English Amiga Board


Go Back   English Amiga Board > Main > Retrogaming General Discussion

 
 
Thread Tools
Old 28 June 2016, 16:46   #21
Dan
Registered User
 
Dan's Avatar
 
Join Date: Nov 2004
Location: Germany
Posts: 629
I have only watched the youtube video.
The remake looks good, sofar, but the playfield is running and thus the opponents are revealed too fast.
There is no time to enjoy the Graphics.
Dan is offline  
Old 28 June 2016, 18:24   #22
vagrant
Registered User
 
vagrant's Avatar
 
Join Date: Mar 2012
Location: Australia
Age: 44
Posts: 1,126
Quote:
Originally Posted by ransom1122 View Post
That won't make $$$
I don't think dated gameplay with updated graphics will either sadly.

Quote:
Originally Posted by Thorham
The original plays like crap, so that's definitely not a good idea.
That's what I'm saying
vagrant is offline  
Old 28 June 2016, 19:49   #23
gimbal
cheeky scoundrel
 
gimbal's Avatar
 
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,909
I'd play it - for about 2 hours total. @Dev: Do this with Silkworm!
gimbal is offline  
Old 28 June 2016, 20:10   #24
Paul_s
Registered User
 
Paul_s's Avatar
 
Join Date: Nov 2006
Location: Amigaville
Age: 46
Posts: 3,334
Quote:
Originally Posted by Thorham View Post
How on earth can you say that? This looks and sounds ten million times better Hopefully they don't copy the originals crap game play...
It's not terrible but just a few things (better than what I could probably do);

Graphics - Sauer's pixel art is amazing and timeless. The graphics here don't thrill me as much - kind of like CGI - too shiny and lacking detail. The explosions of the enemies look weird on screen and a bit 'messy' to me.

Music - I'm not sure what kind of reverb and sound effects over the piano (intro) but they sound bloody awful The music sounds a little sterile.
The original music had depth and that degree of 'something else' (i.e. magic).
Paul_s is offline  
Old 14 July 2016, 18:59   #25
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Amiga vs remake [ Show youtube player ]
s2325 is offline  
Old 19 July 2016, 00:42   #26
eXeler0
Registered User
 
eXeler0's Avatar
 
Join Date: Feb 2015
Location: Sweden
Age: 50
Posts: 2,946
Objectively speaking its not too bad... but it nowhere near the same level if we compare "pixel art skill level" (of the Amiga version) vs "3d rendered art skill level". It looks kind of average for an Unreal 4 game and the gameplay is a bit... "Too much sh1t going on on screen" for me ;-) And I don't mean the number of enemies, I'm talking about the over-usage of the "playstation 3-esque" animated circle effect to mark hits, shock-waves etc..

That being said, its still a lot of work put into it, at the I applaud the effort. It so much easier to sit here in the chair and criticize than actually do something constructive, isn't it? ;-)
eXeler0 is offline  
Old 20 July 2016, 01:16   #27
Pyromania
Moderator
 
Pyromania's Avatar
 
Join Date: Jan 2002
Location: Chicago, IL
Posts: 3,375
I enjoyed playing the original Agony.
Pyromania is offline  
Old 20 July 2016, 02:38   #28
Selur
Registered User
 
Selur's Avatar
 
Join Date: Oct 2006
Location: Poznan/Poland
Age: 47
Posts: 116
People Please!! I bag you!!

Do not make Amiga remakes anymore. All remakes looks like a shit!
Selur is offline  
Old 20 July 2016, 12:21   #29
ransom1122
Registered User
 
ransom1122's Avatar
 
Join Date: Aug 2011
Location: Omnicorp
Age: 45
Posts: 5,813
Quote:
Originally Posted by Selur View Post
People Please!! I bag you!!

Do not make Amiga remakes anymore. All remakes looks like a shit!
And it's us that can say, I remember the day the original game came out, while people play reboots.
ransom1122 is offline  
Old 07 August 2016, 19:51   #30
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
Shadow of the Beast - Neo Demo

[ Show youtube player ]
s2325 is offline  
Old 08 August 2016, 04:28   #31
Sandro
Banned
 
Join Date: Feb 2013
Location: spain
Posts: 897
Agony is a buggy buggy game, good gfx and music, just that
don't deserve any remake, will lead them to bankruptcy
Sandro is offline  
Old 08 August 2016, 12:35   #32
lordofchaos
TinkerTailorContentMaker
 
lordofchaos's Avatar
 
Join Date: Nov 2009
Location: Bedfordshire
Age: 45
Posts: 1,205
I really enjoyed Agony, a real powerhouse for the Amiga catalogue. Loud, brash, colourful, beautifully rendered, responsive controls and kick ass presentation. I would have preferred a slightly larger playfield for the gaming action, but considering the coding tricks involved I`m not surprised.
lordofchaos is offline  
Old 17 August 2016, 18:51   #33
s2325
Zone Friend
 
s2325's Avatar
 
Join Date: Jun 2006
Location: Gargore
Age: 43
Posts: 17,789
new colors, enjoy

s2325 is offline  
Old 17 August 2016, 19:47   #34
Thorham
Computer Nerd
 
Thorham's Avatar
 
Join Date: Sep 2007
Location: Rotterdam/Netherlands
Age: 47
Posts: 3,751
Quote:
Originally Posted by lordofchaos View Post
Loud, brash, colourful, beautifully rendered, responsive controls and kick ass presentation.
Not to mention very lacking in the game play department (just like ProjectX). Agony is NOT a good shoot'm up.
Thorham is online now  
Old 17 August 2016, 19:53   #35
gimbal
cheeky scoundrel
 
gimbal's Avatar
 
Join Date: Nov 2004
Location: Spijkenisse/Netherlands
Age: 42
Posts: 6,909
Only those two side scrollers? I don't see what they would be lacking that other titles do have - say your R-Type, Apidya or Silkworm.

They're all equally boring gameplay-wise to me, but because of style and atmosphere they still ooze an aura of cool that makes the repetition more fun. St. Dragon has a special place in my heart in that regard, absolute love it.
gimbal is offline  
Old 10 March 2017, 19:12   #36
amuleth
Registered User
 
amuleth's Avatar
 
Join Date: Aug 2013
Location: Karamoon
Posts: 70
Agony Remake

Stumbled upon Youtube. It was created on Unreal Engine 4. So far it looks like one of best remake attempts of an Amiga game. I wish it was a full game.

[ Show youtube player ]
amuleth is offline  
Old 10 March 2017, 19:17   #37
Neil79
Autistic 'n IRN!
 
Join Date: Jul 2012
Location: -
Posts: 2,979
http://eab.abime.net/showthread.php?...ighlight=agony

Neil79 is offline  
Old 10 March 2017, 19:18   #38
amuleth
Registered User
 
amuleth's Avatar
 
Join Date: Aug 2013
Location: Karamoon
Posts: 70
Oops, sorry. I missed this post.
amuleth is offline  
Old 10 March 2017, 21:55   #39
DamienD
Banned
 
DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 47
Posts: 20,420
amuleth's post (and subsequent ones) merged into this original thread
DamienD is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
The Chaos Engine - Ideas for a possible remake :) Cherno Nostalgia & memories 23 26 September 2018 01:29
Interview Frank Sauer (agony, unreal) turrican3 Nostalgia & memories 21 26 February 2014 23:18
best settings Agony and Unreal filip support.Games 3 18 November 2011 22:48
unreal Kettenhund support.WinUAE 8 28 September 2009 19:12
agony and unreal megatrainer matthew request.Old Rare Games 1 08 April 2002 01:10

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 18:43.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.13854 seconds with 15 queries