24 June 2002, 08:27 | #21 | |
2 contact me: email only!
Join Date: May 2001
Location: Auckland / New Zealand
Posts: 3,182
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Quote:
An Aussie cracker Tachyon taught me a lot of the basics over several months in 1997 (he cracked Vaxine for me and sent the source!) and then it's just years of practice! And yes you will not get far without assembler knowledge I'm afraid - you could release a few lame generic Kickstart 1.3 patches (by changing the title of the game in the intro splash screen) without knowing anything but that's about it. Stuff like blitter problems, stack frame errors, saving high scores requires a lot deeper knowledge and for that you will need to learn assembler. |
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24 June 2002, 11:47 | #22 |
Junior Member
Join Date: Jun 2001
Location: Sweden
Age: 51
Posts: 595
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Grabbing some screens from Codetapper's WHDLoad version, I noticed I already had some screens in my collection. They are created 2001-20-04 and there are NO traces of gfx errors in them! Since I only got the Vision Factory crack just like everybody else there must be an older version of WinUAE that works with this game. Or....?
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24 June 2002, 13:52 | #23 |
Registered User
Join Date: Apr 2002
Location: Germany
Age: 43
Posts: 742
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Strange...
The oldest WinUAE version I still have is 08.8.r8 and there are the same errors. Strange.
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24 June 2002, 13:58 | #24 |
Junior Member
Join Date: Jun 2001
Location: Sweden
Age: 51
Posts: 595
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Hmmm... I tried playing the game a bit in WinFellow, and after a while the gfx errors were gone (in the middle of the level). This might explain how I managed to get those clean screens.
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