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Old 10 August 2016, 17:24   #101
meynaf
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Originally Posted by DamienD View Post
@meynaf; just out of interest. What is the "magic" key if only using the 1 button version; couldn't see anything in the "gauntlet.readme" file?
It's like in the ST version. Wait a while in the title screen and you should see all keys.

Anyway, if there is more Gauntlet OT, please post that in another thread. Here it's about Karateka
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Old 10 August 2016, 17:28   #102
DamienD
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Originally Posted by meynaf View Post
It's like in the ST version. Wait a while in the title screen and you should see all keys.

Anyway, if there is more Gauntlet OT, please post that in another thread. Here it's about Karateka
Yup, sorry.
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Old 10 August 2016, 17:31   #103
s2325
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Falling from cliff need level change sound from Dynamite Dux.
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Old 10 August 2016, 18:05   #104
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Oh no, silly me... A guy asked for 2 button support long ago, i did it, gave him the new version but never updated the one on my site...
Now it's done.
Gauntlet's 2nd button works fine now with an unmodified Sega controller. Thanks. I wouldn't think it would need much more to make Gauntlet not need the keyboard for the menu.

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Originally Posted by meynaf View Post
Anyway, if there is more Gauntlet OT, please post that in another thread. Here it's about Karateka
Woops. Sorry. Maybe we need punch=button 1 and kick=button 2 for Karateka .
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Old 10 August 2016, 19:38   #105
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Maybe we need punch=button 1 and kick=button 2 for Karateka .
...now that would be cool
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Old 10 August 2016, 20:06   #106
meynaf
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Woops. Sorry. Maybe we need punch=button 1 and kick=button 2 for Karateka .
I thought about this. But Karateka has 3 punches, 3 kicks and a few other commands.
In addition the input system is everything but friendly.
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Old 21 December 2016, 15:28   #107
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I thought about this. But Karateka has 3 punches, 3 kicks and a few other commands.
In addition the input system is everything but friendly.
Meynaf! Thank you so much for doing this port. I have been playing it on my A1200. Karateka is one of my all-time favorites. I grew up playing it on my Apple IIe. It was also the game that gave me my first on-line experience. ***spoiler alert*** At the end of the game I couldn't figure out why the princess was killing me. I went on to Compuserve with my 2400 baud modem and asked the question. Some producer from Hollywood answered it! That is when I learned about the power of communication and being connected to the world with the computer. Ironically Jordan Mechner lived less than 5 minutes from my house and programmed Karateka there. You never know who your neighbors are! I found this out by reading his book "The Making of Karateka" which is excellent and every video game fan will find interesting. He also wrote the Making of Prince of Persia which I have yet to read. Cheers to you for bringing this game to the Amiga
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