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#21 | |
Black Lives Matter
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Location: New York
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Quote:
Could you just redirect a sound object to this data, with a pointer, then? I guess if the sound data is in Fast RAM, that would be a problem. |
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#22 |
Registered User
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Location: Dublin, then Glasgow
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Ah yeah, if you load it as a bank you can specify which memory type you want. I assume LoadModule would automatically load it into chip RAM so it can be played, but might be worth checking, just in case.
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#23 |
Black Lives Matter
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Location: New York
Posts: 19,429
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I meant here's nothing wrong with using Fast RAM if you have it, but I am aiming for the absolute lowest denominator.
I guess memory management will be something I have to get into at some point, scary. |
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