24 March 2002, 12:14 | #1 |
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Returncode 20
Hey guys. Can anyone tell me what it means when a game is loading and then stops in the CLI screen with Returncode 20? If I knew what it meant I might be able to make a score of passed up games work.
Is there a book or txt file somewhere on error codes? Thanks! |
24 March 2002, 14:38 | #2 |
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I'm not quite sure, but if you're talking about some games which just return code 20 I believe I've had a couple which just required me to run them on a kick rom newer than 1.3 (I use 1.3 and 3.0 so I wouldn't know where it'd start)
Again I'm not sure of this but I remember some returncode which'd just go away with a newer rom. |
24 March 2002, 14:59 | #3 |
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Hey, thanks for the reply Drake. I wasn't sure if this was a dumb question or not, as I'm prone to asking them.
I've searched for an answer to this for some time. It seems to me that years ago I got the codes out of an Amiga Dos Manual. I wonder if anyone has digitized it (the entire manual). I have seen other returncodes while loading games and ignored them because I would find a working configuration, but I'd like to re-educate myself on the subject. Guess I'll go out on ebay and find some manuals for sale. Thanks again... |
24 March 2002, 16:16 | #4 |
Zone Friend
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This is a standard AmigaDOS error.
The standard AmigaDOS error codes are: OK (Code 0 ): Program has been executed successfully. WARN (Code 5 ): just a WARNING, for example with invalid parameters. ABORT (Code 8 ): CTRL-C - Aborted by user. ERROR (Code 10): non-critical error. FAIL (Code 20): CRITICAL error, for example not enough memory. |
24 March 2002, 23:15 | #5 |
Commodore Collector
Join Date: Aug 2001
Location: Austria
Age: 53
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Yes, Drake is right
This error often happens when a game needs kick 2.0 or higher ( I have to admit I can only think of Chaos Strikes Back at the moment, or some AGA games of course ) or if a game requires more memory or 1MB chip memory on an A-500. ( e.g. if you try to run a A-1200 game on the A-500 ) |
25 March 2002, 01:00 | #6 |
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Good deal. Memory and Kickstart versions seem to be the main nemesis for Returncode 20. Thanks, guys, for all the info.
Andreas, I appreciate the code values. Is there a good source for the entire Amiga Dos Manual about? |
25 March 2002, 02:16 | #7 |
Zone Friend
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25 March 2002, 02:37 | #8 |
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Wow! I should have known. The obvious solution is always the hardest to find.
That site is right on target. Thanks again Andreas. Hey, I'm not lazy, just stupid... |
25 March 2002, 05:53 | #9 |
Coder/webmaster/gamer
Join Date: Oct 2001
Location: Canberra/Australia
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As it so happens I have a digitized copy of the official AmigaDOS Manual by Commodore-Amiga. It's at http://www.users.bigpond.com/james.jacobs/amigan.html
That other site is not much good, it doesn't have the official manual anywhere! |
25 March 2002, 07:55 | #10 |
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Thanks Minuous. Another nice site. Now I just have to figure out how to use the lha files you download there...
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25 March 2002, 08:21 | #11 |
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Usually you unarchive them. LHA is like ZIP.
On the PC Xace can extract LHA files, you could also use other compression programs, or get the old dos LHA program. On the Amiga there is LHA archiver available on Aminet us.aminet.net/~aminet (or one of the mirrors, I mainly use the US one since the DK one's search seems to be broken) |
25 March 2002, 14:06 | #12 |
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Thanks Drake. I use WinRar. It automatically detected them and and broke the Amiga Dos Manual down to four files, with the extensions of guide and info.
It's when I click on these that I have the trouble. Is there some program that reads them? They certainly aren't txt files. That's what happens when your 50. You get left behind with all the new stuff... |
25 March 2002, 16:59 | #13 |
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I think you might be able to read the .guide file with wordpad. Otherwise you'd need an Amiga with workbench or an emulated workbench to read the files. The .Info is like a shortcut for the file, but you could open the .guide file using multiview as well.
Haven't looked into the .guide format though, but it seems like plain text with a hyperlink or two in it so it shouldn't contain that much extra data. |
25 March 2002, 19:28 | #14 |
Give up the ghost
Join Date: Apr 2001
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Age: 33
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There is a program out there called WinGuide that displays AmigaGuide files. I don't have a URL for it, but Google may help. The version I have installed on my system in v2.0 for Windows 95 and it's a little flaky with paths or any file that is not a real .guide file. But it works. Otherwise, you can just view them from 2.x or higher Workbench.
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25 March 2002, 20:44 | #15 | |
Zone Friend
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Quote:
Halt! Stop! Danger! NEVER do this. LHA for DOS is a 16 bit program, and this will DESTROY all long file names!! Thus, every *.info file will be changed to *.inf afterwards and so on ... |
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25 March 2002, 20:52 | #16 |
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Good thing you remembered that. I forgot about that limitation.
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25 March 2002, 22:58 | #17 |
Coder/webmaster/gamer
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I've got WinGuide, I'm not sure what version I have though off the top of my head. If you are having trouble finding it, I could post to the Zone. But I suspect it will not be hard to find.
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26 March 2002, 01:13 | #18 |
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Yes! Thanks! I found WinGuide with Google and it opened up the guide files nicely.
Another great new Amiga toy! Thanks, guys!! |
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