17 May 2021, 16:25 | #21 |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 93
|
Your discussion about color made me think a little more about this. I can increase my choice of 16 colors a little more. I have 24 color plans. and robocop will be more colorful.
checked the latest adf image of robocop on winuae emulator.My config is A500 OCS stock + 512 kb slow ram .i didn't see any problems. i did not use Mame HitchHikrs . i have use old mame version.Map graphic , patern , tile all ripped.then special program convert map to tile converted. images to tile ( 8x8 , 16x16 , 32 x32 ) px dimesions. Score at the top is using second bitplane.Robocop is not sprite.its blitter object. But i changed idea. robocop will be made sprites. Game will be need 1mb chip or chip 512 kb + slow 512kb ram I agree with some of the criticism. i think i need a lot of time for game development |
17 May 2021, 16:32 | #22 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
|
I apologisie if I came across as overly critical. I hope you can find a way to make this refelect more closely the arcade and also improve on the Amiga version!
|
17 May 2021, 22:43 | #23 |
Registered User
Join Date: Oct 2007
Location: Athens , Greece
Posts: 1,842
|
@seko
imo, looks very good for such an early effort, amiga deserves a better version, I wish you can find a way to do just that m8! |
18 May 2021, 22:19 | #24 | |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 93
|
Quote:
Thanks bro. I did some more color work. Total twenty four colors. Robocop is sixteen color.But there are some bugs. latest video [ Show youtube player ] |
|
18 May 2021, 23:16 | #25 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,529
|
Do anyone has the arcade Robocop soundtrack in a format readable by Hoot? So i can extract samples and try to redo it
Never mind, i found it myself! Will start to work on it soon but, since i expect seko want to keep sound effects, a three channel reduction is needed Last edited by saimon69; 21 May 2021 at 18:58. |
18 May 2021, 23:16 | #26 |
Registered User
Join Date: Mar 2012
Location: UK
Posts: 1,894
|
Robo is looking good now!
|
18 May 2021, 23:46 | #27 |
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,411
|
Those new colours make Robocop look a lot nicer, good stuff!
|
19 May 2021, 01:40 | #28 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,858
|
Definitely better colors
|
21 May 2021, 19:25 | #29 |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 93
|
hi guys
Thanks for the comments for the colors. * robocop uses guns and shoots. and motorcycle attack. * robocop move frames fixed. * Shot gun fire sound added * Motorcycle attack sound added latest Video [ Show youtube player ] |
21 May 2021, 22:46 | #30 |
Registered User
Join Date: Apr 2002
Location: Germany
Age: 43
Posts: 742
|
Already better than the original Amiga port
|
21 May 2021, 22:55 | #31 |
Global Moderator
Join Date: Nov 2001
Location: Derby, UK
Age: 48
Posts: 9,355
|
I'm going to be brutally honest here.. . . . Holy shit. This now looks amazing. Keep it up. You are doing fantastic work and progress is fantastic. We'll done
|
21 May 2021, 22:58 | #32 |
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,411
|
|
22 May 2021, 00:16 | #33 |
Junior Member
Join Date: Sep 2001
Location: No(R)Way
Age: 41
Posts: 3,198
|
Looks great !!
|
22 May 2021, 20:57 | #34 |
Registered User
Join Date: Apr 2018
Location: UK
Posts: 487
|
I legit think that all these new awesome ports should replace the shitty shovelware which shows up as the 'real' version on archives and websites.
Just put the new version as the Amiga version and a note and link to the garbage port as a curiosity. |
23 May 2021, 10:37 | #35 |
Registered User
Join Date: Feb 2014
Location: Warszawa / Polska
Posts: 1,858
|
Now we need time machine to alter past I would go even further and cancel Chaos Engine 2.
|
05 June 2021, 17:15 | #36 |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 93
|
In progress.
Latest status ---------------- * Collision detected and green objects * Level 1 Boss move action only Robocop Hit Video [ Show youtube player ] Robocop Level 1 Boss [ Show youtube player ] |
05 June 2021, 21:39 | #37 |
Registered User
Join Date: Jun 2018
Location: istanbul * turkey
Posts: 93
|
In progress.
today's bonus * include Robocop energy bar. [ Show youtube player ] |
05 June 2021, 22:50 | #38 |
Registered User
Join Date: Jul 2015
Location: The Netherlands
Posts: 3,411
|
It's funny. Adding that energy bar makes it look much nicer, even though it's such a small thing
|
07 June 2021, 17:26 | #39 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,529
|
Check your PM
However am not too happy on mod size, first one is 150k - ok does include boss and level complete themes but still not light - is the downside of rendering all chords in wav i guess Last edited by saimon69; 08 June 2021 at 18:46. |
09 June 2021, 00:54 | #40 |
J.M.D - Bedroom Musician
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,529
|
An addition: can i propose to use arcade assets or someone that knows how to draw arcade style to make some of the home computer levels (identikit, hostage situation) and add it to the game? Will be an interesting hybrid in my opinion
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
The Pawn rework: | freehand | Graphics. Finished Work | 17 | 23 January 2023 15:59 |
[Request] Turrican 1 - Rework | slowtide | project.WHDLoad | 66 | 04 March 2016 08:14 |
A1200 Schematics Rework | MadAngus | support.Hardware | 17 | 22 September 2012 10:23 |
Amiga used for special effects in Robocop movie | vroom6sri | Amiga scene | 4 | 29 July 2011 17:48 |
[Found: RoboCop] Which game's music is this? | ancalimon | Looking for a game name ? | 8 | 12 February 2009 11:19 |
|
|