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Old 02 October 2016, 01:04   #181
Lazycow
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RetroKomp is pretty cool, indeed. But its deadline is over and Powerglove is not finished, yet. Hm...
Also, originally, Powerglove has been build for a competition. And it reached the 3rd place: http://www.rgcd.co.uk/2014/01/2013-c...idge-game.html (scroll down a bit to read the reviews)
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Old 02 October 2016, 16:46   #182
mailman
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For RetroKomp your game may not be finished.
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Old 20 November 2016, 12:13   #183
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Status update... 50% of all known bugs are fixed.
Meanwhile, I've included three tiny effects:
a) when shooting, there's a small burst at the powerglove
b) when the hero hits his head, he sees some stars
c) charged shots give a kickback
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Old 20 November 2016, 12:25   #184
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...have been waiting patiently for an update; looking good as always Lazycow and nice additions that add more character
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Old 20 November 2016, 20:21   #185
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Lazycow you gigantic tease
Can't wait to play this.
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Old 20 November 2016, 20:48   #186
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Quote:
Originally Posted by Lazycow View Post

Status update... 50% of all known bugs are fixed.
Meanwhile, I've included three tiny effects:
a) when shooting, there's a small burst at the powerglove
b) when the hero hits his head, he sees some stars
c) charged shots give a kickback
Very nice..
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Old 20 November 2016, 20:53   #187
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Those details indeed looks nice ^^
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Old 27 November 2016, 15:55   #188
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Status update: 20 known bugs, countdown...


Added the subtitle "reloaded" to the game, because the graphics, music and additional gameplay elements give it a nice boost.
This is a comparision between the C64 graphics and the Amiga graphics: 1 additional level, more background blocks, additional graphic effects and the boss enemies...


Here's a first test of the "Powerglove classic mode" Yeay, that intruduced lots of additional bugs!
Also: New background graphics for the tech-theme, twinkling robots, new dead-anim.

Progress... progress...
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Old 27 November 2016, 18:22   #189
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Looks great!! I look forward to trying it out
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Old 27 November 2016, 21:36   #190
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Awesome work ^^
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Old 27 November 2016, 23:11   #191
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Yup, I don't want to sound like a broken record but this looks friggin' amazing and can't wait to try it out
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Old 30 November 2016, 07:51   #192
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a real pleasure to follow the development of this game.
I have the impression to be in a kitchen and to attend the preparation of wonderful meal
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Old 09 December 2016, 10:10   #193
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Status update: 10 known bugs, countdown...
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Old 09 December 2016, 10:18   #194
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Status update: 10 known bugs, countdown...
Good news, half known bugs killed ...sounds like a kitchen cleaner!
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Old 14 December 2016, 10:58   #195
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programist bugs are like animals, they are able to multiply
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Old 10 January 2017, 18:17   #196
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Hey there Lazycow,

Not that I'm trying to rush you what-so-ever; it's done when it's done

...just can't wait to give this a bash; don't remember when I've last been so excited about a new Amiga game

Many bugs left to squish; could you provide a very rough ETA?
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Old 10 January 2017, 19:20   #197
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Ok, status update: All major bugs are fixed and I am currently doing testgames for some final finetuning.

Unfortunately, I cannot say when (or even if) it will be released by RGCD, because RGCD is busy. Regardless if I will have to look for another way to publish it or not, it will be delayed.
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Old 10 January 2017, 19:43   #198
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Quote:
Originally Posted by Lazycow View Post
Ok, status update: All major bugs are fixed and I am currently doing testgames for some final finetuning.
Awesome

Quote:
Originally Posted by Lazycow View Post
Unfortunately, I cannot say when (or even if) it will be released by RGCD, because RGCD is busy. Regardless if I will have to look for another way to publish it or not, it will be delayed.
No issue at all and hope that you find a distributor.

RGCD would be absolutely crazy not to find the time to back this

I'm sure it will be very popular amongst the Amiga community

...please just have a digital download available for those that don't want a box / manual etc.
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Old 10 January 2017, 20:00   #199
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I'm very sure RGCD wants to release Powerglove, but RGCD is also very busy. Time will tell...
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Old 11 January 2017, 13:46   #200
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Looking forward to the game. Hopefully it gets released soonish.
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