14 July 2014, 13:07 | #21 |
Longplayer
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I downloaded the Eab CloneCD image and this one is working perfectly. (.img 648,515,584 bytes)
one was from here: http://cd32-allianz.de/downloads/software (.bin 647,806,976 bytes) and the other I 'think' was from a cd32 tosec collection. (.bin 635,637,760 bytes) Last edited by Mad-Matt; 14 July 2014 at 13:23. |
14 July 2014, 13:40 | #22 | ||
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Quote:
Only way is to confirm it with real CD32+FMV combo. Quote:
Last edited by Toni Wilen; 14 July 2014 at 14:46. |
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14 July 2014, 16:01 | #23 | |
Moon 1969 = amiga 1985
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Quote:
ok, i had the same problem with daphne laser disc emulator, i had to disable hardware acceleration in daphne menu ?! Last edited by turrican3; 14 July 2014 at 16:30. |
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14 July 2014, 19:19 | #24 |
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No, it won't be codec problem. Get the version (Demo disc 2 image) from eab file server first to confirm it.
Last edited by Toni Wilen; 14 July 2014 at 20:08. |
14 July 2014, 19:20 | #25 |
Moon 1969 = amiga 1985
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here is my logs.
PS: the problem with daphne was between overlay and aero. But it doesn't seem to be the same problem with winuae. edited: ooops didn't see your post.... Thank you Toni, the iso from eab works. Last edited by turrican3; 15 July 2014 at 02:41. |
15 July 2014, 11:21 | #26 |
Longplayer
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I've noticed another bug/feature creep in. Between B3(Working) and the Winuae.zip (Not Working) Picasso IV Zorro III appears to have broken. All Picasso IV screen modes have vanishished. I have had to fall back to Picasso IV Zorro II to resolve.
If I go back to B3, then Zorro III screenmodes are available again. Last edited by Mad-Matt; 15 July 2014 at 11:45. |
15 July 2014, 13:03 | #27 | |
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Quote:
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15 July 2014, 13:10 | #28 |
Longplayer
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Just Picasso IV for now (As its the main one I use). I Will install and test the others now and Edit this post with findings. Oh and i'm using CyberhraphXv4 if that makes a difference.
Picasso IV Zorro III - Workbench boots to basic pal mode, no Picasso modes in screenmode list. Piccolo Zorro III - Crashes Winuae instantly with debug output. Piccolo SD64 Zorro III - Crashes Winuae instantly with debug output EGS Spectrum Zorro III - Workbench locks up after asking about default gfx mode The above all work fine when using Zorro II (Tested with current Winuae.zip) No Issues at all with B3. Last edited by Mad-Matt; 15 July 2014 at 13:23. |
15 July 2014, 14:57 | #29 |
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Does it work if you open Advanced chipset panel and manually clear Z3 autoconfig box? (I think I guessed wrong and those boards always use Z2 autoconfig)
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15 July 2014, 15:11 | #30 |
Longplayer
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Yep, that seems to have done the trick. You've nailed it
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19 July 2014, 19:13 | #31 |
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Having a problem with the latest available WinUAE 2.8.2 beta-2014.07.19:
Problem did not appear in Beta 3-2014.07.11 and also not in previous versions. Problem appears with an HDF Files with the OS 3.x System from Amiga Forever installed in combination with Amikit 1.7 - Winuae is freezing. Guess it has something to do with the new added functions in Ram settings - I had no problem launching HDF's with various Amiga OS installed so far in the previous 2.8.1 version and tried betas. Attached is the detailed Winuae debug log and the test config winuae_debug.txt errortest.uae And after experimenting a bit more with the same HDF File and config it crashed. I tried to deactivate the additional options in the Ram settings which are new in 2.8.2 to match as much as possible the previous stable version aka deactivating "autoconfig z2 fast ram" and "JIT direct compatible Z3 memory mapping". winuae_2.8.2_b3_2014.07.19_19.52.41.dmp Last edited by SaphirJD; 19 July 2014 at 19:57. |
19 July 2014, 21:03 | #32 |
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I was going to suggest disabling "Z3 autoconfig" but I guess it is too late now
It is really fixed in next beta. |
20 July 2014, 17:07 | #33 |
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http://www.winuae.net/files/b/winuae_2820b4.zip
- Added Blizzard 1230-IV and Blizzard 1260 board options. Do not use if you only want to run WB and other programs, it is not JIT direct compatible due to memory address space aliasing. Only emulates memory layout (which is Blizzard unique), matching CPU is not 100% required if you want to try weird configs. Map ROM is also emulated, old map rom checkbox in ROM panel enables Blizzard hardware maprom if Blizzard board is selected. Requires matching Blizzard flash ROM images. (Only difference between 1230IV and 1240/1260 is slightly different boot rom, hardware ram addresses appear to be exact same) Mostly useless, mainly meant to help development and testing. (Useful for aros m68k testing for me at least) - Added Warp Engine board emulation (It has already emulated 53C710 SCSI), autoconfig works, ROM code runs, SCSI (53C710) does not work yet, not yet sure how jumpers are mapped to board address space. - Really fixed CD32 data track checks. (CD32 Commodore Demo Disc 2.0 MPEG tracks) - Disk Swapper panel drag'n'drop or file dialog multiselect mangled file names strangely. - Added A590 XT drive emulation. A590 emulation is now complete WARNING: XT drives use real physical CHS geometry, don't attempt to use hardfiles formatted using other controller, it won't work in real world. (Emulation includes work around hack) Largest XT drive was 40M and protocol max limit is 511 cylinders, 15 heads and 63 sectors = ~235M. Both SCSI and XT drive can be active at the same time in same controller. Interesting fact about ROM xt.device: It uses WD33C93 Translate Address command to convert LBA to CHS which means WD33C93 chip needs to be inserted and working or XT (which has nothing to with SCSI) port won't work. - Fixed A590/A2091 SCSI emulation crash if SCSI ID was non-zero. - Z3 autoconfig was broken (b1). - Serial port data rate register (SERPER) was not saved correctly to statefile. - Serial port transmit interrupt and transmit related status bits are now more accurately timed in cycle-exact CPU modes. (If some software really cares, probably not) - Inter-process serial port emulation added, when selected, automatically creates virtual null modem cable between two winuae processes. Uses shared memory, no latency. (Says "Master" in serial port selection menu if WinUAE instance created shared memory and "Slave" if shared memory was already created by some other instance. If nothing = something failed) - Added support for short text messages, appears in OSD bar's unused space and windowed mode bottom bar. Currently only shows disk image eject/insert and input device autoswitch information. OSD messages won't appear in following configurations: native mode + DirectDraw + no filter and RTG mode + DirectDraw. (In DirectDraw mode status bar is drawn directly to target surface, erasing gets annoying because it should not be read. In D3D mode it is another texture, hardware does the rest) - Added remove all button to Disk Swapper panel. - Game controllers can be now optionally kept active when winuae window is not active or minimized. EDIT: Accelerator board roms in the zone. Last edited by Toni Wilen; 20 July 2014 at 17:35. |
20 July 2014, 18:46 | #34 |
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winuae_debug.txt
Has still the same problem, freezes and crashes Same config like in my previous post, same Amikit System. Here another crash dump file and the used testconfig! winuae_2.8.2_b4_2014.07.20_19.04.29.dmp testconf.uae This crash happens again when i try to recreate the state of the previous version, with all settings off which are to be found in the advanced memory settings in the Ram section. Last edited by SaphirJD; 20 July 2014 at 19:56. |
20 July 2014, 19:16 | #35 |
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And it still works if Z3 autoconfig is manually disabled?
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20 July 2014, 19:57 | #36 |
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No, it either freezes or crashes. The last time it worked without problems was in 2.8.1 before that advanced memory settings have been added.
It worked so far always with the A4000 Quick config, i gave 128 MB Z3 Fast and 128 MB in the expansions section under the UAE Zorro III* RTG graphic card and it worked. If i do that with Betas beyond 2.8.2 Beta 3-2014.07.11 it refuses to boot. Last edited by SaphirJD; 20 July 2014 at 20:07. |
20 July 2014, 20:13 | #37 |
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Does it work if you reduce both Z3 and RTG memory size to some small amount, like 16M? If not, what if you set memory size to 256M or 512M?
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20 July 2014, 20:32 | #38 |
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No. Always freezing with Winuae showing a "Halt1" - No chance with the new Winuae Betas and the new advanced memory settings to get it to run. Configuration does not matter, ends always either crashing or freezing as i said.
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20 July 2014, 20:41 | #39 |
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Without JIT? (It seems my AmiKit installation crashes only with b4 if JIT is enabled)
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20 July 2014, 20:59 | #40 |
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Yes, it runs now But it never did crash in 2.8.1 with Jit. My used config for this try, works both fastest possible and with approximate a500/a1200 mode.
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