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Old 17 December 2013, 17:26   #1
quahappy
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Any Amiga commercial game developers/programmers here?

EAB has many active members. I was wondering if you are one of those that had worked on or programmed commercial game(s) back in the good old Amiga days? If so, which game, what was your involvement, etc.?

It would be nice to think, "Wow! I had played that game a lot and here I am, talking to the developer/programmer who did it!".

If you'd rather remain anonymous - then no worries.

Note: If there is a thread like this already - I couldn't find it.....

Last edited by quahappy; 17 December 2013 at 17:43.
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Old 17 December 2013, 23:31   #2
lordofchaos
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Hi quahappy,

My only claim to Amiga fame was working on "Blobz" as the musician/level designer. My friend coded the game in Blitz Basic and did all the heavy lifting, 3d renders/gfx etc. It was a fun creative time, lot's of great ideas, half made games, lot's of beer drinking and playing Worms DC :-) There should also be a PD game knocking about on Aminet called "Super Ballz", I did the music on that one too.

If I have any regrets about those days it would be the music quality. I lacked the focus and consistency back then, If only I could go back and do it over again with what I know now...
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Old 18 December 2013, 00:00   #3
Galahad/FLT
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I coded Premier Manager 3 Deluxe for Gremlin Interactive, and worked on Speris Legacy and a tiny bit of Minskies Furrballs
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Old 20 December 2013, 17:14   #4
IFW
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I guess quite a few people here... including myself.
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Old 21 December 2013, 10:47   #5
mr.vince
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Stop teasing, we want names!
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Old 21 December 2013, 14:48   #6
khph_re
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Quote:
Originally Posted by IFW View Post
I guess quite a few people here... including myself.
your on the chaosengine as well are'nt you?
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Old 26 December 2013, 20:50   #7
mr.spiv
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I was involved in, say, six or seven games afair. Elf Mania is probably the most known. Mainly doing compression and disk systems i.e. very very small roles (nb. none of my loaders was ever released.. you know the thing when publisher goes boom before getting the game out).
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Old 27 December 2013, 13:04   #8
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No, I did not work on Chaos Engine.
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Old 27 December 2013, 18:02   #9
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not the game, tbe gamedev forum.there's a guy on there with the same name as you.
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Old 27 December 2013, 18:04   #10
Galahad/FLT
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Quote:
Originally Posted by khph_re View Post
not the game, tbe gamedev forum.there's a guy on there with the same name as you.
He's being obtusely shy, he wrote both Abandoned Places games, and I think had something to do with Piracy on the High Seas.
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Old 28 December 2013, 13:19   #11
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gamedev forum: do you mean the SCE DevNet...? If yes, then yes, otherwise no
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