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Old 16 March 2005, 13:32   #1
icewizard2k5
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Fate of Atlantis

why the hell does the pointer need to be placed about 1cm above what you want to click on?

i always thought it was just my cracked copy but as it turns out i downloaded a different crack release and it has the same problem.

does the original amiga floppys also have this fault? is there a patch?
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Old 16 March 2005, 13:58   #2
Shoonay
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Never seen that bug at the WHDLoad version which i suggest you should use
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Old 16 March 2005, 14:41   #3
Amiga1992
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Never seen that one either, I have the original. Emulation bug maybe?
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Old 16 March 2005, 15:45   #4
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Not seen it either,
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Old 16 March 2005, 16:38   #5
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I used to have the same problem with Monkey Island 2 if I ran it using AGA on my A1200. Try running it in ECS/OCS.
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Old 16 March 2005, 19:45   #6
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i had that problem on all the scumm games under winuae; it was discussed lots of time ago on the board and the solution must be here somewhere, as i don't remember how i solved it i suggest a quick search
[edit:] http://eab.abime.net/showthread.php?...ointer+indiana
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Old 16 March 2005, 20:19   #7
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Set it to NTSC, that'll fix it. The latest WHDload install I tried don't have this problem though, maybe you could try that one too?
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Old 16 March 2005, 21:12   #8
AMIGAZ
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Quote:
Originally Posted by icewizard2k5
why the hell does the pointer need to be placed about 1cm above what you want to click on?

i always thought it was just my cracked copy but as it turns out i downloaded a different crack release and it has the same problem.

does the original amiga floppys also have this fault? is there a patch?
I can tell you I had the same prob on both my A600 + A500+ both with kick 3.1.
After I reinstalled WB3.1 with another set of WB3.1 discs the problem dissapeared.
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Old 16 March 2005, 21:29   #9
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That's a (well) known problem with this game and newer amigas. At least in the original version of it. I guess it is fixed in the WHDload version, i haven't try it.
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Old 17 March 2005, 00:04   #10
icewizard2k5
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yeah i have the problem on whatever i play it on. uae, aga, ecs. its no problem to change it to ntsc i'll do that.
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Old 17 March 2005, 21:25   #11
Mr_Modem
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I run all my scumm games in ScummVM. It's an interpreter for scumm games. It have been ported to many platforms,Windows,Linux,Amiga... You can get it from here http://www.scummvm.org/ .
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Old 19 March 2005, 01:27   #12
gimbal
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ScummVM rules. I completed Monkey Island, cdrom version using it today. I always thought the amiga version had the best music, but the music on the cdrom version is absolutely stunning.
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Old 19 March 2005, 07:31   #13
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Quote:
Originally Posted by gimbal
I always thought the amiga version had the best music, but the music on the cdrom version is absolutely stunning.
Yeah, the music in the Amiga version is the best. According to ScummVM's TODO list there will be TFMX support in the future so you can get the music from the Amiga version.
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Old 19 March 2005, 12:54   #14
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Quote:
Originally Posted by Mr_Modem
Yeah, the music in the Amiga version is the best. According to ScummVM's TODO list there will be TFMX support in the future so you can get the music from the Amiga version.
WOW that's awesome!!!
...maybe then, one can be able to trick ScummVM into thinking it's playing Monkey Island music, yet actually inserting some Apidya/Turrican tracks ... or probably not

Quote:
Originally Posted by gimbal
ScummVM rules. I completed Monkey Island, cdrom version using it today. I always thought the amiga version had the best music, but the music on the cdrom version is absolutely stunning.
I didn't knew ScummVM can play cd music tracks ... Doesn't it have any trouble with emulated ones
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Old 19 March 2005, 17:20   #15
Amiga1992
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Quote:
Originally Posted by Shoonay
WOW that's awesome!!!
...maybe then, one can be able to trick ScummVM into thinking it's playing Monkey Island music, yet actually inserting some Apidya/Turrican tracks ... or probably not
Errr... what for? Get a TFMX player!!!!!!!!
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Old 19 March 2005, 18:14   #16
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Quote:
Originally Posted by Akira
Errr... what for? Get a TFMX player!!!!!!!!
Ow,yeah, that would probably work too
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Old 09 April 2006, 01:00   #17
quahappy
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Old thread I know but Grrrrrrr..... I've just updated WinUAE to the latest available (1.2) and now I'm having problems with the "cursor" not aligning properly!! Have tried different screen resolutions (inc NTSC) to no avail. I know it can be easily resolved by using the old WinUAE I was using but I don't really want to do this.

I'm using the Indiana Jones and the Fate of Atlantis HDF version.

Can anyone shed any light on this please (again!) or provide a config??

Thanks to anyone who can help!!
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Old 09 April 2006, 10:12   #18
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I think this game don't like AGA chipset.
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Old 09 April 2006, 10:27   #19
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Yes, it's just probably a faulty settings thingy.... if you have AGA on, or 020+ and all that stuff that is useless for a game like this, change them.
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Old 09 April 2006, 10:28   #20
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Hmmm, I had that exact problem on my real amiga 1200 and the only solution was to set it to NTSC. But since you've already tried that...
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