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#261 |
Registered User
![]() Join Date: Apr 2008
Location: France
Age: 39
Posts: 240
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Just out of curiosity, I get a slightly different result when using the same shaders combination (and I think the same shader settings) in RA. Looks a tiny bit better in RA. Any possible reason ? That's visible on the title of Project X ; looks slightly better / less blurry when using scalefx + crt-lottes in RetroArch.
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#262 |
Registered User
Join Date: Jan 2005
Location: Portugal
Age: 40
Posts: 122
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Hi Guest. I came across this site (https://blog.johnnovak.net/2022/04/1...guests-shaders), which tries to explain how to make amiga emulation displays as authentic as possible, and mentions plenty of your work, including some shaders which aim to mimic the 1084S monitor.
I see these are made for WinUAE, and each time I use that emulator I get a huge headache (I just can't make integer scaling work, it always look wrong), are you planning to port these to either FS-UAE or Retroarch? |
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#263 |
Registered User
![]() Join Date: May 2017
Location: EU
Posts: 334
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A very inspiring blog article indeed. The tweaking sure required a lot of work and it's not trivial to do the same like in WinUAE with fs-uae or retroarch.
Alas each emulator or frontend is a different shading story, i would currently also advise to use retroarch with crt-guest-advanced or hsm bezel and maybe megatron if you have a bright display for a nice crt effect. With fs-uae you best option is to try and tweak the guest-sm shaders. You can download the newest crt-guest-advanced here: https://mega.nz/file/QtgylYwB#BwdlfA...CUO3bcU8bz-yWY You can rename the folder and copy it to your desired location. Otherwise i'm quite busy irl, many issues need my attention and i need to relax a bit too. ![]() |
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#264 |
Registered User
Join Date: Jan 2005
Location: Portugal
Age: 40
Posts: 122
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Maybe I should just learn to use winUAE properly
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#265 | |
Registered User
Join Date: Jan 2005
Location: Portugal
Age: 40
Posts: 122
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Quote:
It's been ages since I used the 1084S monitor, and I don't remember if it had any discernible scanlines. Last few times I used an Amiga I did with common TVs, and they had that hive-pattern which the easymode shader more closely resembles. |
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#266 |
Registered User
![]() Join Date: May 2017
Location: EU
Posts: 334
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My crt shading started on the EAB boards with very nice feedback of some members. Later @Dr. Venom joined and the first iteration of the advanced crt shader was created. Nice feedback and suggestions are very motivating and the crt-guest-advanced is in it's mature stage now.
With crt-guest-advanced you have plenty of mask options, you can also try some mask shifting for a 1084S look. Or slotmask + regular mask... I didn't have the opportunity to use 1084S, but i guess it was a very popular and successful model. |
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