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Old 03 September 2013, 14:53   #1
lordofchaos
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Indiana Jones Fate of Atlantis Crash to WB

Hi, just run this game recently from WinUAE and encountered this error:

I`m using a A600 setup, Cycle Exact, 2MB CHIP/8MB FAST. Any ideas what's causing this issue? I seem to remember having problems in the past with the WHDLoad version of this game but that was awhile ago now..
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Old 03 September 2013, 15:40   #2
Retro-Nerd
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Try an A1200 setup with 8MB fastram. I never saw a crash in the WHDLoad version with this config. A1200 is prefered for Indy IV anyway, since it makes the game faster, i.e. Indy walks a bit faster ingame. I assume you use the preinstalled version, slave v1.4?
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Old 03 September 2013, 16:25   #3
lordofchaos
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Quote:
Originally Posted by Retro-Nerd View Post
Try an A1200 setup with 8MB fastram. I never saw a crash in the WHDLoad version with this config. A1200 is prefered for Indy IV anyway, since it makes the game faster, i.e. Indy walks a bit faster ingame. I assume you use the preinstalled version, slave v1.4?

Thanks Retro-Nerd, I`ll try your suggestion...I don't usually use the A1200 Configs as they lack the "Cycle Exact" accuracy and I'm a real sucker for authenticity. Also the slave is V1.4 from Retro-Play's ftp
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