25 August 2015, 08:24 | #601 |
Zone Friend
Join Date: Oct 2006
Location: france
Posts: 209
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Such a pity...
Will it be released as is? I guess the only way now to enjoy te game would be to wait for space machine... If it comes out that is... |
25 August 2015, 11:07 | #602 | |
Italian Amiga Zealot
Join Date: Jan 2009
Location: Italy
Age: 36
Posts: 1,910
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Quote:
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25 August 2015, 17:53 | #603 |
Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 1,645
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It's not that easy. First, all assets are copyrighted by Krister, and since he's releasing his version commercially, I would probably get into serious trouble making them public.
Second, I wrote a very complex game engine to drive the game. Releasing the source code would require me to write a detailed documentation. We are talking about 10,000+ lines of code here and you won't "just" understand how it works by simply looking at the code. I don't see it as a waste of efforts. I'm actually very proud of the 3rd demo, which is feature-complete and fully playable. It just doesn't contain all the levels. |
25 August 2015, 18:59 | #604 |
Italian Amiga Zealot
Join Date: Jan 2009
Location: Italy
Age: 36
Posts: 1,910
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I understand. Then you could just release a "final" version with everything on it and who cares about it being too difficult!
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26 August 2015, 02:10 | #605 |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 985
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27 August 2015, 20:15 | #606 |
Senior Member
Join Date: Jun 2001
Location: Germany
Posts: 1,645
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The other levels are actually way too easy, not too hard. Apart from the two levels from the demo, only the cave level feels and plays alright. But the cave level shows level design problems, as it's not beatable when using the big ship (many passages are too small to pass then).
Maybe I compile a final demo with the cave level included as well. |
28 August 2015, 03:06 | #607 | |
Jackie Chan
Join Date: Mar 2012
Location: Ireland
Age: 46
Posts: 985
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Quote:
Can you omit the big ship from the game? |
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28 August 2015, 11:15 | #608 | |
Italian Amiga Zealot
Join Date: Jan 2009
Location: Italy
Age: 36
Posts: 1,910
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Quote:
Why not leave it in and have a trainer button or something to switch it to the small ship when needed? ...It can be called a FEATURE! |
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28 August 2015, 11:32 | #609 |
Posts: n/a
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maybe I can help
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