17 May 2011, 12:35 | #41 | |
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Kamel |
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17 May 2011, 15:51 | #42 | ||
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Fantastic Interview!!!
I really enjoyed how Ian talk about the extra effort put in make better Amiga version Quote:
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17 May 2011, 16:24 | #43 | ||
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Although Midnight Resistance is a nice game I must admit the Palette did ruin it a bit for me luckly the updated WHDload patch by HH fixes this. |
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17 May 2011, 20:05 | #44 | |
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Boo Boo's question
Boo Boo: I asked him about it anyway. His reply:
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17 May 2011, 22:49 | #45 | ||
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Cool, I loved that game. I haven't played it in ages though, as I'm too busy doing other things. Awesome website too Regards, Lonewolf10 |
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17 May 2011, 22:56 | #46 |
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I've enabled comments on the interviews, no spam so far but I'll monitor it. I quite like seeing feedback especially from old developers!
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18 May 2011, 20:17 | #47 |
Phone Homer
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Nice one for asking
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18 May 2011, 20:34 | #48 |
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I'm loving the interviews on this site. I understand little to nothing of the Techie bits but still find them fascinating to read. I hope the word spreads amongst the makers of the Amiga gaming gems and you get more and more of these interviews.
Thanks for your efforts. |
19 May 2011, 12:50 | #49 |
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How about an interview of Martin Pedersen and Torben Larsen, from Hybris and Battle Squadron fame. Their busy finalizing the iOS version of BS, but they might have some time to answers.
cope-com.com Kamel |
19 May 2011, 15:10 | #50 |
move.l #$c0ff33,throat
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Interesting interviews, keep them coming!
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23 May 2011, 13:40 | #51 |
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I'd like to introduce another absolute legend to the interviews section: Ronald Pieket Weeserik. Most famous for the game SWIV among many others! A fascinating insight if I do say so myself! :-)
I have found out information about the SWIV title bar problem and will publish an article about that at some point, but I thought I'd release the interview now rather than waiting! |
23 May 2011, 14:56 | #52 |
move.l #$c0ff33,throat
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23 May 2011, 15:19 | #53 |
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That was a great interview (Ronald), very interesting... always loved SWIV and Rodland especially!
More interviews please |
23 May 2011, 16:45 | #54 |
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Wonderful Interview!!!
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24 May 2011, 08:14 | #55 |
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That interview was very interesting. You question regarding SWIV acronym/name reminded me of a friend mentioning Silkworm III mentioned in a magazine. I think this was before SWIV came out about. Maybe it was a demo or something, but I never found anything more regarding it.
Also not sure what Ron meant about The Ninja Warriors on 1 disk, but maybe he meant the crack release had a boot disk and the data ran off the second? |
24 May 2011, 12:28 | #56 | |||
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There seems to be no 1 disk versions in TOSEC either. Maybe another version was compressed to 1 disk or an incomplete crack was released? Who knows... |
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24 May 2011, 14:17 | #57 |
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I'm only aware of the Quartex version that had a boot disk and then mostly ran from Disk 2.
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24 May 2011, 21:13 | #58 | |
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Yeah, that's the version I was referring to. I remember many people swapping it at the copy meets. |
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25 May 2011, 01:14 | #59 |
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Thing is, Rons surprise at the cracks being a 'normal disk format'...... what else would they be?
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25 May 2011, 18:41 | #60 |
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I am loving these interviews. Thanks for all the work you are putting into this Codetapper.
ps Just curious, do the interviews take place by email/IM/in person? Email I presume? |
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