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Old 20 July 2017, 23:00   #1
zoopster
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NewIcons and WHDLoad problems

Hi,

I've using ClassicWB ADV SP as my base install on A1200 with 040 Apollo Card and 32MB Fast Memory.

I was having trouble running various WHDLoad games with my modified setup (latest newicon library; wifi prism drivers; roadshow; some 040 enhancements tools etc). I started troubleshooting thinking the problem would lie in one of the extra items I'd added to startup / user startup but had no joy.

I discovered the basic Workbench startup option in the Classic WB boot menu (right mouse click on boot). When Workbench loaded I got a newicons "newicons missing or obsolete library" error when Workbench was loaded (as the original newicon.library was not in place). The WHDLOAD games all worked.

So I put a line in the WBBoot-Sequence to copy newicon.library.orig to newicon.library to get new icons working in Workbench. But then the WHDLoad games stopped working again.

I commented out the copy command and games started working again. Is it possible that newicon.library is causing compatibility issues?

Thanks,
John
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Old 20 July 2017, 23:03   #2
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Could be a Scalos issue. I only trust ClassicWB LITE when it comes to ClassicWB since it uses the original Workbench.
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Old 20 July 2017, 23:42   #3
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I think having a network stack running will break WHDLoad. Try commenting out those lines. If that's the case, I _think_ there is a scripted way we can turn off the network stack when you launch WHDLoad.
 
Old 21 July 2017, 00:00   #4
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Yes. Turn of networking when running WHDload. You can tell WHDload to do that automatically by entering the correct lines in WHD-startup, or whatever the file is called (too lazy to check the documentation for you).

Oh, and never trust a Workbench installation made by someone else, even if it has a fancy name.
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Old 21 July 2017, 00:43   #5
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Thanks for the tips. The Workbench startup I'm using isn't initiating the network stack or using Scalos. Just the basic Classic WB startup sequence with Newicons enabled.

Maybe I should post the startup sequence so someone could take a quick look.

I thought it might be an expansion memory issue as the problem seems to be fairly inconsistent? I may try testing the memory.

Cheers,
John
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Old 21 July 2017, 00:52   #6
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Quote:
I've using ClassicWB ADV SP
It uses Scalos as a WB desktop replacement. Only ClassicWB LITE and the 68K versions uses the original WB.


Last edited by Retro-Nerd; 21 July 2017 at 01:07.
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Old 21 July 2017, 02:56   #7
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Quote:
Originally Posted by zoopster View Post
... using ClassicWB ADVSP ... I was having trouble running various WHDLoad games with my modified setup (latest newicon.library).

When Workbench loaded I got a newicons "newicons missing or obsolete library" error (as the original newicon.library was not in place). The WHDLOAD games all worked.

So I put a line in the WBBoot-Sequence to copy newicon.library.orig to newicon.library to get new icons working in Workbench. But then the WHDLoad games stopped working again.

I commented out the copy command and games started working again. Is it possible that newicon.library is causing compatibility issues?
Sorry John, but you have probably confused the ClassicWB ADVSP option handling procedures by copying the "latest" newicon.library into Libs:. Unfortunately, I've removed ADVSP already from my system several years ago. But from what I can still remember, you can not just copy any newer libraries into Libs:, because ClassicWB has some special directories where it keeps track of enabled and disabled options. As soon as you enable an option from the WB-menu, it will first copy the current files and libraries into a backup directory and then replaces them with the files and libraries required for that option. When you disable this option later it will restore the backup files and libraries again. You can simply destroy this concept by copying libraries directly into Libs:.

As long as the NewIcons patch is in use it will require an original newicon.library from NewIcons46.lha. But if you enable the icon.library for example it will use the emulated newicon.library from Stephan Rupprecht, but a special version which I've recompiled for OS 3.0/3.1. The original will not work without OS 3.5+! Try the attached newicon.library. Something you should never do is to replace any of the Scalos iconobject related files with newer ones. Then nothing will work any longer.

Please ask Bloodwych for help, because he has written the configuration scripts. Maybe the mods can move your thread into http://eab.abime.net/forumdisplay.php?f=61
Attached Files
File Type: lha newicon.library.lha (2.5 KB, 148 views)

Last edited by PeterK; 21 July 2017 at 05:26.
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Old 21 July 2017, 09:56   #8
zoopster
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Hi Peter.

I had a feeling that might be the problem - copying the latest newicons lib over the version supplied by ClassicWB ADVSP. I'll post the two different start up sequences and the icon libs used to the ClassicWB support thread and see if I can get some advice on getting everything working again.

The other option is to start from scratch with an OS 3.9 installation.

John
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Old 21 July 2017, 10:30   #9
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Quote:
Originally Posted by PeterK View Post
Maybe the mods can move your thread into http://eab.abime.net/forumdisplay.php?f=61
Done
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Old 21 July 2017, 22:55   #10
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I've uploaded the two startup sequences I'm using. To recap:

- The main start-up and user startup boots into Classic WB ADV (Scalos) which is working great for everything except WHDLOAD.

Startup-Sequence.txt User-StartUp.txt

- I'm using a boot menu to boot into an alternative simple WBoot-Sequence with no NewIcons so it looks ugly but WHDLOAD is working most of the time. When I enable NewIcons (see attached libs) in the WBoot-Sequence then WHDLOAD starts failing again.

WBboot-Sequence.txt

Archived newicons libs from my libs directory:

newicons.7z

Any advice on getting either WHDLOAD working in the main boot sequence or newicons working in WBoot-Sequence welcome!

Cheers,
John
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Old 21 July 2017, 23:19   #11
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Remove your extra copy command or comment it out:
Code:
IF EXISTS LIBS:newicon.library.orig
   C:Copy >NIL: LIBS:newicon.library.orig LIBS:newicon.library
EndIF
... and it may work again ?

Which version is Libs:icon.library now?


Thanks, DamienD

Last edited by PeterK; 21 July 2017 at 23:49.
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Old 22 July 2017, 14:35   #12
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Thanks Peter. That seemed to help as I was able to load a couple of old ECS games via WHDLoad. Still not 100% but getting there.

I've uploaded the icon.library below so let me know if its the correct one to use.

icon.7z

John
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Old 22 July 2017, 14:42   #13
zoopster
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Just a thought but could the A1200 power supply be the problem? The system has an 040 board with a fan, CF flash card and floppy attached. The floppy could be removed. I have an A500 power supply which I can use instead.

John
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Old 22 July 2017, 19:29   #14
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Quote:
Originally Posted by zoopster View Post
That seemed to help as I was able to load a couple of old ECS games via WHDLoad. Still not 100% but getting there.
Should that mean that AGA games are not working? Or why not 100 %?

Your current icon.library is the latest 46.4.454_LD020. I don't know if this one or the 68020 version would be faster on your system, since I don't have any real hardware for testing. Both versions are ok and the speed difference is small. BTW, "Version Libs:icon.library FILE FULL" shows this info.

I'm not a hardware expert to answer your question about the PSU and if it could have an impact on the AGA chipset. Maybe you can get advice asking this again in a new hardware thread? But don't kill your A1200 with PSU experiments.
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Old 22 July 2017, 22:44   #15
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Thanks Peter. AGA and ECS games both work with a 50% / 50% chance. Seems to be better on the classic Workbench startup vs Scalos. It's very weird.

I'm thinking it may be related to the expansion card and possibly memory rather than your excellent software. I have opened a new post on the hardware thread. It wouldn't Amiga hardware without many hours of troubleshooting
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Old 23 July 2017, 00:43   #16
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Quote:
Originally Posted by zoopster View Post
AGA and ECS games both work with a 50% / 50% chance. Seems to be better on the classic Workbench startup vs Scalos. It's very weird.
Could also be a WHDLoad configuration problem, some settings which are not optimal fitting to your current hardware. Check the WHDLoad docs and the homepage. I'm not a WHDLoad user and thus can't help you with any hints.

Just found this thread "Can't get WHDLoad games to run on A4000 '060":
http://www.amiga.org/forums/showthread.php?t=72568

Last edited by PeterK; 23 July 2017 at 01:03.
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Old 23 July 2017, 01:04   #17
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For what it is worth, I have disabled everything NewIcons related in my ClassicWB Full (Scalos) startup-sequence, instead I use your icon library (020 version) in a softkicked 3.1 custom rom.
Code:
;ClassicWB Startup-Sequence
;--------------------------
;PETERK ICONS FULL ADV ADVSP UAE 3.1

C:ACATune -maprom DEVS:Kickstarts/KS39_A1200 p -cache on -burst on >NIL:
;C:ACATune -maprom * p -cache on -burst on >NIL:

;IF EXISTS LIBS:icon.library
;   C:Version >NIL: LIBS:icon.library VERSION 46 REVISION 4 FILE
;   IF NOT WARN
;      IF EXISTS DEVS:scsi.device
;         C:LoadModule DEVS:scsi.device LIBS:icon.library
;      ELSE
;         C:LoadModule LIBS:icon.library
;      EndIF
;      IF EXISTS LIBS:newicon.library
;         C:Version >NIL: LIBS:newicon.library VERSION 44 FILE
;         IF WARN
;            C:Copy >NIL: LIBS:newicon.library LIBS:newicon.library.orig
;            IF EXISTS LIBS:newicon.library.emu
;               C:Copy >NIL: LIBS:newicon.library.emu LIBS:newicon.library
;            EndIF
;         EndIF
;      EndIF
;      SKIP LoadModuleDone
;   EndIF
;EndIF

;IF EXISTS LIBS:newicon.library.orig
;   C:Copy >NIL: LIBS:newicon.library.orig LIBS:newicon.library
;EndIF

;IF EXISTS DEVS:scsi.device
;   C:LoadModule DEVS:scsi.device
;EndIF

;LAB LoadModuleDone
I've been using this setup for, idk, 5 years now without a single problem on Scalos.
(Nevermind SCSI.device being commented out, my rom contains 43.45 so not needed on my 1200.)

mfilos made a great guide how to build a custom rom if need be.
http://www.mfilos.com/2010/12/guide-...kickstart.html

I assume your Apollo card can softkick so it's worth trying.
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Old 23 July 2017, 01:17   #18
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Quote:
Originally Posted by Retroplay View Post
For what it is worth, I have disabled everything NewIcons related in my ClassicWB Full (Scalos) startup-sequence, instead I use your icon library ...
The icon.library won't need the newicon.library for reading NewIcons, but some tools like Iconian or IconInstaller may need it. The emulated newicon.library from Stephan Rupprecht then maps their function calls to the icon.library and thus adds support for OS 3.5, OS4 and PNG icons to these older tools.

Last edited by PeterK; 23 July 2017 at 01:34.
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Old 27 July 2017, 22:49   #19
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So to close the loop in turns out that the issue was related to either the Cloud Storage handler (for Google Drive) and / or Roadshow running. In my dual boot system the ClassicWB startup with these programs not executed works fine with WHDLoad and the one with these program executed freezes once a game is run. Good to at least narrow down the cause.
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Old 28 July 2017, 04:01   #20
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Yes, having roadshow running, not to say I told you so, but that's precisely what I mentioned earlier regarding having a network stack running when you try to launch whdload
 
 


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