English Amiga Board


Go Back   English Amiga Board > News

 
 
Thread Tools
Old 12 May 2018, 20:38   #1
mcgeezer
Registered User
 
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
Bomb Jack Beer Edition Final Release

Hey everyone... most of you probably already know but if you don't venture in the other sub-forums then you can get hold of my Bomb Jack Beer Edition game and source here.

Enjoy!

Last edited by mcgeezer; 06 February 2022 at 22:51.
mcgeezer is offline  
Old 12 May 2018, 21:33   #2
DamienD
Banned
 
DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
My man!!!

<runs off to download / play>
DamienD is offline  
Old 13 May 2018, 00:16   #3
SuperPlay
Registered User
 
SuperPlay's Avatar
 
Join Date: Sep 2013
Location: Staffordshire / UK
Posts: 119
Play time :-)

Thanks for the release
SuperPlay is offline  
Old 13 May 2018, 05:44   #4
B14ck W01f
m68k all the way
 
Join Date: Aug 2011
Location: Koalaland
Posts: 523
Thanks for this. Much, much better than the pile of shit Amiga owners had to put up with back in the day.
B14ck W01f is offline  
Old 13 May 2018, 11:48   #5
dlfrsilver
CaptainM68K-SPS France
 
dlfrsilver's Avatar
 
Join Date: Dec 2004
Location: Melun nearby Paris/France
Age: 46
Posts: 10,412
Send a message via MSN to dlfrsilver
Thank mc Geezer You did a perfect arcade port of Bombjack, thanks a lot for the work done!
dlfrsilver is offline  
Old 13 May 2018, 14:46   #6
acd2001
Zone Friend
 
acd2001's Avatar
 
Join Date: Nov 2005
Location: Italy
Posts: 139
Can you post an "how to compile Bombjack" please...
with asm options set.
I try Devpac, asmone, asmpro, vasm...
acd2001 is offline  
Old 13 May 2018, 15:06   #7
mcgeezer
Registered User
 
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
Quote:
Originally Posted by acd2001 View Post
Can you post an "how to compile Bombjack" please...
with asm options set.
I try Devpac, asmone, asmpro, vasm...
There's a file called 'how_to_assemble.txt' in the root of the source.

Code:
Use VASM compiled with MC68000 support

Example....

$ vasm -nosym -opt-allbra -opt-brajmp -opt-clr -opt-lsl -opt-movem -opt-mul -opt-div -opt-pea -opt-speed -I .\BombJack\Include -Fhunkexe -o .\bombjack.exe .\BombJack\main.asm

Run the exe on your Amiga.
It should also compile in Devpac 3.02+ but you'll need to have a fair amount of memory (like 1mb Chip + 1mb Fast)
mcgeezer is offline  
Old 13 May 2018, 19:48   #8
CaptainPlanet
Registered User
 
Join Date: Mar 2018
Location: bristol, england
Posts: 28
This is the greatest thing ever! I have been a massive BJ (fnar fnar) fan for years. So today I played it on my emulated Amiga on my arcade cab and it ran beautifully! Very impressed indeed. How did Elite get away with their port, I'll never know.
CaptainPlanet is offline  
Old 13 May 2018, 20:02   #9
Viceroy
Registered User
 
Join Date: Jul 2006
Location: Sunderland
Posts: 946
Well Done ;-)
Viceroy is offline  
Old 13 May 2018, 23:17   #10
Xenon
Registered User
 
Xenon's Avatar
 
Join Date: Nov 2004
Location: Zaragoza, Pamplona-Iruña, Bera
Age: 42
Posts: 444
Quote:
Originally Posted by mcgeezer View Post
Hey everyone... most of you probably already know but if you don't venture in the other sub-forums then you can get hold of my Bomb Jack Beer Edition game and source here.

Enjoy!

Great! Thanks very much!!
Xenon is offline  
Old 14 May 2018, 15:22   #11
Amiga1992
Registered User
 
Join Date: May 2001
Location: ?
Posts: 19,645
Whoah WITH SOURCE??
What a champ, thanks so much mcgeezer for all your hard work on this and for sharing it with the community!!
Amiga1992 is offline  
Old 22 May 2018, 17:36   #12
funK
Registered User
 
Join Date: Sep 2011
Location: ItAlien
Posts: 170
Tried it several times on my A1200/60 last night, and unfortunately I was never able to even pass stage 2, since the game always got stuck when collecting either a B coin or an enemy turned coin, or simply before displaying the bonus screen.
A real shame, since it's surely an impressive port and really feels almost like the arcade game (the most glaring difference being the P power up not switching the full colours palette and therefore the difference in points given to the player).
I really hope someone eventually makes a WHDLoad slave, this game surely deserves it: amazing work nevertheless, Graeme!
funK is offline  
Old 22 May 2018, 18:16   #13
mcgeezer
Registered User
 
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
Quote:
Originally Posted by funK View Post
Tried it several times on my A1200/60 last night, and unfortunately I was never able to even pass stage 2, since the game always got stuck when collecting either a B coin or an enemy turned coin, or simply before displaying the bonus screen.
A real shame, since it's surely an impressive port and really feels almost like the arcade game (the most glaring difference being the P power up not switching the full colours palette and therefore the difference in points given to the player).
I really hope someone eventually makes a WHDLoad slave, this game surely deserves it: amazing work nevertheless, Graeme!
Interestingly, I've just tried again to make the game crash under emulation and I can!!! Specifically when I lose a life and it goes to setting up the round again - I get a black screen.

I'll try and see what is going on when I get time later this weekend.

Thanks for the kind words Funk.

Edit - Pretty sure I've fixed this now. Rather than release another version of the game I'd prefer it if people just contact me via PM and I'll give them a private fix.

Last edited by mcgeezer; 22 May 2018 at 22:41. Reason: Private fix if anyone wants it.
mcgeezer is offline  
Old 23 May 2018, 04:33   #14
Shatterhand
Warhasneverbeensomuchfun
 
Shatterhand's Avatar
 
Join Date: Jun 2001
Location: Rio de Janeiro / Brazil
Age: 41
Posts: 3,450
Hey mate. Finally got some time to try this out. Outstanding work, very polished, smooth and well done. Unfortunately I suck at Bombjack (If I stopped playing for score I probably would go further in the game... but nah, better die early but with a full good score ), so I couldn't see the later levels, but what I saw so far, it's really an amazing game and I would've played it a lot if this was released back at the day. Obviously this is waaaaay better than the oficial port.

No crashes from my side, the only weird thing I noriced is the jump SFX still plays after I am dead when I press the fire button Other than that, everything seemed to work smoothly.

Oh, and thank you for mentioning me on the greetings list
Shatterhand is offline  
Old 23 May 2018, 05:33   #15
Tsak
Pixelglass/Reimagine
 
Tsak's Avatar
 
Join Date: Jun 2012
Location: Athens
Posts: 1,031
Cangrats mate! Awesome port!
Tsak is offline  
Old 23 May 2018, 11:19   #16
Superman
Super Member
 
Superman's Avatar
 
Join Date: Sep 2014
Location: Wakefield
Age: 48
Posts: 1,334
Flashtro have released a trained version here thanks to musashi9 http://flashtro.com/flashtro-bomb-jack-beer-edition/
Superman is offline  
Old 23 May 2018, 18:08   #17
DanyPPC
Registered User
 
Join Date: Dec 2016
Location: Italy
Posts: 729
Well done ! Good job guys
DanyPPC is offline  
Old 24 May 2018, 11:13   #18
funK
Registered User
 
Join Date: Sep 2011
Location: ItAlien
Posts: 170
Quote:
Originally Posted by mcgeezer View Post
Interestingly, I've just tried again to make the game crash under emulation and I can!!! Specifically when I lose a life and it goes to setting up the round again - I get a black screen.

I'll try and see what is going on when I get time later this weekend.

Thanks for the kind words Funk.

Edit - Pretty sure I've fixed this now. Rather than release another version of the game I'd prefer it if people just contact me via PM and I'll give them a private fix.
Hey mcgeezer!
Played the latest fix more than a dozen times last night, collecting many B coins and even some E coins, had many bonus screens displayed and the game didn't get stuck one single time! An amazing job you've done there!
I only had this harmless Enforcer hit when exiting from the game, otherwise it was technically perfect:
Code:
23-Mag-18  22:58:58
WORD WRITE to  FFFFFC00        data=FFFF       PC: 718DA7FA
USP : 71945F6C SR: 0008  (U0)(-)(-)  TCB: 718D6870
Data: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
Addr: FFFFFC00 718E2A48 00000000 00000000 00000000 00DFF000 718EA256 70002654
Stck: 718EDD42 0000000D 718D9D9C 0000000D 718DEA72 71B58028 00078080 EBE6FBCA
Stck: D098676D A2385CAF 4569B142 75AF4073 B74080B0 3979AF3A 6FB03B70 AC3867AC
PC-8: 48E0FF00 48E0FF00 48E0FF00 48E0FF00 48E0FF00 48E0FF00 48E0FF00 48E0FF00
PC *: 30BCFFFF 205F201F 4E75C0BC 0000FFFF 43EEEB36 D040D040 22710000 23480004
718da7ea :  48e0 ff00                  movem.l d0-d7,-(a0)
718da7ee :  48e0 ff00                  movem.l d0-d7,-(a0)
718da7f2 :  48e0 ff00                  movem.l d0-d7,-(a0)
718da7f6 :  48e0 ff00                  movem.l d0-d7,-(a0)
718da7fa : *30bc ffff                  move.w #-$1,(a0)
718da7fe :  205f                       movea.l (a7)+,a0
718da800 :  201f                       move.l (a7)+,d0
718da802 :  4e75                       rts
718da804 :  c0bc 0000 ffff             and.l #$ffff,d0
Name: "Background CLI"  CLI: "Games:BombjackBeer/bombjack_beer.exe"  Hunk 0000 Offset 0000320A
BJ was one of my favourite arcades back then and your port is really faithful and a joy to play: well done, Graeme!
funK is offline  
Old 24 May 2018, 12:03   #19
Dr.Venom
Registered User
 
Join Date: Jul 2008
Location: Netherlands
Posts: 485
Quote:
Originally Posted by mcgeezer View Post
Edit - Pretty sure I've fixed this now. Rather than release another version of the game I'd prefer it if people just contact me via PM and I'll give them a private fix.
Hi McGeezer,

I haven't played your latest version yet, but please consider making any (future) fixes publicly available. It would not be the first time they otherwise get lost with with years..
Dr.Venom is offline  
Old 24 May 2018, 14:27   #20
mcgeezer
Registered User
 
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
Quote:
Originally Posted by funK View Post
Hey mcgeezer!
Played the latest fix more than a dozen times last night, collecting many B coins and even some E coins, had many bonus screens displayed and the game didn't get stuck one single time! An amazing job you've done there!
I only had this harmless Enforcer hit when exiting from the game, otherwise it was technically perfect:
Code:
23-Mag-18  22:58:58
WORD WRITE to  FFFFFC00        data=FFFF       PC: 718DA7FA
USP : 71945F6C SR: 0008  (U0)(-)(-)  TCB: 718D6870
Data: 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000
Addr: FFFFFC00 718E2A48 00000000 00000000 00000000 00DFF000 718EA256 70002654
Stck: 718EDD42 0000000D 718D9D9C 0000000D 718DEA72 71B58028 00078080 EBE6FBCA
Stck: D098676D A2385CAF 4569B142 75AF4073 B74080B0 3979AF3A 6FB03B70 AC3867AC
PC-8: 48E0FF00 48E0FF00 48E0FF00 48E0FF00 48E0FF00 48E0FF00 48E0FF00 48E0FF00
PC *: 30BCFFFF 205F201F 4E75C0BC 0000FFFF 43EEEB36 D040D040 22710000 23480004
718da7ea :  48e0 ff00                  movem.l d0-d7,-(a0)
718da7ee :  48e0 ff00                  movem.l d0-d7,-(a0)
718da7f2 :  48e0 ff00                  movem.l d0-d7,-(a0)
718da7f6 :  48e0 ff00                  movem.l d0-d7,-(a0)
718da7fa : *30bc ffff                  move.w #-$1,(a0)
718da7fe :  205f                       movea.l (a7)+,a0
718da800 :  201f                       move.l (a7)+,d0
718da802 :  4e75                       rts
718da804 :  c0bc 0000 ffff             and.l #$ffff,d0
Name: "Background CLI"  CLI: "Games:BombjackBeer/bombjack_beer.exe"  Hunk 0000 Offset 0000320A
BJ was one of my favourite arcades back then and your port is really faithful and a joy to play: well done, Graeme!
Glad to hear it is now working and you enjoy the game, it turned out to be my crap code not waiting for the blitter properly when updating the multiplier sprite in the upper panel - thats the reason it crashed whenever that sprite was being updated (collecting a bonus or moving to next round).

I’ll make the fix public in due course (when i have had time to include other fixes too). If you want this particular fix then just pm me for the link.

Geezer
mcgeezer is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Bomb Jack Beer Edition mcgeezer Amiga scene 364 15 August 2023 20:23
Bomb Jack DX C64 (New Arcade Port) Retro-Nerd Retrogaming General Discussion 26 29 April 2019 16:17
A little gift for Bomb Jack fans :) Aegis Retrogaming General Discussion 1 19 February 2016 08:11
C64 Bomb Jack Fat Sprite/s Hack Version Kitty request.Other 1 30 January 2010 01:23
Mighty Bomb Jack not working with 1.4.4 jharrison support.Games 9 03 November 2007 17:09

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 17:51.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.10372 seconds with 16 queries