22 August 2006, 11:33 | #41 | |
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Gee, I don't know... Perhaps they were thinking something along the lines of "Hey, wouldn't it be cool if we made a million pounds by creating a game that will make everyone go out and buy an Amiga, a game that will still have thousands of die hard fans in the decades that will follow?". I guess that's what they were thinking. It's weird how the human mind works sometimes. |
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22 August 2006, 19:36 | #42 |
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You know, I'm a bigger fan of SWOS than KO, but marcos post were still wrong in so many different ways.
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22 August 2006, 20:40 | #43 |
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what can i say? it's cool to them to have earned much money and it's cool for the players to have a game they like. but to me KO is exactly what i said above (well the big head players are from Goal! not Kick Off, the rest stands)
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23 August 2006, 00:58 | #44 |
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Ah, while we all respect eachother opinion on a game, I can't these games are the ones who gave you the biggest shock. Otherwise, you can't have played a lot of games.
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23 August 2006, 12:19 | #45 | |
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How about Birds of Prey, on a typical machine of the time - or even an upgraded one, it was darned slow. How many thousands of pounds went into developing this I wonder....... it was ages in development. The cool part is that now with a half decent Amiga, WHDLoad and Jean-Francois's patch it plays really well. Its kind of cool that some of those stupidly slow 3D games from the early nineties are sort of reborn later in life thanks to the patchers and faster Amigas. |
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23 August 2006, 12:23 | #46 | |
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23 August 2006, 12:48 | #47 |
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Well Rise of the robots
or what about Moonshine racers |
23 August 2006, 13:48 | #48 | |
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I love this and can't believe I left it off my post |
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23 August 2006, 17:19 | #49 | |
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23 August 2006, 17:28 | #50 |
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I like the coin-op version
Not sure if I've played the Amiga one, will need to give it a try to see how faithful it is |
23 August 2006, 17:32 | #51 | |
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23 August 2006, 17:34 | #52 | |
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Hmmm, Mortal Kombat... This drove me crazy with the loading and also only having one button instead of six is a pain (I know nothing can be done about this though). I think I'll stick to the coin-op of this also |
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23 August 2006, 17:35 | #53 | |
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23 August 2006, 17:38 | #54 | |
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...and to fix the "one" button issue (joking) |
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23 August 2006, 18:01 | #55 | |
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http://whdload.de/games/MortalKombat.html |
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24 August 2006, 19:12 | #56 |
Amiga will never die!
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I once found a K-Mart store that still had a pile of Amiga games for sale, so I scooped them all up and took them home. I played through them and came across one called Graffiti Man. Has anyone played this? What the hell? If you can manage to stay alive for more than five seconds and walk through the tiny stage, you have to paint a picture, then do it all over again in the next stage.
It was one of the worst games I've ever played, I couldn't make any sense of it. |
24 August 2006, 19:16 | #57 |
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LOL
Never played or heard of it... I've just taken a look at the screenshots in HOL. Looks rubbish and very appropriate for this thread http://hol.abime.net/2773/screenshot |
24 August 2006, 19:16 | #58 | |
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25 August 2006, 08:02 | #59 | |
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Last edited by Dizzy; 16 October 2009 at 22:30. |
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25 August 2006, 12:58 | #60 |
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@Dizzy:
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