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Old 24 August 2011, 08:44   #81
s2325
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Sentinel http://hol.abime.net/1876 was also released for ZX Spectrum http://www.worldofspectrum.org/infos...cgi?id=0004400
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Old 24 August 2011, 11:36   #82
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Thx, added.
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Old 24 August 2011, 22:45   #83
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Heavy Metal Heroes http://hol.abime.net/683 was also released for Atari ST http://www.atarimania.com/game-atari...oes_25202.html
same with Twilight's Ransom http://hol.abime.net/1544 http://www.atarimania.com/game-atari...som_10729.html
and Rorke's Drift http://hol.abime.net/1282 http://atarilegend.com/games/games_d...hp?game_id=456

Last edited by s2325; 24 August 2011 at 23:05.
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Old 24 August 2011, 23:22   #84
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Thanks, all three added.

Interesting to see a screenshot for credits for Twilight's Ransom. I don't know if the Amiga version does not have one or if the contributor for the entry did not bother (or find) with that.

Might need a bit of investigation. Even if the Amiga version has no such screen I guess some info. could be salvaged from the ST version (Game Design by).
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Old 25 August 2011, 21:48   #85
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Invest http://hol.abime.net/2660 was released also for Atari ST http://atarilegend.com/games/games_d...p?game_id=3655 Game is on Zuul CD #92
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Old 25 August 2011, 22:58   #86
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Thx added.

Also added conversion for DOS:
Mobygames entry with box and disk scan + screenshots:
http://www.mobygames.com/game/invet/cover-art

Apparently it can be found online. Need a bit of searching though. Cannot confirm 100% working since I don't want to fill my hard disk with abandonware and . have it compromised
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Old 27 August 2011, 00:20   #87
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Strike Fleet http://hol.abime.net/2147 was released also for Apple II and PC (DOS) http://www.mobygames.com/game/strike-fleet
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Old 27 August 2011, 03:03   #88
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Entry fixed accordingly, thx.
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Old 27 August 2011, 21:33   #89
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I think Inner Demons http://hol.abime.net/4296 is on 4 disks, not 1:
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Old 30 August 2011, 00:31   #90
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Go Player http://hol.abime.net/2748 was released also for Atari ST http://atarilegend.com/games/games_d...p?game_id=1125 http://thegamearchives.com/?val=0_2_...102067_0_0_0_0
and I'm not sure about Draughts http://hol.abime.net/4714 http://atarilegend.com/games/games_d...p?game_id=4214
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Old 30 August 2011, 00:35   #91
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Added ST info for Go Player, thanks.
I'll let lilalurl check on MobyGames about Draughts
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Old 30 August 2011, 21:54   #92
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Quote:
Originally Posted by s2325 View Post
I think Inner Demons http://hol.abime.net/4296 is on 4 disks, not 1:
Probably for Mai to check (cross HOL-TOSEC matter)?

Quote:
Originally Posted by TheCyberDruid View Post
I'll let lilalurl check on MobyGames about Draughts
No specific entry on MG.

However:
- Same publisher
- The publisher did Amiga and ST versions of games at the time (1990):
http://www.mobygames.com/browse/game...1d/list-games/
- People listed as programmers on Atari Legend are also listed on the DBS

Therefore I think it is quite safe to consider it is the same game. I'll give a quick try to both versions later though to double check.
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Old 30 August 2011, 23:54   #93
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Pinball Mania http://hol.abime.net/1062 was released also for GameBoy http://planetemu.net/?section=roms&d...wrom&id=966610
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Old 31 August 2011, 00:04   #94
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Thanks, added.
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Old 31 August 2011, 23:30   #95
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Quote:
Originally Posted by s2325 View Post
I think Inner Demons http://hol.abime.net/4296 is on 4 disks, not 1:
I definitely think that Mai should take a look to that.

On disk 1 (of the current TOSEC set) there is a file called INSTALLATION.NOTES saying:

Code:
Installation Notes:

If you received this game in its compressed format, you will need to
decompress the files, Inner_Demons1.lha, Inner_Demons2.lha,
Inner_Demons3.lha and Inner_Demons4.lha onto blank disks.

Label the disks ID1, ID2, ID3 and ID4.

Make disk ID1 bootable by using the install command from workbench
CLI.

You will also need to copy the following workbench files to
disk ID1:

From Workbench      C: assign
                       copy
                       echo
                       makedir
                       path
                       run
                       stack
                       wait

to ID1:C


From Workbench   Devs: ramdrive.device

to ID1:devs


From Workbench      L: Ram-Handler

to ID1:l


From Workbench   Libs: diskfont.library
                       icon.library

to ID1:libs



After doing this, simply insert disk ID1 at bootup to start the game.
Therefore I guess it is possible for the game to have been distributed on one disk containing the lha archives.

Also regarding the status of the game (PD in TOSEC, commercial on HOL) another file called IMPORTANT_INFORMATION says:
Code:
SHAREWARE INFORMATION

This game is shareware and is copyright (C) 1995 by Michael Zerbo.
If you enjoy this game please register by sending $10 in U.S. funds
(Cash, Check or Money Order) to:


Michael Zerbo
16 Colony Drive
West Sayville, N.Y. 11796-1611
U.S.A.


By registering this game you are compensating me for the time and
effort put into creating the game. You will also encourage further
work on the Amiga platform. All users who submit the shareware fee
will receive the registered version of Inner Demons, which includes
additional features not found in the shareware version. You will also
receive full support for the game, as well as a copy of the solution to
the game.
I don't know if the version is TOSEC is indeed the shareware version or the full version with this file left over.

Perhaps the shareware version is on 1 disk and was used for the HOL entry and the full version is the 4-disk version?

Quote:
Originally Posted by TheCyberDruid View Post
I'll let lilalurl check on MobyGames about Draughts
This is quite interesting because I could not find direct disk images for both ST and Amiga versions.

However, there is a compilation called 5 Intelligent Strategy Games available for both platforms:
http://www.atarimania.com/game-atari...mes_24643.html
http://hol.abime.net/3652


So after checking those:
1) Draughts is definitely the same game

2) I'll set the compilation to HD installable since disk 1 contains a Hard_Disk_Install exacutable

3) I wonder if I should set the compilation as having a conversion hardware since the same games are included on both platforms.
It goes as far as having two separate executables for Draughts 8*8 and Draughts 10*10 on each platform.

4) I am pretty sure we should fill the compilation entry like is done for other compilations with links to the individual entries of the included games:
Backgammon Royale
Bridge 2000
Chess Player 2150
Draughts
Go Player

I checked that the Bridge game is actually Bridge 2000 (and not the Omar Sharif Bridge game):

I also checked which chess game was on the compilation (player 2150 and not Chess Champion 2175).

Interestingly they bothered to change the last line from World's strongest chess to Intelligent Strategy Games 5.


Reciprocally, I guess each individual entry need to list the compilation.
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Old 12 September 2011, 22:45   #96
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Gettysburg: The Turning Point http://hol.abime.net/2719 and Rebel Charge At Chickamauga http://hol.abime.net/1208 are very similar so I think developer should be the same.
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Old 12 September 2011, 23:08   #97
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And it is even the same coder. Besides there is the conversion note of Gettysburg that hints towards that.

Not sure if the developer part of Gettysburg was simply forgotten when the entry was made or if there was a specific reason.
I'll wait a bit to see if some HOL members have something to say on the matter and if not I'll add SSI as a developer. At worse it can be easily reverted back to unknown.
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Old 13 September 2011, 01:24   #98
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Blazing Thunder http://hol.abime.net/143 was also released for Atari ST http://atarilegend.com/games/games_d...hp?game_id=731 http://thegamearchives.com/?val=0_2_...101852_0_0_0_0
same with Bomb Fusion http://hol.abime.net/176 http://atarilegend.com/games/games_d...p?game_id=1353
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Old 13 September 2011, 17:11   #99
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Thx, both added.
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Old 17 September 2011, 18:37   #100
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System-4 - Mister Tengus Adventure http://hol.abime.net/3948 was also released for Atari ST http://atarilegend.com/games/games_d...p?game_id=2881

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