03 July 2016, 16:18 | #81 |
Registered User
Join Date: Sep 2007
Location: Stockholm
Posts: 4,332
|
|
03 July 2016, 17:29 | #82 | |
Banned
Join Date: Jan 2010
Location: Kansas
Posts: 1,284
|
Quote:
1) almost dead 2) next to dead 3) dead 4) pancakes I bet pancakes wins because Amiga users don't want to address reality or face the problems. I may seem pessimistic but I am one of the people who has tried to improve the situation but few want to help a dead platform and from the outside the Amiga and 68k are perceived as being long dead. |
|
03 July 2016, 17:37 | #83 |
Phone Homer
Join Date: Jun 2006
Location: 5150
Posts: 5,773
|
|
03 July 2016, 17:47 | #84 |
Registered User
Join Date: May 2016
Location: Bronx
Posts: 167
|
I don't have experience with those apps, but I would suggest it's closest comparison is Photoshop.
|
03 July 2016, 18:33 | #85 | |
old bearded fool
Join Date: Jan 2010
Location: Bangkok
Age: 56
Posts: 775
|
Hehe. Great idea.
Quote:
Perhaps it would be easier if you tell us what you want? To me EAB is the place where Amiga people meet and make dreams come true by actually doing stuff, instead of just whining. BTW: I'm in the process of looking at the OpenSSH sources and there seems to be an option to compile without OpenSSL, which is promising, still not decided if I should try and port it or not, but have an idea how to implement AES natively. Last edited by modrobert; 03 July 2016 at 18:39. |
|
03 July 2016, 20:41 | #86 |
Registered User
Join Date: Sep 2007
Location: Stockholm
Posts: 4,332
|
Actually, what the Amiga needs is a working, up-to-date shared library for SSL/SSH so that we don't fill our hard drives with lots of applications that statically link to their own version of SSL, rendering multi-megabyte binaries.
|
03 July 2016, 22:35 | #87 | |
old bearded fool
Join Date: Jan 2010
Location: Bangkok
Age: 56
Posts: 775
|
Quote:
There is also the AmiSSL library which have known vulnerabilities and is kind of slow, at least when using it with iBrowse. The source code (SAS/C) is available for the AmiSSL library I linked, so if someone feel like taking a look at that, go ahead. EDIT: Just noticed that Jens Maus has been active with recent commits to the AmiSSL repository so perhaps a new release is on the way. Personally I think a lightweight 'ssh' port is more interesting to implement. Last edited by modrobert; 03 July 2016 at 23:27. |
|
04 July 2016, 11:44 | #88 | |
Registered User
Join Date: Nov 2011
Location: Nuernberg
Posts: 795
|
Quote:
|
|
04 July 2016, 12:14 | #89 |
Registered User
Join Date: Jun 2012
Location: Worksop/UK
Age: 59
Posts: 1,328
|
It will never be dead while someone still uses it.
Also, for a "dead" system there sure is a lot of new hardware coming out for it! |
04 July 2016, 12:28 | #90 |
Registered User
Join Date: Nov 2011
Location: Nuernberg
Posts: 795
|
Matthew I think dreamed of a revived platform in sense of a commercial relevant platform in 2016 terms. In this sense it is dead. That does not mean that there are no new hardware or software, just on a low level (again in 2016 terms).
|
04 July 2016, 12:49 | #91 |
Registered User
Join Date: Jun 2012
Location: Worksop/UK
Age: 59
Posts: 1,328
|
In the commercial sense it died in 1994 with Commodore, that's true.
It's not to us diehards though! |
04 July 2016, 13:23 | #92 | |
old bearded fool
Join Date: Jan 2010
Location: Bangkok
Age: 56
Posts: 775
|
Quote:
One of the reasons I got back into Amiga and bought an A1200 again (sold my first one back in 199x) was because of the amazing software, some still being developed, many times better than any PC/Mac/Arm/whatever alternatives which is no small feat considering byte size and processing power. Sure, the classic games and great communities like this one made it even more interesting. BTW: 68k is one of the few CPU architectures where assembler is truly beautiful, thank you CISC. |
|
04 July 2016, 13:36 | #93 |
Registered User
Join Date: Nov 2011
Location: Nuernberg
Posts: 795
|
@modrobert
I not doubt that most Software is bloated. You develop in a IDE and then compile for your target (like in Hollywood) and lots of stuff is added, some certainly not necessary but nobody cares today. When I compile something in Delphi f.e. the whole class library is added so you get a 25-30 MB exe that just opens a empty window. You could optimise it partly but I have never looked at because it is not relevant. In the time Amiga was a mainstream platform RAM was very very expensive and expecially amiga lacked it a lot (next to processor power) and even worse A500 with disc drives was standard for gaming so developers had to invest a lot of time to shrink it down to discs and optimize it for the slow amiga hardware, that made porting expensive, adding low sales it was one of the reasons why amiga died finally because nobody was willing to invest lots of time in a shrinking platform. I know that people left in community prefer "non-bloated for amiga optimized" software but that is hardly attracting commercial developers from outside (unfortunately). |
04 July 2016, 13:57 | #94 | |||
son of 68k
Join Date: Nov 2007
Location: Lyon / France
Age: 51
Posts: 5,323
|
Quote:
Quote:
Quote:
Whether the software avoids bloat or not, is irrelevant in comparison. |
|||
04 July 2016, 14:30 | #95 |
Registered User
Join Date: Jun 2012
Location: Worksop/UK
Age: 59
Posts: 1,328
|
It is really sad how much the software world has changed in 20 years. I mean, you had games like Frontier on the Amiga that included a WHOLE galaxy and fitted on a single 880k floppy disk, and now you have stuff like Elite 4 (which is sh*t in my opinion) that is multiples of Gigabytes in size and half the gameplay. It stinks the way that computers and software have changed.
|
04 July 2016, 14:31 | #96 | |
old bearded fool
Join Date: Jan 2010
Location: Bangkok
Age: 56
Posts: 775
|
Quote:
OK, to be fair, I have to do shit to make money as well, but it's not something that burns my midnight oil smiling while watching a shining CRT screen. Imagine what you could achieve driven by challenging limits and friends who really appreciate your effort in a community where people share everything. Hehe. I was thinking of 6510, perhaps a bit biased, C64 was my first computer tinkering with assembler after all. Last edited by modrobert; 04 July 2016 at 14:54. |
|
04 July 2016, 14:53 | #97 | |
Registered User
Join Date: Nov 2011
Location: Nuernberg
Posts: 795
|
Quote:
|
|
04 July 2016, 14:58 | #98 |
Registered User
Join Date: Jun 2012
Location: Worksop/UK
Age: 59
Posts: 1,328
|
Yeah, and then most of them died a sudden death or were swallowed up by the likes of Electronic Farts. The grass isn't always greener on the other side.
Pretty mute now though, it was all 20 year ago. |
04 July 2016, 14:58 | #99 | |
Registered User
Join Date: Nov 2011
Location: Nuernberg
Posts: 795
|
Quote:
one of the problem is that developers often get no reward (be it donations or simply feedback) and then give up. I do not want to talk down others who are happy I only explain why Matthew (propably) made his comment. We should see the situation how it is. I am personally at the moment have different personal trouble (real life) and I have enough to do and to learn in normal world running boring development environments on boring bloated OS and am not unhappy with it. I have not much time at the moment but that might change somewhen. My Aros distribution is on hold at the moment, I understand that people prefer the old original Amiga OS with lots of patches to it and I am fine with that. I just lack (next to time) motivation to do something with it. |
|
04 July 2016, 15:04 | #100 |
Registered User
Join Date: Jun 2012
Location: Worksop/UK
Age: 59
Posts: 1,328
|
Aros 68k will come into its own once Vampire is readily available I think. I will most certainly be installing it on at least one of my Amiga's, probably the A2000 once it has a vampire.
|
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Dropbox on a 68k Amiga | TenLeftFingers | Amiga scene | 15 | 18 July 2015 17:03 |
amiga 68k emulator | petee1979 | support.OtherUAE | 11 | 28 June 2008 10:07 |
sdl 68k on my amiga | mrodfr | support.Apps | 0 | 19 November 2006 16:23 |
Looking for a 68k amiga coder | anakirob | Coders. General | 0 | 15 October 2004 05:22 |
68k Mac software | Fissuras | Retrogaming General Discussion | 9 | 12 August 2002 10:26 |
|
|