microsoft Visual C++ 2015 Redistributable without SP1 installed first.

Note that even to run ucg.py requires Microsoft Visual C++ 2015 Redistributable also. Although the Python 3.7.2 environment can be installed without Microsoft Visual C++ 2015 Redistributable, the Python module lhafile itself does require Microsoft Visual C++ 2015 Redistributable.
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Old 24 January 2019, 15:33   #30
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Personally I wouldn't bother trying to support Windows 7 users who don't have SP1 installed.

It will be next to no-one really...
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Old 24 January 2019, 15:39   #31
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Personally I wouldn't bother trying to support Windows 7 users who don't have SP1 installed.

It will be next to no-one really...
Well...I need to try to cater for the user base....
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Old 24 January 2019, 15:40   #32
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Well...I need to try to cater for the user base....
...and that will be next to no one who has Windows 7 without SP1

But do as you please
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Old 05 February 2020, 13:52   #33
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Hi


Thanks for this programa


I have tested it in windows 7 sp1 64 bits but i found an error:


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Old 05 February 2020, 14:16   #34
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Hi


Thanks for this programa


I have tested it in windows 7 sp1 64 bits but i found an error:


What UCG version are you using?
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Old 05 February 2020, 14:59   #35
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What UCG version are you using?

I use v0.5-beta (I tested 32 and 64 bits)
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Old 05 February 2020, 16:25   #36
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When do you get this error? Explain what you do to get this error.

Are you able to start the application OK?
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Old 05 February 2020, 16:37   #37
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What games file type/names are you trying process?

The game files should be one of the following types:

.zip (zipped .adf file)
.adf
.hdf
.slave
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Old 05 February 2020, 17:09   #38
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Game files are lha...
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Old 05 February 2020, 17:18   #39
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Ah yes, LHA (for WHDLoad games) - I forgot that I did added some initial support for that.

Let me check and I will get back to you.

Thanks!
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Old 05 February 2020, 17:39   #40
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Is the error only in the text output console? Does the actual UCG GUI itself working as expected?
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