29 March 2010, 14:49 | #61 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,615
|
|
29 March 2010, 14:57 | #62 |
evicted psycho
Join Date: Dec 2009
Location: evictee paradise
Posts: 166
|
Windows shows this as a 107KB "file", no file extension. I tried renaming it to LHA but 7z couldn't open it. What is this file's caper? The screenshot of the cube looks excellent - a real texture map.
What you say about ST/Amiga 3D capability backs up what I've heard years ago (from ST owners). I'll keep searching for some complex animated models, perhaps in the ST scene as well. It must have been fairly vibrant since there was an advantage in geometry, yeah? Regarding 9 Fingers, the fact that the figures aren't generated in real-time and just rotoscoped, touched up and played was unknown to me. That demo even made it to Australia and impressed me and my friends who saw it. Still it was at least well put together, IMO. |
29 March 2010, 15:04 | #63 | |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
|
Quote:
This is however only true for "newschool" 3d routines (i.e. those that require c2p), "classic" 3d routines are faster on the Amiga since Blitter/CPU can work in parallel whereas on the ST everthing has to be done using the 68000 only. |
|
29 March 2010, 15:06 | #64 |
Registered Insane
Join Date: Feb 2010
Location: Ununited Kingdom
Posts: 792
|
|
29 March 2010, 15:14 | #65 |
HOL/FTP busy bee
Join Date: Sep 2006
Location: Germany
Age: 46
Posts: 31,615
|
|
29 March 2010, 15:16 | #66 |
evicted psycho
Join Date: Dec 2009
Location: evictee paradise
Posts: 166
|
Yeah, that's bull shit (as in, impressive). Do you think a stock A500 could rotate twice the geometry as in a dodecahedron like this: http://en.wikipedia.org/wiki/Fileodecahedron.gif but textured?
|
29 March 2010, 15:20 | #67 |
Registered Insane
Join Date: Feb 2010
Location: Ununited Kingdom
Posts: 792
|
Another nice little demo that i always liked was tetris/melon . I think Melon in general made people start to think about the design in the demos a lot more (i get the feeling this won't be a popular opinion), and spawed the birth of pastel shaded demos .
|
29 March 2010, 17:47 | #68 | |
gone
Join Date: Apr 2007
Location: completely gone
Posts: 1,596
|
Quote:
Doing the 3d the C64 way with pre-calcs / lookup tables *maybe* there'd be enough time - I'm not sure. I don't know if there's a way to get enough precision on the texture mapper either with fixed point calculations only. I don't remember personally seeing any demos that have one of these - be great to see one if it exists though! |
|
29 March 2010, 17:51 | #69 | |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
|
Quote:
|
|
29 March 2010, 17:55 | #70 | ||
gone
Join Date: Apr 2007
Location: completely gone
Posts: 1,596
|
Quote:
Quote:
Do you mean that demos like Cube-O-Matic are a kind of "cheat" texture mapping? |
||
29 March 2010, 18:06 | #71 |
move.l #$c0ff33,throat
Join Date: Dec 2005
Location: Berlin/Joymoney
Posts: 6,863
|
That was not what I meant, I meant it like "if you really want texture mapping (instead of some simpler filling algo"). Cube-O-Matic is real texture mapping (i.e. no cheat).
|
29 March 2010, 18:25 | #72 |
gone
Join Date: Apr 2007
Location: completely gone
Posts: 1,596
|
Ah OK, sorry man - my misunderstanding.
|
11 April 2010, 20:49 | #73 |
Registered User
Join Date: May 2006
Location: Paris/France
Age: 52
Posts: 527
|
I think the "WOW" factor counts .
I personally love the "What a bummer" screen by Respectables . Ok, it's Atari-ST, but a demo doesn't have to run on Amiga to be great . Sylvain |
Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
Thread Tools | |
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
unreal was so great !!!! | turrican3 | Nostalgia & memories | 34 | 15 March 2009 10:55 |
Great Video :) | blade002 | Nostalgia & memories | 7 | 30 September 2007 14:22 |
EAB is great!! | DDNI | project.EAB | 24 | 06 July 2006 18:57 |
What a great game | legionary | Nostalgia & memories | 7 | 05 July 2006 19:57 |
Great | Ian | Retrogaming General Discussion | 7 | 20 December 2001 20:32 |
|
|