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Old 31 August 2015, 18:17   #821
mld
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I can confirm that BZR has problems with MOK.* (silmarils) files. Checked against latest UADE trunk and it plays them alright. Windsurfwilly playing here currently.

I disagree somewhat on the TFMX replayer... It's good as it is. It behaves like it does on an Amiga, which UADE is emulating. Anything else is left to the frontends to support OS preferences and usability features.

E.g. we had on-the-fly Amiga cruncher/packer support in v1.x but eventually removed it for 2.x and concentrated on sound related changes and made it an extra utility.
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Old 31 August 2015, 22:27   #822
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I can also confirm that most Silmarils songs are silent even though they play in UADE. So I will take a look at that.

I know also that sometimes an incorrectly loaded/played file can somhow corrupt the memory so that the next one won't play.

About World Games custom, the file content matches the MPEG header, hard to anything about at the moment, since I don't rely on filenames. If you rename or move fmod/codec_mpeg.dll you'll see that it works fine.
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Old 01 September 2015, 10:34   #823
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If you only rely on the first frame the MPEG will have a lot of false positives.
Perhaps partially decoding the first frame to locate the second one, then check the second header, would solve most cases. The mpega player for DT does something like that.
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Old 01 September 2015, 18:45   #824
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The MPEG parsing is done my FMOD internally so I don't have an idea of how they do. I guess it's pretty good otherwise there would be tons of false positives and it's pretty rare.
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Old 01 September 2015, 18:59   #825
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next report:
no detection of Sierra AGI ziks > sometimes "Assertion failed" error message again, or different Windows error message "BZR Player does not work anymore."

edit: I suppose some formats (UADE Players) are not supported until now, right?

Last edited by mai; 01 September 2015 at 21:18.
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Old 01 September 2015, 19:16   #826
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Did some debugging of Silmarils/Herve Leport/windsurfwilly.mok which is silent:

in UADE newcpu.c I get: llegal instruction: 004e at 00000813

It doesn't tell me anything... don't know any assembler or 68000. Command line works though, so I must screwed up somewhere.

Anyone who can shed some light maybe?
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Old 01 September 2015, 22:39   #827
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@mai There are a handful formats that I didn't manage to get to work (yet):

Quartet
SynthDream
Sierra-AGI
MusicMaker-4V
MusicMaker-8V
PierreAdane
SynthPack
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Old 01 September 2015, 23:24   #828
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Why, is it the way, how UADE is integated in BZR?
Again i have to set Deliplayer for PC as reference:
You can add any new and future player to Amigaplayer folder and it works!
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Old 01 September 2015, 23:53   #829
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It's because the UADE source I'm using is based on a web port - http://www.wothke.ch/webuade/
I've then modified it to work on Windows. So there may be some introduced bugs by me. However I think adding new players to \plugin\uade\players also should work in BZR. Didn't try it myself though. Have you? And do you have an example?
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Old 02 September 2015, 21:13   #830
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Quote:
Originally Posted by bLAZER View Post
However I think adding new players to \plugin\uade\players also should work in BZR. Didn't try it myself though. Have you? And do you have an example?
I will go to my entire collection and report any problem!
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Old 03 September 2015, 02:21   #831
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Sure. I meant if you have any newer player for UADE, did you try it with BZR Player?
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Old 03 September 2015, 19:29   #832
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Quote:
Originally Posted by bLAZER View Post
Sure. I meant if you have any newer player for UADE, did you try it with BZR Player?
Good to know, that i can add in general any AmigaPlayer to BZR too!

---------

Another problem detected, i have no idea, if this is BZR, AmigaPlayer or music related.
Sharkey's_Moll.tw
868F84B1
If BZR loads the music the first time everything goes well, but if i load just the same music again, BZR crashs!
load file or doubleclick, both the same problem.

Last edited by mai; 03 September 2015 at 20:04.
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Old 03 September 2015, 21:49   #833
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I can confirm that Sharkey's_Moll.tw crashes the second time, will investigate.
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Old 04 September 2015, 18:25   #834
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Face the Music format not supported until now?

------

Sean Conran Format
Soccer Super Stars.scr
F944E3CD
Format detected, but silence only!

Last edited by mai; 04 September 2015 at 18:55.
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Old 04 September 2015, 20:53   #835
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Not yet no... I wonder why it's not supprted in UADE or Eagleplayer?
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Old 05 September 2015, 11:03   #836
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You may try the player from DT2. It's not using the noteplayer interface so maybe it can work here ?
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Old 05 September 2015, 13:45   #837
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Quote:
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You may try the player from DT2. It's not using the noteplayer interface so maybe it can work here ?
dies not work!
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Old 06 September 2015, 18:27   #838
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Just a question, is the supported formats page always up to date?

Paul Robotham Format
The sample file works:
space 1889.dat
space 1889.ssd

But there are many ziks, where the song shares one and the same samplefile!
for example:
Game Starlord
mars1.dat >song
mars2.dat >song
mdtest.ssd >samplefile
The suffix usage and samplefile name (mdtest.ssd) is even specified in the
UADE player, but does not work! (again "Assertion failed" error message)
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Old 07 September 2015, 19:05   #839
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Works fine if you rename it so songname.ssd and songname.dat
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Old 07 September 2015, 22:26   #840
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Quote:
Originally Posted by bLAZER View Post
Works fine if you rename it so songname.ssd and songname.dat
If more than one song shares the same samplefile, then usually the samplefile is named mdtest.ssd, isnt it even specified this way in the Paul Robotham UADE Player.
At least in Deliplayer for PC(again as reference) it works this way!
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