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Old 07 April 2013, 00:46   #1
Rick Dangerous
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[Solved] Speris Legacy(AGA) savedisk problem

Hi,

I'm stucked with this.
Is there a solution concerning the Savedisk-Problem?
I tried in WinUAE with normal and with custom disks. Using a custom disk ingame and trying to format it brings up the WinUAE-Debugger in background. The WinUAE hangs then and can only be finished by calling the Windows-TaskMan.
I can't test it on a real A1200 system because I only have A500, A600HD and A2000 as real machines.

Maybe one have a working adf-savedisk for this game and can publish it in the Zone? That would be great!

Cheers,
Rick

Last edited by Rick Dangerous; 07 April 2013 at 12:34.
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Old 07 April 2013, 00:52   #2
dlfrsilver
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This game is A1200 only, it doesn't run on OCS/ECS machines
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Old 07 April 2013, 01:06   #3
prowler
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Hey Denis, he wants the savedisk adf for running the game in A1200 emulation with WinUAE.
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Old 07 April 2013, 01:10   #4
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Ok just a hint, Rickdangerous is using a beta version in winuae which has the debugger coming up on screen (update with last winuae).

speris legacy use a custom ADF format.

Let's see if i can do something here

EDIT : it uses indeed a custom ADF format. I guess that we could ask Toni to have a look to see why it's not working under winuae.

EDIT2 : problem solved, the format/save function is not working correctly on anything higher than a 68020.

Please find my custom extended ADF in the zone

Last edited by dlfrsilver; 07 April 2013 at 01:39.
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Old 07 April 2013, 01:59   #5
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As Denis has stated its a custom disk format, done that way to prevent save game editing/cheating which could cause the game to crash.

As for not working on anything higher than 68020, not likely as it was tested on a 68030 a4000 as well as a1200 before release as Binary Emotions had both machines during development.
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Old 07 April 2013, 02:07   #6
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under winuae, when i try with 68030, i get an error message when using a extended ADF.
It says that the disk inserted is wrong.

I tried with a 68020 config, and it worked straight it has formatted the disk and i've been able to save on it.
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Old 07 April 2013, 02:16   #7
Rick Dangerous
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Hi,
thanks for your answers so far. I'm using WinUAE 2.4.1. at the moment. Is this a beta-version? As far as I remember the beta-versions had some numbers like 0.84.3243.42456 or so.
Since the year 2003 or so I am used to the WinUAE.
Yes, I chose the right chip-settings in WinUAE: AGA.
And I created a custom disk in MFM-format. But the game doesn't accept it.
I did a research in this forum and google, but there I did not find the clues so far.
Maybe you guys download the game and try yourself. I can't tell if it's an emulation problem or a physical problem. I don't have the coresponding hardware.

Beside this I want to say a big "Thank You" to the Creators of this WinUAE.
I'm an Amiga-User since 1987, this is now 26 years. I don't have the room or space to run all the original Amigas I own.

Cheers,
Rick
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Old 07 April 2013, 02:32   #8
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Quote:
Originally Posted by dlfrsilver View Post
under winuae, when i try with 68030, i get an error message when using a extended ADF.
It says that the disk inserted is wrong.

I tried with a 68020 config, and it worked straight it has formatted the disk and i've been able to save on it.
What's that got to do with a REAL Amiga?
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Old 07 April 2013, 12:08   #9
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i can test on my A1230 if you want
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Old 07 April 2013, 12:33   #10
Rick Dangerous
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Hi,

I downloaded latest WinUAE 2.5.1 and now it works!

In the DOCS/readme.txt there's an entry
2.4.x bugs fixed:
...
- Extended ADF write support was accidentally disabled.


Maybe that's the reason why it didn't work?

Thanks for your help.

Cheers,
Rick
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Old 07 April 2013, 14:04   #11
dlfrsilver
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Loool
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Old 07 April 2013, 20:16   #12
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Quote:
Originally Posted by dlfrsilver View Post
i can test on my A1230 if you want
You probably should have done that before your "expert analysis"
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Old 09 April 2013, 14:47   #13
Rick Dangerous
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Hello again,

after gaming around for a couple of hours I finished it today.
It's worth a try if you like Zelda-type games.
Speris offers nice graphics and music and the plot is long enough for a good 3-hours play. Often enough I got stuck and consulted the german walkthrough, because the solution of certain problems is too weird.
The save-function is very important, because there are several bug-spots in a couple of maps resulting in 'guru-meditation'.
It took me at least ca. 15 resets of the system.

Cheers,
Rick
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