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#21 |
Posts: n/a
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I don't think an untextured version of Magic Carpet was ever started, it's possible that Mike looked into it as he did have some 3D tech on Amiga that was never used but Magic Carpet would have been hard to do, all the characters were scaled sprites which would have been almost as hard to do as texture mapping on A1200.
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#22 | |
Moon 1969 = amiga 1985
![]() Join Date: Apr 2007
Location: belgium
Age: 42
Posts: 3,202
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Quote:
could you please tell us why the amiga version was canceled ? |
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#23 | |
Posts: n/a
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Quote:
I suspect that what happened was something like this, though I'm filling in gaps in a vague 20+year old memory here: We had some guys from CU Amiga visiting. The Amiga mags had always been very good to Bullfrog back when we were an 'Amiga first' company. We were just switching over to being a 'PC first' company and all of the core dev people were working on PC stuff. The entire Amiga team consisted of one or two programmers porting Syndicate and Theme Park. We didn't want to appear to be not focused on being great Amiga developers so when the journalist(s) were shown around the office to see what we were working on, they'd have seen that early version of Magic Carpet running on a PC and asked if it would also make it to Amiga. Someone fed them some bullshit. I'm not even accusing Peter of this, as I said above it's very likely that I said it could probably be done because the rumours about CD32 (which maybe didn't even exist yet) were that it had a byte-per-pixel mode or a hardware chunky to planer convertor or something. The reason it never happened is that it was never going to happen. Presumably by the time Magic Carpet was in full development IF we had considered an Amiga version we'd have quickly judged the market of capable Amigas (if there even were any) to be too small to bother with. Sorry to disappoint. |
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#24 | |
Moon 1969 = amiga 1985
![]() Join Date: Apr 2007
Location: belgium
Age: 42
Posts: 3,202
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#25 |
70X7
Join Date: Apr 2008
Location: Ἑλλάς
Posts: 1,073
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Only Atari ST can be playing that game ..
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#26 |
Registered User
![]() Join Date: May 2001
Location: New York
Posts: 19,033
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Sorry to necrobump, I just read Glenn Corpes story, great insight!
With that in mind, wouldn't it be correct to strike this entry form HOL altogether? As he says, the screenshots are from PC, and this was NEVER mean to be an Amiga game, not even planned. The entry is still up here: http://hol.abime.net/4423 Or is HOL also gonna keep track of all fake entries magazines lied about at the final days of Amiga? (I see also Megarace is there, is there any ACTUAL PROOF that it was at any point planned and development started for it to the CD32? Because taking a magazine's word for it is not good as proved many times. They were outright making shit up by 1995) |
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#27 |
Registered User
![]() Join Date: Jun 2016
Location: Oviedo
Posts: 173
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I remember an article in a spanish magazine, Micromania, where the team have an interview and he confirm that their start developing Megarace and Lost Eden for Amiga CD32. I need find this article and i'll post photo here to check.
I need talk with one of my friends, Frondiesete, for help me to find this article, he is a human encyclopedia of unreleased amiga games. |
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#28 | |
醉拳
Join Date: Jan 2010
Location: UK
Posts: 1,638
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Megarace has been shown, the screenshots in some mags, i cant remember which are CD32 shots, i did compare to mega cd and pc cd and they are different, one of the devs say it was near complete too so its not just mag talk there so its very different to the Magic Carpet situation. |
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