17 June 2017, 21:17 | #21 | |
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Join Date: Dec 2006
Location: france
Age: 45
Posts: 220
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Quote:
Last edited by albino; 18 June 2017 at 02:28. |
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17 June 2017, 22:19 | #22 |
CaptainM68K-SPS France
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Please explain yourself. Inside the source code, you have what the programmer called the xscroll1 and xscroll2.
xscroll1 is the X of the foreground plane, and xscroll2 the X of the background plane. It's done in software, but mechanically, it's a dual playfield. |
17 June 2017, 22:21 | #23 | |
CaptainM68K-SPS France
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Quote:
Pang use a display made of 4 stripes, each having its own 16 colors palette. As such, Pang is a real 64 colors game. Snow bros i did the color count, the average screen layout (sprites + backgrounds + HUD) totals more than 60 colors. Toki displays between 48 and 64 colors thanks to the copper driven palettes. |
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17 June 2017, 23:20 | #24 | |
Going nowhere
Join Date: Oct 2001
Location: United Kingdom
Age: 50
Posts: 8,986
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Quote:
There is NO such thing as a software dual playfield, if that were the case, there would be no need for a hardware dual playfield. You clearly don't understand how dual playfield works or why its beneficial in some games. If Toki was a genuine dual playfield game, it could write and blit whatever it liked over the foreground layer, knowing it would not write anything to the rear layer. Toki has to reblit and redraw EVERYTHING because writing to the foreground layer is a misnomer as it writes over the background layer as well. It is NOT dual playfield, and I don't give a shit what it says in the source code. the programmer can call his routines whatever he likes, but Toki is not dual playfield in the commonly understood way. Please drop it Denis ffs! |
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20 June 2017, 23:56 | #25 |
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Join Date: Feb 2015
Location: Sweden
Age: 50
Posts: 2,946
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I thought the Amiga version compared nicely to e.g. the SNES version...
But speaking of color palettes etc... *someone* has to mention the eye-killing color palette of the Amstrad version of Op Thunderbolt ;-) |
21 June 2017, 09:34 | #26 | |
CaptainM68K-SPS France
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anyway, those two games are CPC triple A releases. Ocean sold truckloads of them on the Amstrad |
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