30 April 2016, 23:02 | #101 |
CaptainM68K-SPS France
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Well Tyball, the AGA version of SSF2T is the nearest version graphically speaking to the CPS2 version. The snes while having smaller graphics as well as the megadrive doesn't match the amiga in term of graphics for this conversion
So it's normal some people want to play it |
01 May 2016, 01:37 | #102 | |
Banned
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
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Quote:
...but I also love the Amiga and so added this (along with all the other Street Fighter series) so would like to be able to play them in the best way possible |
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01 May 2016, 03:19 | #103 |
CaptainM68K-SPS France
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the worse about the bugs (like the guile sonic boom sprite for example), the full animation is in the AGA version. Maybe it could be patched..... ?
i think the biggest thing would be to remove the timer system tied to the video refresh rate..... |
27 May 2019, 17:54 | #104 |
The Big White Cat
Join Date: Jan 2005
Location: France
Age: 44
Posts: 828
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Perhaps Earok has a solution for this ?
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