05 September 2019, 03:39 | #1 |
Registered User
Join Date: Jan 2010
Location: N/A
Posts: 873
|
Boh ever released in 68k?
Looks like an interesting game. Was boh ever released on classic amigas?
|
05 September 2019, 11:45 | #2 |
Global Moderator
|
Not as far as I am aware.
Saimo seemed to think it would be difficult to do so: http://eab.abime.net/showthread.php?p=694471#post694471 Maybe he will have more details to offer if he sees this thread (which might or might not get merged with the above later on). |
05 September 2019, 15:38 | #3 |
Puttymoon inhabitant
|
I asked him for porting his games (those piggy ones) from C64 to Amiga several times, but he always refused, because porting games is boring
|
06 October 2019, 20:53 | #4 | |
Registered User
Join Date: Aug 2010
Location: Italy
Posts: 787
|
Quote:
Yep, BOH is technically impossible on classic Amigas, as the graphics engine alone does this: * tile-based, animated, scrolling playground; * interpolated rotation of playground; * interpolated rotation of sprites; * raytracing of lights and shadows; * raytracing of field of vision; * raytracing of (translucent) aim line; * dynamic rendering of (translucent) map; * all in 24 bit colors + 8 bit alphachannel. |
|
06 October 2019, 20:53 | #5 |
Registered User
Join Date: Aug 2010
Location: Italy
Posts: 787
|
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Hexen GL 68k released | meckert | News | 26 | 16 March 2018 09:09 |
New BOH update 17 released!!! | klx300r | Retrogaming General Discussion | 6 | 23 November 2016 14:24 |
AmigaAMP 3.17 (68k/OS3.9) released | AMIGASYSTEM | News | 8 | 14 November 2016 23:36 |
New BOH mission released | klx300r | Amiga scene | 0 | 19 November 2013 00:22 |
New (rewritten) Classic 68k game from the BOH author. | DDNI | Amiga scene | 21 | 25 March 2011 16:33 |
|
|