English Amiga Board


Go Back   English Amiga Board > Support > support.FS-UAE

 
 
Thread Tools
Old 06 June 2012, 19:52   #1
rofl0r
Registered User
 
Join Date: Jun 2012
Location: madrid / spain
Posts: 25
FS-UAE: currently inaccesible winUAE features

has the code for currently inaccessible functionality of winUAE (such as sampleripper, etc) been removed from the source code?

or could one simply add a second menu that gives access to those functions ?

i like the idea of the SDL gui, takes away all the headache associated with building gtk, qt, or the other toolkit-of-the-day.
however having those functions available in a "specials" menu would be nice.
rofl0r is offline  
Old 06 June 2012, 20:26   #2
FrodeSolheim
FS-UAE Developer

FrodeSolheim's Avatar
 
Join Date: Dec 2011
Location: Førde, Norway
Age: 38
Posts: 3,591
Quote:
Originally Posted by rofl0r View Post
has the code for currently inaccessible functionality of winUAE (such as sampleripper, etc) been removed from the source code?

or could one simply add a second menu that gives access to those functions ?

i like the idea of the SDL gui, takes away all the headache associated with building gtk, qt, or the other toolkit-of-the-day.
however having those functions available in a "specials" menu would be nice.
FS-UAE contains more or less all source code from WinUAE, but not all of it is compiled, and not all of the compiled code is used either. The way it works is that nothing from WinUAe works automatically -i.e. nothing has been removed as such.

So in general, I must excplicitly add support for each new feature (which could be a little job, or a huge job, depending on the feature). Also, a lot of WinUAE code is win32-specific.

Regarding "sampleripper", I haven't look at what it is or what is does...
FrodeSolheim is offline  
Old 06 June 2012, 21:52   #3
rofl0r
Registered User
 
Join Date: Jun 2012
Location: madrid / spain
Posts: 25
glad to hear.

the sampleripper saves wav files for most samples that are used.
there's also an integrated mod ripper, and other useful stuff (such as saving a memory dump instead of a statefile), or using a action replay rom. or creating empty floppies, hdd files, etc etc.

it would be nice if these functions were available for non-windows users as well, especially if you have source code based on upstream winuae.
the old E-UAE can do the basic stuff as well... its mostly the other features that currently make winUAE much superior.

i dont think that this functionality should be put into a separate tool ("launcher"). it should be accessible through the SDL gui.

i thought about porting winuae to linux a year ago myself and i would have done the same thing - SDL + openal, no other deps which make building from source a PITA.

do you have a git repo somewhere ? it would be interesting to watch your commits, so that one can see how you backport upstream code changes.
rofl0r is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
OS X like underpinning features in WinUAE AmigaBoingBall support.WinUAE 14 16 June 2009 17:31
EAB New Features SkippyAR project.EAB 2 05 June 2008 22:20
New features in winuae pjhutch support.WinUAE 7 13 November 2006 21:21
more features for HOL !? Mache HOL suggestions and feedback 7 06 September 2003 23:40
WinUAE vs Linux UAE? kckelleher support.WinUAE 0 05 May 2002 00:29

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 10:34.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
Page generated in 0.06015 seconds with 13 queries