English Amiga Board


Go Back   English Amiga Board > Requests > request.UAE Wishlist

 
 
Thread Tools
Old 09 December 2009, 22:16   #21
skateblind
Village Idiot
 
skateblind's Avatar
 
Join Date: Feb 2009
Location: UK, England
Age: 38
Posts: 580
Quote:
Originally Posted by Deleauvive View Post
I'd like fullscreen screen losing focus to be prevented from being minimized, with the GUI activated.
Quote:
Originally Posted by Toni Wilen View Post
DirectX fullscreen modes always minimize when focus is lost. There is no way to change this.
Firstly, your sentence makes very little sense in english and I think someone has responded to it already if I correctly understood what you were trying to say(againX2(X3?))
skateblind is offline  
Old 09 December 2009, 23:12   #22
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
Quote:
Originally Posted by skateblind View Post
what you were trying to say(againX2(X3?))
yes skateblind, it's like a mantra .

Well, to recap, I felt like prioritizing and presenting both requests apart from one another;
and I rephrased because I thought the GUI being displayed could help in making the impossible possible . Toni replied before I added "with the GUI activated". Never mind this one, then.

Glad to know someone else is running WinUAE in Dual Display mode. Yep, these are the exact conditions under which I first experimented with the show GUI function xpect !
It works fine. So let's see (in next post) if pausing / unpausing the game with the Pause / Break key works as well...

May I ask what are your priority settings ?

Last edited by NewDeli; 10 December 2009 at 08:08.
NewDeli is offline  
Old 09 December 2009, 23:36   #23
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
OK, here is what should happen (I think) when I intend to UNpause a game which screen has been minimized (no F12 key pressed at this point) :
1 click on the taskbar button makes it maximized


And this is what happens with current setup :
Black screen on the CRT as long as the mouse cursor is poiting at the button, screen briefly flashes when moved away from it, WinUAE stays minimized .

-> Workaround for this : Right click in WinUAE systray icon, Configuration (Show GUI), Cancel (or OK), music is back, ALT+TAB, then at last, the taskbar button works as intended.
Phew !

Sorry for the confusion in previous posts.

Last edited by NewDeli; 10 December 2009 at 08:06.
NewDeli is offline  
Old 10 December 2009, 11:16   #24
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,534
Direct3D filter fullscreen mode only problem? Does null filter in fullscreen do the same?
Toni Wilen is offline  
Old 10 December 2009, 11:50   #25
AmigaFriend
Registered User
 
AmigaFriend's Avatar
 
Join Date: Sep 2008
Location: Sesimbra/Portugal
Posts: 1,462
Quote:
Originally Posted by Deleauvive View Post
May I ask what are your priority settings ?
My settings are the default ones, never changed these settings and never had a problem with WinUAE.



ANd by the way i never use WinUAE in my second monitor, only tried yesterday to see what the problem was, and in my experience everything behaved normally.

Quote:
Originally Posted by Deleauvive View Post
And this is what happens with current setup :
Black screen on the CRT as long as the mouse cursor is poiting at the button, screen briefly flashes when moved away from it, WinUAE stays minimized .

-> Workaround for this : Right click in WinUAE systray icon, Configuration (Show GUI), Cancel (or OK), music is back, ALT+TAB, then at last, the taskbar button works as intended.
Again, as said in my previous post, I didn't had problems with this. When WinUAE is minimized, clicking 1 time in the icon on the taskbar returned fullscreen in 2nd monitor and normal operation of the emulator.

You could have other problem in your setup that has nothing to do with WinUAE maybe.
AmigaFriend is offline  
Old 10 December 2009, 11:55   #26
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
Pausing the game works fine with either PAL or Null filter set.
Above described behavior (black screen...) occurs with no filter set.
I hope it's not related to what you told me about slow gfx adapter memory reads.

Also, it needs to be confirmed but Aero doesn't seem to be disabled under Vista when running WinUAE FullScreen.
NewDeli is offline  
Old 10 December 2009, 12:15   #27
AmigaFriend
Registered User
 
AmigaFriend's Avatar
 
Join Date: Sep 2008
Location: Sesimbra/Portugal
Posts: 1,462
Quote:
Originally Posted by Deleauvive View Post
Also, it needs to be confirmed but Aero doesn't seem to be disabled under Vista when running WinUAE FullScreen.
On my side is disabled.
AmigaFriend is offline  
Old 10 December 2009, 15:06   #28
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
Quote:
Originally Posted by xpect View Post
You could have other problem in your setup that has nothing to do with WinUAE maybe.
I don't think so. Just updated Catalysts' on Se7en side. I can reproduce with both Vista & Se7en, even tried with beta 24, with & without vSync.

Quote:
Originally Posted by xpect View Post
Again, as said in my previous post, I didn't had problems with this.
It's two different pause / unpause scenarii. First one was with show GUI, this one is with pause key.
NewDeli is offline  
Old 10 December 2009, 20:15   #29
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
Same bug with my other computer which bears an old nVidia gfx adapter. Should be reproducible with Single Display too :
No filter set, Pause, Alt+tab, black screen when attempting to maximize back game screen ... Or very specific bug, but I doubt it.

Seems my error log bears some unusual msg , I think you should have a look !
Attached Files
File Type: txt winuaebootlog.txt (15.5 KB, 167 views)
File Type: txt winuaelog.txt (29.7 KB, 195 views)
NewDeli is offline  
Old 11 December 2009, 07:36   #30
Maren
Banned
 
Join Date: Jul 2009
Location: *
Posts: 567
Hmm, the only apparent abnormality I can reproduce here with my single 19" CRT monitor + 256mb GeForce 6200 + Forceware 94.24 setup is the black screen after either alt-tab or middle mouse button, but the image returns as soon as I press the pause key again and whatever I'm running continues to work correctly afterwards.
Maren is offline  
Old 11 December 2009, 11:05   #31
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
I see. Pressing Pause again does it. Well... at least, you know my workaround to avoid the black screen !

Last request : Could it be possible to prevent F12 from UNpausing emulation ? Pausing (with the Pause key) is not effective anymore after GUI is skipped here.

Good luck Toni for polishing the RC's btw... Seems some pretty intensive testing is being done up there in the beta thread.

Last edited by NewDeli; 11 December 2009 at 11:18.
NewDeli is offline  
Old 13 December 2009, 16:10   #32
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,534
I am still not exactly sure whats wrong or not but:

F12 is not same as real pause (Pause-button)

GUI closing when re-entering minimized fullscreen mode is a hack because it would mess up un-minimize. DirectX fullscreen + GUI windows = annoying to handle without side-effects.
Toni Wilen is offline  
Old 13 December 2009, 19:09   #33
andreas
Zone Friend
 
Join Date: Jun 2001
Location: Germany
Age: 50
Posts: 5,857
Send a message via ICQ to andreas Send a message via AIM to andreas
Arrow Aero

Quote:
Originally Posted by xpect View Post
On my side is disabled.
(I'm on 7.)
Personally, I wouldn't dare claim anything about that, because in full-screen mode, WinUAE takes absolutely 100% of the screen, so IMHO it's impossible to say whether Aero is really disabled (at least during FS mode).

There are no Aero elements I can see whenever I have WinUAE in FS (nor are there any supposed to remain on the screen )
andreas is offline  
Old 13 December 2009, 21:39   #34
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
Never mind this one too, I had forgot that it is possible to theme Vista to some extend with glass disabled. I use some side ways to theme Vista, with Aero basic MSstyles so it doesn't interfere with "high-level" Aero switching when WinUAE goes full-screen.

Aero support with full Aero themes is much better in Se7en :
The Aero effects degrading is apparent on the TFT when WinUAE goes full-screen on the CRT.

Aka : the hacked Aero from my Vista setup cannot be altered by WinUAE going full-screen in native mode.
Tune-up Utilities allows for Aero themes to be installed even without hardware support for Aero.

@Andreas
you could create a macro to illuminate a keyboard led when Aero is on

Last edited by NewDeli; 14 December 2009 at 01:55.
NewDeli is offline  
Old 23 December 2009, 03:39   #35
Maren
Banned
 
Join Date: Jul 2009
Location: *
Posts: 567
Quote:
Originally Posted by Deleauvive View Post
Could it be possible to prevent F12 from UNpausing emulation ?
I'd totally support this

Yesterday I was trying to figure out the correct display settings for a certain demo scene that looked way off screen and I needed to take several screenshots for comparison. Since the scene would only last for like 2 seconds, I had to pause emulation before entering the menu to do the tweaking, and after closing the menu (which's mandatory for applying changes) the image would go away because emulation was automatically resumed without my consent.
Maren is offline  
Old 01 January 2010, 14:41   #36
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,534
Quote:
Could it be possible to prevent F12 from UNpausing emulation ?
EDIT: I read it as pausing emulation

As I said, F12 does not pause emulation. It only looks like pausing. Perhaps pause can be enabled when exiting GUI but "just one more" GUI button isn't good enough solution.
Toni Wilen is offline  
Old 01 January 2010, 16:59   #37
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
What about :
  • Short press on pause key induces normal pause
  • Long press induces freeze (more "powerful" pause state) which is not affected by show / hide GUI operations
NewDeli is offline  
Old 01 January 2010, 17:06   #38
Toni Wilen
WinUAE developer
 
Join Date: Aug 2001
Location: Hämeenlinna/Finland
Age: 49
Posts: 26,534
Quote:
Originally Posted by Deleauvive View Post
What about :
  • Short press on pause key induces normal pause
  • Long press induces freeze (more "powerful" pause state) which is not affected by show / hide GUI operations
Absolutely not. Thats stupid.
Toni Wilen is offline  
Old 01 January 2010, 17:19   #39
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
Well, if you don't want to create another GUI button (and I don't think that's needed myself), and make pause active after GUI is hidden (second press on F12), there could be some people asking for the opposite :

"Could it be possible to prevent F12 from pausing emulation ?"

Either that or pause key bypasses show / hide GUI operations, I don't see other alternatives.
NewDeli is offline  
Old 24 May 2010, 16:30   #40
NewDeli
Banned
 
Join Date: Oct 2007
Location: Paris / FRANCE
Age: 50
Posts: 1,248
Send a message via ICQ to NewDeli
Just a note to those who didn't notice Toni had implemented full screen <> full window input event, I made the above request mostly because I disliked to have to restore WinUAE screen after it had been minimized : It's a pain to do so if desktop from first monitor is cluttered.
Now, that it's possible to pause emulation and alt+tab without the screen being minimized (by switching to full window on the fly), I have gained peace of mind on the matter (remember the side effect which consists in having emulation resumed after activating the GUI).
Unpausing don't mean shit, please mentally replace it by : resuming.

Except for one little thing : It's entirely up to you Toni, and I am grateful for those new input events, but I think, because of that
Quote:
Originally Posted by Toni Wilen View Post
F12 is not same as real pause (Pause-button)
emulation should be automatically set to pause state when hitting F12 or else there's no reason why it should look like it's paused. With dual display, someone presented with only the second monitor might think something's wrong if the emulation is "halted" in window mode (with the GUI appearing on the first monitor), but status bar doesn't mention "pause".

It probably sounds a bit rhetorical, but it could be the first stone of a "better pause feature" or better show / hide GUI for that matter, in the sense that resuming or not emulation after activating the GUI could probably be later implemented more easily.

Last edited by NewDeli; 27 May 2010 at 12:26.
NewDeli is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Pause when focus is lost john4p request.UAE Wishlist 0 25 July 2012 15:09
Pause when minimised mark_k support.WinUAE 3 18 February 2012 13:17
Strange pause issues under certain circumstances Bloodwych support.WinUAE 3 21 December 2009 11:25
Emulation Pause feature BippyM request.UAE Wishlist 13 20 May 2004 00:44

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 00:40.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.10509 seconds with 14 queries