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Old 29 June 2018, 14:24   #1
Crinax
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Shader Folder on MAC

Hello,

where can I find the folder to save the filter "CTR" on the mac ?

In the folder Documents "FS-UAE" I have created a shader folder and put the file "crt_nocurv.shader" in.

When starting a game an write this here " Shader = crt_nocurv.shader " I get the message "shader was not found".

Pls Help
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Old 30 June 2018, 16:12   #2
CCRider
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Best of luck to you, buddy, as I couldn't get to work ANY of those new fancy shaders on FS-UAE Mac (I'm on a late 2012 Mac mini). On Windows, they all work perfectly, with no issues.
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Old 15 October 2018, 19:11   #3
superrune
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@Crinax - Did you get this to work?

I am having the same problem myself on my Mac... I've created a folder under "Documents/FS-UAE/" called "Shaders", and put a couple of shader files into it.

In the advanced settings I have a line with this key:
shader = "/Users/[myname]/Documents/FS-UAE/Shaders/shadername.shader"

But no matter what shader I try, I get the message "Shader not found" when I run FS-UAE. I have tried a couple different paths; user root, document root etc but all report that no shader found. Looking at the log files, the path naming seem to be correct, so I'm wondering what else could be wrong...
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Old 16 October 2018, 14:18   #4
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Same problem here... I gave up.

Well, apparently FS-UAE isn't even developed anymore, which is a shame, since it was by far the best Amiga emulator.
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