04 August 2012, 14:53 | #261 | |||
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The reason you need to create a configuration file (OR put some options into "custom options") in order to run AROS is that there is no GUI to let you override memory settings yet (nor can you enable the UAE graphics card), but you can add hard drives and override the kickstart+extended ROM in the GUI. So to set this up using the launcher, you can setup hard drives and kickstarts in the GUI, and (to use krutknut's example), put this into custom options (don't use custom settings, because you do not want these options to always apply) : Code:
uae_gfxcard_size = 64 chip_memory = 2048 fast_memory = 4096 zorro_iii_memory = 131072 bsdsocket_library = 1 Quote:
Code:
amiga_model = x86_64 hard_drive_0 = path/to/windows8.hdf cdrom_image_0 = path/to/windows_8_install.iso zorro_iii_memory = 1048576 |
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04 August 2012, 15:10 | #262 | |
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Quote:
Anyway, to be more helpful, I tested what Frode just wrote, to scan the configurations for the distributions in the Launcher, and then run them in the Launcher. But the Launcher does not read my custom Rom settings from the fs-uae files, so it does not work for me. (I downloaded the latest development version of the Launcher (1.3.23).) (unless I set them again in the Launcher each time I run.) For Aros Vision the two lines that don't get included are: kickstart_file = /Volumes/FsUAE/aros-rom.bin kickstart_ext_file = /Volumes/FsUAE/aros-ext.bin Last edited by krutknut; 04 August 2012 at 15:25. |
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04 August 2012, 15:14 | #263 |
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Thank you soo much again Frode. For the moment, you give me a way to create a running AmiKit setup under Mac OS X. I look forward to see the launcher with all options.
A further question. How can I go a step back in the F12 menu. Till now I always press F12 again to see the main screen again, but I guess there is a more elegant way, isn't it? Btw. do you coorperate with Toni Willen? His WinUAE backbone and your inapp configuration screen an game controller settings would be great together. I guess you and Toni could profit from each other. |
04 August 2012, 15:32 | #264 | |||
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Version 1.3.23:
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There is no formal cooperation - but I do incorporate Toni's (non-Windows-specific) WinUAE updates into FS-UAE and send occasional patches to Toni to make it easier to keep the projects in sync. So the actual emulation code is quite closely synced, and emulation accuracy improvements and bug-fixes made by Toni will make its way into FS-UAE |
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04 August 2012, 16:26 | #265 |
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04 August 2012, 16:43 | #266 |
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I've now also tested AmiKit and Amiga-in-a-box. Both running fine
@Dic_Ray: AmiKit boots from the Launcher. (I am sorry that I was rude to you earlier today.) God luck with your new Amikit setup! I had some problems installing it through FS-UAE though, so I used WinUAE for the installation. Last edited by krutknut; 04 August 2012 at 23:16. |
04 August 2012, 16:44 | #267 |
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I should probably let you know that I am happily married
But please test the new feature before doing something important with it, and also note that: * If a floppy overlay image already exists for a specific disk image, it will still be used even with this new option -so you must delete any conflicting overlay images for data to be written to ADFs. |
04 August 2012, 16:47 | #268 |
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i just tested with my test.adf disk .. all seems to work correctly..
each modification is saved direct in the original floppy file.. exactly like in real, no more overlay for me Perfect ! |
05 August 2012, 20:04 | #269 |
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how to configure my PS3 joystick as CD32 pad ??
joystick_port_1 = CD32 ? found : joystick_port_1 = SONY PLAYSTATION(R)3 CONTROLLER joystick_port_1_mode = cd32 gamepad Last edited by Foul; 05 August 2012 at 20:11. |
05 August 2012, 20:28 | #270 |
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I can not find the new shortcuts very convenient, F11 for different zoom level was easier to use instead of F11+z or F12+z
One key is better than 2 |
05 August 2012, 20:41 | #271 |
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New keyboard shortcuts
I do appreciate the new shortcuts. Now, I can take a screenshot from my Mac. That was not possible before since I do not have a "Print Screen" key on my Mac keyboard.
While some of the shortcuts are now longer (2 keys instead of one), they're actually easier for me to remember. Bob C |
05 August 2012, 20:51 | #272 | ||
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Quote:
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* To make it possible to execute shortcuts without any modifier keys being forwarded to the Amiga (which was the case with many of the old shortcuts, and not really a good idea as Toni pointed out ). * Make it possible to have more shortcuts (and also make them a bit easier to remember) * Fix screenshot on Mac F11 and F12 are a couple of the very few keys which are not already mapped against Amiga keys (right control is used for fire..), so I initially thought to keep F12 for menu toggle, and F11+key for shortcuts. But then I thought using F12 for modifier is probably a bit easier since it is at the end of the row and thus easier to find quickly, and i ended up with both F11 og F12 being the shortcut "modifier key" But it is really not that useful to have both as the modifier key, unless one of them is trapped by the system (in which case the other will work). So I could revert F11 back to zoom function as before and use F12 only as shortcut modifier... |
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05 August 2012, 20:54 | #273 |
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time for a new poll !
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05 August 2012, 21:45 | #274 | |
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Quote:
The link to your first (AROS) screenshot in that post was broken when you again uploaded that image as an attachment to a subsequent post, since the second attachment overwrote the first in your Control Panel. I have restored the screenshot by inserting an amended link to refer to the replacement attachment. In future, if you wish to insert a screenshot based on an attachment to an earlier post, right-click on that screenshot, choose 'properties' and you will be given the URL of the picture. Then copy and paste that URL into your new post as an image. Last edited by prowler; 05 August 2012 at 22:27. |
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06 August 2012, 00:05 | #275 |
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just tested Ultimate Body Blows CD32 but got one prob :
with: Code:
[config] amiga_model = CD32 Kickstart_file = Kickstart v3.1 rev 40.60 (1993)(Commodore)(CD32).rom kickstart_ext_file = CD32 Extended-ROM rev 40.60 (1993)(Commodore)(CD32).rom cdrom_drive_0 = ultimate body blows (1994)(team 17)(m4)(track 01 of 10)[!][cdd3321].iso with : Code:
[config] amiga_model = CD32 Kickstart_file = Kickstart v3.1 rev 40.60 (1993)(Commodore)(CD32).rom kickstart_ext_file = CD32 Extended-ROM rev 40.60 (1993)(Commodore)(CD32).rom cdrom_drive_0 = ultimate body blows (1994)(team 17)(m4)[!][cdd3321].cue |
06 August 2012, 00:19 | #276 | |
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Quote:
Code:
CUE TOC: '/home/foul/FS-UAE/CD-ROMs/ultimate body blows (1994)(team 17)(m4)[!][cdd3321].cue' 1: 0 00:02:00 DATA 4 0 0 [FILE ERROR] - Ultimate Body Blows (1994)(Team 17)(M4)(Track 01 of 10)[!][CDD3321].iso 2: 150 00:04:00 CDA 0 352800 0 [FILE ERROR] - Ultimate Body Blows (1994)(Team 17)(M4)(Track 02 of 10)[!][CDD3321].wav 3: 150 00:04:00 CDA 0 0 0 [FILE ERROR] - Ultimate Body Blows (1994)(Team 17)(M4)(Track 03 of 10)[!][CDD3321].wav 4: 150 00:04:00 CDA 0 0 0 [FILE ERROR] - Ultimate Body Blows (1994)(Team 17)(M4)(Track 04 of 10)[!][CDD3321].wav 5: 150 00:04:00 CDA 0 0 0 [FILE ERROR] - Ultimate Body Blows (1994)(Team 17)(M4)(Track 05 of 10)[!][CDD3321].wav 6: 150 00:04:00 CDA 0 0 0 [FILE ERROR] - Ultimate Body Blows (1994)(Team 17)(M4)(Track 06 of 10)[!][CDD3321].wav 7: 150 00:04:00 CDA 0 0 0 [FILE ERROR] - Ultimate Body Blows (1994)(Team 17)(M4)(Track 07 of 10)[!][CDD3321].wav 8: 150 00:04:00 CDA 0 0 0 [FILE ERROR] - Ultimate Body Blows (1994)(Team 17)(M4)(Track 08 of 10)[!][CDD3321].wav 9: 150 00:04:00 CDA 0 0 0 [FILE ERROR] - Ultimate Body Blows (1994)(Team 17)(M4)(Track 09 of 10)[!][CDD3321].wav 10: 150 00:04:00 CDA 0 0 0 [FILE ERROR] - Ultimate Body Blows (1994)(Team 17)(M4)(Track 10 of 10)[!][CDD3321].wav 150 00:04:00 |
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06 August 2012, 00:25 | #277 |
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Was so simple... corrected cue file and working
Thx ! ps: do you really sleep sometimes ?? |
07 August 2012, 15:53 | #278 | |
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Quote:
Right now I am working on a new version that will include Opus Magellan as Desktop-Replacement and Optimizations in Scalos (and of course update of all system files and a number of additions). I hope I can upload it next week. If there are wishes I am always open . I tested a lot of games with the Kickstart Replacement ROMs. I estimate that about 40-50 % of the games work at the moment. I will publish my tests in future. |
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09 August 2012, 00:17 | #279 |
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bug ?
uae_show_leds=true not working if zoom is not full not full implemented i think, all the led are not working... nothing imporant. (and uae_show_leds_rtg=true not working at all , but i know you know ) Last edited by Foul; 09 August 2012 at 00:24. |
09 August 2012, 00:24 | #280 |
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Neither are bugs The options are not supported, but "uae_show_leds" accidentally works if the entire Amiga frame is shown because the leds are drawn onto the (bottom right of the) Amiga frame buffer by UAE core code. If I implement something similar for FS-UAE, the leds will be drawn independently by OpenGL on top of the display so they'll work properly in all scaling modes. (Though it is already possible to make blinking floppy leds through themes).
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