English Amiga Board


Go Back   English Amiga Board > Main > Amiga scene

 
 
Thread Tools
Old 17 November 2015, 16:55   #561
dlfrsilver
CaptainM68K-SPS France
dlfrsilver's Avatar
 
Join Date: Dec 2004
Location: Melun nearby Paris/France
Age: 41
Posts: 7,859
Send a message via MSN to dlfrsilver
The main thing for those games is the following :

1) no A500 version, A1200 only.

2) hard drive mandatory + 16mb of Fast ram minimum.

3) even 128 colors are enough for such games. 256 if a coder thinks it can be done.
dlfrsilver is offline  
Old 17 November 2015, 20:01   #562
ReadOnlyCat
Code Kitten

 
Join Date: Aug 2015
Location: Montreal/Canadia
Age: 47
Posts: 1,090
Quote:
Originally Posted by dlfrsilver View Post
The main thing for those games is the following :

1) no A500 version, A1200 only.
2) hard drive mandatory + 16mb of Fast ram minimum.
3) even 128 colors are enough for such games. 256 if a coder thinks it can be done.
There were many games discussed so it is not clear to me which ones this "those" refers to.
ReadOnlyCat is offline  
Old 27 January 2018, 18:03   #563
DamienD
Global Moderator

DamienD's Avatar
 
Join Date: Aug 2005
Location: London / Sydney
Age: 42
Posts: 12,849
Since loads of new members have recently joined

...a good time to bring this thread back.
DamienD is offline  
Old 27 January 2018, 18:07   #564
dlfrsilver
CaptainM68K-SPS France
dlfrsilver's Avatar
 
Join Date: Dec 2004
Location: Melun nearby Paris/France
Age: 41
Posts: 7,859
Send a message via MSN to dlfrsilver
Quote:
Originally Posted by ReadOnlyCat View Post
There were many games discussed so it is not clear to me which ones this "those" refers to.
Most Capcom games. The A500 is out of question on such games. Otherwise, you'd need tons of RAM.
dlfrsilver is offline  
Old 29 January 2018, 12:12   #565
touko
Registered User

touko's Avatar
 
Join Date: Dec 2017
Location: france
Posts: 59
A proper version of double dragon 1 would be awesome(and doable for OCS),because frankly the official one is horrible, in every way .
touko is offline  
Old 30 January 2018, 14:26   #566
Foebane
Registered User
 
Join Date: Sep 2011
Location: Cardiff, UK
Age: 46
Posts: 1,403
Doom.

That's what I wish.

But noooo, id Software were too enamoured with the PC at that point.

Ironic, considering it did eventually come out as a source port and worked extremely well indeed.
Foebane is offline  
Old 30 January 2018, 14:28   #567
britelite
Registered User
 
Join Date: Feb 2010
Location: Espoo / Finland
Posts: 477
Quote:
Originally Posted by Foebane View Post
Ironic, considering it did eventually come out as a source port and worked extremely well indeed.
Claiming that Doom works well on an 1993 Amiga is stretching the truth quite a bit
britelite is online now  
Old 30 January 2018, 14:38   #568
Locutus
Registered User

 
Join Date: Jul 2014
Location: Finland
Posts: 875
Quite some PC games that the Amiga just missed the boat on would have been cool such as Z and Settlers 2.

...Then theres the problem that likely those games would have suffered back from being scaled down to lores.. higher resolutions is what enabled these games to be much complexer and involved.
Locutus is offline  
Old 30 January 2018, 18:44   #569
Daedalus
Registered User

Daedalus's Avatar
 
Join Date: Jun 2009
Location: Dublin, then Glasgow
Posts: 3,502
Quote:
Originally Posted by Locutus View Post
...Then theres the problem that likely those games would have suffered back from being scaled down to lores.. higher resolutions is what enabled these games to be much complexer and involved.
Indeed, and the alternative would have been to target expanded machines instead, which is how it worked in the PC arena. There's no reason either of those games wouldn't have run on an expanded Amiga - Settlers II ran very well on my Shapeshifter setup for example, and lists a 68030 and 16MB in its system requirements. The problem with ports like that is that people wanted them to run on their unexpanded A500s, somehow blinded to the reality of the Amiga's capabilities by devotion to their machines.

Some ports were made, and ran well on expanded Amigas, so it was perfectly possible once people were realistic about upgrading their machines. Earth 2140 is a great example that I thoroughly enjoyed on my A1200.
Daedalus is offline  
Old 31 January 2018, 01:45   #570
d4rk3lf
Registered User

d4rk3lf's Avatar
 
Join Date: Jul 2015
Location: Novi Sad, Serbia
Posts: 203
This is one of the question you think you can easily answer, but after some thinking, and after some reading of the posts, it get's quite hard.

Games that I wish to be ported:
- Master of orion 1&2
(for me, even MOO2 didn't had better graphics then Reunion, and gameplay is a little bit similar)
- Diablo 1
(actually, I don't think that would be a particularly "very hard to do" port. Not sure, thou)
- Ruff'n'Tumble
(hah... just kidding)
- Disciples 1&2
(I even saw once a port of Disciples on java mobile... it wasn't bad)
- Heroes 1&2

Games I wish to be ported, but I am not sure they can't be ported.
(even on most badass Amiga's)

- Starcraft
- Cadillac and Dinosaurus
- Heroes 3
- Civilization 3
- Might and Magic VI, VII, VIII
- Homeworld
(well, let's just imagine pyramids as spaceships (much simpler then Frontier), but same gameplay).
d4rk3lf is offline  
Old 31 January 2018, 02:52   #571
Sinphaltimus
Registered User

Sinphaltimus's Avatar
 
Join Date: Aug 2016
Location: Cresco, PA, USA
Age: 48
Posts: 1,092
The Goonies. If it exists, I can't find it. from C64.

EDIT: Oh, and the Castles of Dr. Creep. Also from the C64.

I never owned a C64 but I played a lot of games at a friends house. Those two I really enjoy(ed) playing then and now in emulation.
Sinphaltimus is offline  
Old 31 January 2018, 09:38   #572
Lorfarius
Registered User
Lorfarius's Avatar
 
Join Date: Jan 2010
Location: Glossop/UK
Posts: 437
Until a few weeks ago I would have said Day of the Tentacle... until I realised there's a version available! Thank god for fans.
Lorfarius is offline  
Old 31 January 2018, 23:55   #573
leeuwtje
Registered User

 
Join Date: Jan 2018
Location: antwerp
Posts: 13
Hi d4rk3lf,

I have a ported version of homeworld running on my Morphos system. But that doesn't count I suppose, it is a Morphos amiga like system on a mac miniG4.... It is a version where you must add all data files from the pc cdrom version to the directory of the amiga (morphos) homeworld port.

Please don't kill me.....
leeuwtje is offline  
Old 01 February 2018, 17:37   #574
malko
Registered User

malko's Avatar
 
Join Date: Oct 2017
Location: CH
Posts: 911
Hummm, not an easy question indeed...
After thinking a while, here is a small list with 6 names from Arcade and 6 from PC/Console.

From Arcade :
- Wonderboy
- Jackal
- Gradius series & spin-off (Salamander, Parodius)
- Cliff Hanger
- Out Run
- Metal Slug


From PC & Console :
- Faery Tale Adventure II : Halls of the dead
- Simon the sorcerer series (the ones not available for the Amiga)
- The Legend of Kyrandia series (the ones not available for the Amiga)
- Final Fantasy series
- Super Mario series
- The Legend of Zelda series

*some of the games are part of a series. If a port has to be considered, let's begin with the first one .
malko is offline  
Old 28 February 2018, 15:19   #575
NLS
Ancient User
 
Join Date: Apr 2007
Location: GREECE
Age: 44
Posts: 535
More UFO: Enemy Unknown series games.
More graphic adventures from PC land.
Many C64 titles (enriched) - although this is a risk as I know some that failed to port successfully (that was the fault of the dev of course).
NLS is offline  
Old 01 March 2018, 14:26   #576
breech
Asking stupid questions
breech's Avatar
 
Join Date: Sep 2009
Location: Syd.Oz
Posts: 139
Stranger things - the best free android game i've played in a long time, but I was always thinking this needs to be on Amiga. Go play it by the way, it's ad free (because it-self promotes the show).
breech is offline  
Old 07 March 2018, 06:39   #577
B14ck W01f
m68k all the way
 
Join Date: Aug 2011
Location: Koalaland
Posts: 500
Project Firestart
B14ck W01f is offline  
Old 07 March 2018, 13:50   #578
ransom1122
Registered User
ransom1122's Avatar
 
Join Date: Aug 2011
Location: Omnicorp
Posts: 3,212
From c64
Zorro & Henry's House
ransom1122 is offline  
Old 24 September 2018, 15:32   #579
macce2
Retro maniac

macce2's Avatar
 
Join Date: May 2005
Location: Finland
Age: 43
Posts: 856
Master of Orion on Amiga ... Why not ?!
macce2 is offline  
Old 24 September 2018, 17:00   #580
Amigajay
醉拳
Amigajay's Avatar
 
Join Date: Jan 2010
Location: >
Posts: 1,987
A couple i wanted back in the day

Prince Of Persia 2
The Settlers II

There isnt too many that i wanted because i was looking forward to the games that were planned for the Amiga, some i hoped for, but had realistic ambitions of what could be ported and what needed an expensive PC to run.
Amigajay is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Amiga games (WIP / Released) index funK Amiga scene 293 28 November 2018 02:25
German Amiga games that you wish were released in English mk1 Amiga scene 19 19 September 2016 03:31
Amiga games you want released on the DS or any other platform. seuden Amiga scene 17 06 February 2008 08:49
Commodore 64, Amiga, Spectrum Games to be Re-Released killergorilla Amiga scene 9 19 July 2005 23:11
How Many Amiga Games Released Over The Years ? xamigax request.Old Rare Games 9 30 March 2002 01:46

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 14:40.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.
Page generated in 0.11113 seconds with 16 queries