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Old 20 March 2003, 14:59   #1
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Question Simon the Sorcerer 1 data formats

Does anyone know anything about the formats used in the Simon the Sorcerer 1 games for the Amiga ? more information is required to support the Amiga version in ScummVM and I was hoping someone might know more. Adventure Soft. just ignore emails and a complete RE of Amiga versions isn't an option at the moment.

Information found so far:

The ECS and AGA versions use crunched (Cruncher unknown) Protracker clone type music in 0-33tune files.
CD32 version uses Protracker format in 0-33tune files.
CD32 version uses raw data (signed) of 11025Hz 8bit in Creative VOC format 2,4,5,6,7,9,15,20,27,29Effects files.
CD32 version use raw data (signed) of 22050Hz 8bit in 2,4,5,6,7,9,15,20,27,29simon files.

The ECS and AGA version uses unknown compression on all their graphics files (0001.pkd to 1632.pkd and icon.pkd).
The CD32 versions uses same unknown compression on its icon graphics file (icon.pkd)

Samples of unknown files can be found at http://members.optusnet.com.au/wormmon/simon.html

I have already tried using several Amiga programs (Eagleplayer, ExoticRip32, Pro Wizard 2.2, RipIt, SFX24, xadmaster, xfdmaster and a few others) to hunt down the unknown formats without success.

Last edited by Kirben; 20 March 2003 at 15:24.
Old 20 March 2003, 23:30   #2
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There are also protracker files. Check exotica.fix.no.
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Old 21 March 2003, 04:47   #3
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Originally posted by haynor
There are also protracker files. Check exotica.fix.no.
Exactly which section of the exotica web site are you referring to ? all I can find is a menton that CD32 version uses Protracker music.

Last edited by Kirben; 21 March 2003 at 05:06.

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