21 October 2019, 12:46 | #801 | ||
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22 October 2019, 00:31 | #802 | |
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Ironically the Amiga's superior sound made it less popular with musicians, because the MIDI cable was an extra you had to purchase and you could (just) get away with using only internal sound in a music program. If only Commodore had put MIDI sockets in the Amiga, or bundled machines with a MIDI cable, things might have been different. Instead they bundled a music program with the A500 that merely made people wish for more internal sound channels! But in the end that was a good thing, because it encouraged Amiga musicians to make the most out of Paula's 4 channels. It's why we now have such a huge selection of awesome MOD files that play on any Amiga, not just those with a particular sound card or MIDI device. Yes, the A1200 could have had a hardware synthesizer + drum machine + effect device, plus a 16 bit stereo CODEC etc. etc. all 100% with Paula or even as a separate device with its own memory, but it would have significantly raised the price and delayed the machine's release - for a market that was already lost. To gauge how much Amigans were prepared to pay for advanced sound you only have to look at what they did (or didn't) put up money for. Professional users were already using high-end sound cards for video production etc., but unlike the PC market few A1200 owners were willing to shell out on a hard drive or extra memory to run games, and even fewer considered buying any of the add-on sound products that were available. The tiny Amiga market compared to PCs meant that game developers couldn't afford to limit their sales to a small fraction of it. And again the fact that the Amiga's sound was already 'good enough' ironically made owners less interested in upgrading. The A1200 was designed to be a compatible replacement for the A500, not for high-end professional use. But if you wanted more it was easy enough. I bought a cheap MIDI synthesizer, and built my own MIDI cable from parts costing ~$15. At one time I also had an Aura plugged into the PCMCIA port, but it was just a novelty as I had no real use for 16 bit recording and playback. I think the main reason many Amiga owners pined for more advanced sound was PC envy. All those big numbers made them feel inadequate, even though a suitably equipped Amiga was quite capable of meeting their actual needs. But that is what drove the PC market too - the difference being that PC owners were willing to pay for it. |
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22 October 2019, 01:07 | #803 | ||
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One of the things I love about my Nissan Leaf is that you can listen to music at a reasonable volume without being distracted by engine noise.
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As for the overhead of mixing sound channels during the game, if a stock A1200 has enough grunt to do all the graphics and regular sound then an accelerated machine should have plenty left over for mixing. But of course that would mean upgrading your machine to get the advanced sound effects, which was anathema to Amiga owners. |
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22 October 2019, 05:52 | #804 |
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@Bruce Abbott
Nissan Leaf is awesome, I have a couple of them. Been driving various Nissan Leafs since 2013. |
22 October 2019, 08:12 | #805 | ||
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23 October 2019, 12:08 | #806 | |||
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Well... nope. Popularity of Atari ST amongst musicians was not solely because it's MIDI port. It was because Jack Tramiel knew how convince Steinberg to support his platform with their becoming industry standard software. The software they started to develop and gathered experience with on C64. Atari ST 1986: http://www.muzines.co.uk/articles/so...-tracking/1826 Quote:
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Builtin MIDI port in Atari was much more crucial in quick development of software for programmers than lack of it it was a burden for musicians in the studio. Atari ST high resolution screen mode was also an advantage here. Jack knew how to satisfy and encourage software developers and that's why his machine got best stuff right on time. More on that story https://daily.redbullmusicacademy.co...al-instruments Last edited by no9; 23 October 2019 at 13:10. |
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23 October 2019, 17:04 | #807 |
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Wrap up
To wrap up my prior thoughts.
It really depended on what you used and when you used it... I used a 500 first then a 3000D, and it was a huge trade up for me. Since my 3000D was my second amiga that I used for years. I put in a Retina Z3 first and then a Warp Engine 3040 some time after that. This was my baseline for my experience. I used the 3000 for productivity and it did that very well. It ran 24/7 for many months never needing a reboot. It answered the phone with the phonepak and you could be working and it could pickup and answer the phone without missing a beat. Some years later I picked up a 4000D for a song then later picked up a 1200 for a short while there after for free. Within months of using the 4000 the caps went and killed the audio and the 040 board went. I looked at my 3000 still running without a hitch 24/7. I had to play with crappy IDE drives that were slow and loud, where the scsi was more elegant and faster on my other machine. By the time I got to playing with the 1200 I was already tainted against it given what I experience on the 4000. Given that journey it is easy to see why the 1200 was a real disappointment for me really (the 4000 as well). It really felt like a major step backwards. Moving from a 500 to a 3000 was a major step up imho, all the other steps felt like such stumble or fall really. If I started with a 1200 and got good at it and not used another amiga, my opinion would be much different. |
24 October 2019, 00:16 | #808 |
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How easy was it to get Amigas and software in the US? I'm guessing the 3000 would have been a big seller. Was there much of a piracy scene over there like Europe?
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24 October 2019, 03:24 | #809 |
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There was piracy in the US but few gamers stayed past the A500. The A4000 was a Video Toaster 4000 shell here. Some people thought the Amiga and NewTek Video Toaster card were synonymous.
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24 October 2019, 03:44 | #810 |
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they should have done a 3d card for the 1200 and making the cd32 with the 3d card inside.Something enough powerfull to make doom... Like sega with the 32x or snes with super fx.
They could have published doom or else with the 3d card for all amiga models. I know it's easy to say but this move could have saved the amiga. Was it possible ?? |
24 October 2019, 04:06 | #811 | |
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Early on the 64 club, which pirated like no tomorrow filtered into the local Amiga scene for only a very short stint where I lived. Europe seemed to have a much larger Amiga user base and thus a bigger pirate scene. We had 2 Amiga stores within 15 miles of each other, so software was easy to purchase. |
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24 October 2019, 04:36 | #812 | |
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The game market was very competitive and eventually even if they could mass produce product, the Amiga was left to rot on the dock as far as the chipset and investment. Even a card to run doom on a 1200 or CD32 would have been short lived, they needed to learn how to innovate their product and market successfully. Sadly they could no neither... The 3000 era was the golden age of amiga, 500's sold like hotcakes and the 3000 offered a solid option for business. People like Dave Haney and the crew were all busy developing and looking toward the future. To bad Dave never finished AAA it would have rocked the computer world like the Amiga 1000 did, instead they released AA years later which was DOA and a total waste. |
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24 October 2019, 08:01 | #813 |
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@matt3k
AAA Was very expensive, even Aga with full 32bit 14mhz copper and blitter and little bit of fast ram, one cycle chip ram access for cpu, would have been very good. |
24 October 2019, 09:00 | #814 |
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My A1200 was an upgrade from a BBC Model B Microcomputer!! So for me the A1200 was an amazing device, going from 8 colours to 256, from text OS to full WIMP and GUI etc.
Hindesight is a wonderful thing. Sure looking back the A1200 should not have been sold with the crippled '020. Commodore should have kept the ability to upgrade chip RAM or included some FastRAM (even 2MB would have been something). I don't feel qualified to say to much about what AGA could/should have been, because I didn't care, I had more than 8 colours now!! Again looking back, Paula should have been upgraded more, maybe keep it at 8bit but add more voices and all voices should have had balance controls. It's a shame Doom came out a year later (the A1200 was '92 and doom was '93 I think), showing that the Amiga really needed a bitmap mode, something that PC's done very well. But back then I was gutted when Commodore folded and the Amiga basically died. It was the end of an era for me and the beginning of the new, commodity, PC. |
24 October 2019, 09:26 | #815 |
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I don’t believe Doom would have saved the Amiga even if Id licensed a port. We all know the Jaguar had the first console port in Nov 94 and look how that turned out! Sold less consoles than the CD32 in a comparable timeframe (125K over two full years).
Yes Doom was amazing and still my fav fps, but it was not the be all and end all of any machine and certainly the system sellers everyone seems to think it would have made the Amiga giving the Jag as the example. |
24 October 2019, 09:32 | #816 |
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The problem was more that after 1990 the PC was suddenly "the VGA 256 colors machine", where all the best looking RPG/Sim/Adventure-games that were the talk of the town came out. Stuff like Wing Commander, Ultima 6, and Gunship2000. And the SNES and Megadrive got better action games.
Doom was just the final nail in the coffin. If Commodore had released an expensive AGA machine in 1990 (like they did with the 1000 before) and in 1991 had the 1200, they would have retained their lead in that department for a few years. |
24 October 2019, 09:43 | #817 | |||
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24 October 2019, 09:49 | #818 | |
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24 October 2019, 10:18 | #819 | |
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What we saw in 1991 was already kind of an aftermarket effect. The Amiga was getting cheaper, more people who had lusted over one the years but didn't have the money before were able to get one. Those people who bought an Amiga because it was the superior machine back in 1988 (like me and my friends) saw that those games (and even apps) that we loved were being developed for the AT-PCs foremost, with the Amiga getting a lame and usually ugly port a year later. They haven't changed their specs for five fucking years in 1990. When the Amiga1000 was announced, the C64 was just three years old. In 1991, with no new tech announced by Commodore and seeing those nice looking VGA graphics, all my friends switched either over or started to save money for getting AT-PCs... We didn't even know that the A1200 was released back then. And we were all huge Amiga fans from 1988 to 1991. I first heard about the A1200 in 2006, when I came back to the Amiga. And I think it is a super nice machine which would have been amazing in 1991. Last edited by Tigerskunk; 24 October 2019 at 10:24. |
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24 October 2019, 10:31 | #820 | |
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I would also like to remind the fact from history that in 1990 eastern Europe market just opened for selling computers and this could significantly bloat sales numbers. It was C= German department which registered such success. A1200 couldn't compete with global trends. It was mere extension of A500 line where you could do all you did before just with a little bit of power added. |
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