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Old 20 February 2017, 10:27   #1
hajodick
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Leander - Another Try 4 a complete Rip

Back in the Days my brother and I tried to rip Leander completely. The Method was very different from the techniques used today. But that was the fun of it.

Yesterday I started again after more than 25 years with the Loading and Intro Sequence. I'm going to do this the very old-fashioned way with one difference. I use memory dumps from WinUAE where possible and suitable.

On the other hand I read the asm code of the game to find all the files the game is loading and write them separately to disk. They have to be decrunched, so the decruncher has to be found and reassembled. I will try to bring all single files online over my own site when this is done.

All graphics will then be ripped manually with asm code and all palettes have to be searched by hand. That was the fun back in the days. I want to do that again.

If you are interested I will add some info about the ripping besides the images. I'm working on an amiga asm coding site which will have a game graphics section too. There you will then be able to find the original IFF Files that I create.

Let's start with the "Extra Memory Found and Used" Animation from the very beginning.
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Old 20 February 2017, 12:27   #2
hajodick
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Leander Intro Pictures

Here are the Intro Pictures that - besides the Leander Logo - are missing in most cracks because of missing disk space. They were taken from the Memory Dumps and saved as RAW/IFF Files - These are not screenshots.
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Last edited by hajodick; 21 February 2017 at 00:45.
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Old 21 February 2017, 00:45   #3
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Leander Animated Intro Sequence

And here are the graphics for the animated intro sequence. So now I can start with World 1.1.
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Old 21 February 2017, 10:46   #4
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yes.. great work the brothers..
 
Old 21 February 2017, 11:16   #5
zenox98
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I am incredibly interested in this as I have been after the resources - and the asm - for a long while, as it is one of my favourite games.

Unfortunately, even after many hours pouring over the code via Resource, I failed to get anywhere due to my lack of knowledge.

I'll be following your progress avidly.

All the best.
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Old 21 February 2017, 12:31   #6
musashi9
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I started a remake of this game in flash a good few years ago. I managed to recreate the first 4 levels (including the dragon, which I was very proud of :P ). I may look into redoing it in html5 one day. I dug around the code a lot while doing my remake , let me know if you need any help, if I can remember when I did :P
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Old 21 February 2017, 14:06   #7
zenox98
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Quote:
Originally Posted by musashi9 View Post
I started a remake of this game in flash a good few years ago. I managed to recreate the first 4 levels (including the dragon, which I was very proud of :P ). I may look into redoing it in html5 one day. I dug around the code a lot while doing my remake , let me know if you need any help, if I can remember when I did :P
How strange - creating an HTML version is what I've started also. I'm using a piece of software called 'Construct 2' which makes doing a remake quite easy, if you have all the resources

Here's a gifcam of where I am:https://dl.dropboxusercontent.com/u/...93/Leander.gif

Last edited by zenox98; 21 February 2017 at 14:30.
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Old 21 February 2017, 18:04   #8
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Ah well that saves me the bother of redoing mine
Your one looks good.
Flash version for anyone who is interested
http://www.flashtro.com/index.php?e=page&c=Amiga&id=737
(level 1) click mouse to bypass the cracktro to get to the game. Then use arrow keys to move and CTRL or 0 (numpad) to fire
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