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Old 04 October 2010, 14:37   #1
Wicked_Digger
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Qt-based frontend for PUAE

My endeavor has raised interest and discussion, so I decided to start a new thread.

Sources of the project are here:
http://github.com/wdigger/PUAE
it's a fork of PUAE, it will get all the changes PUAE, and later, when the problem with configuration will be solved, it will be possible to merge with PUAE (this is at the discretion of GnoStiC).

Some explanations:
1. I tried to minimally interfere with the code PUAE, but now had to do a few workarounds, which must continue to remove, or to make consistent.

2. In the folder gui-qt is Qt-like project QUAE.pro that can be used to develop GUI without building PUAE. I'm working with a GUI on QtCteator (Windows, Linux, MacOS).

3. There is a class CAbstractVirtualSystem which serves as an adapter between the UAE and the GUI, ie, GUI should not directly use the UAE. Qt project uses a stub inherit from this class, consisting of PUAE going to class, which really works.

4. The only part that still uses the SDL - sound. I plan to continue and make it to Qt (phonon).

I built this project only on MacOS SnowLeo, but we must try to build on Linux (Ubuntu / Kubuntu?), I think it should not cause problems.

Last edited by Wicked_Digger; 04 October 2010 at 14:56.
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Old 11 October 2010, 14:20   #2
GnoStiC
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and here is my QT version (winuae gui clone), screenshot is from ubuntu..
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Old 11 October 2010, 15:23   #3
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Wow, that is really great stuff! Keep it up guys!
 
Old 11 October 2010, 19:52   #4
waal
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Wooow that's really cool. When will we have an OS X buid ?
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Old 11 October 2010, 20:19   #5
Jimbo
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Wow that looks amazing.

Nice work on this
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Old 12 October 2010, 02:06   #6
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Thanks to both of you
 
Old 12 October 2010, 02:53   #7
Hungry Horace
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looks neat!

I think it will actually make PUAE as a whole much easier to test, as users will be able to start with fresh configs, rather than butchering E-UAE configs.
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Old 12 October 2010, 08:24   #8
Dic_Ray
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Quote:
Originally Posted by GnoStiC View Post
and here is my QT version (winuae gui clone), screenshot is from ubuntu..
Oh yeh, that's absolutely fantastic.
I would love to see a complete working native "WinUAE" on my MacBook Pro. Would be great if Toni Wilen and the PUAE developer directly cooperate. Please let this dream come true.

Thank you soo much Gnostic!
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Old 12 October 2010, 17:25   #9
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Agreed! Well, technically you could try to compile the Qt version on Windows and see if it works. Not sure if it would even compile though. Cross-platform goodness rules.

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Old 12 October 2010, 17:41   #10
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gnostic, if you need a beta tester on the Mac let me know
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Old 12 October 2010, 20:43   #11
GnoStiC
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ok then, here is a macosx screenshot
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Old 12 October 2010, 21:50   #12
nexusle
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Quote:
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gnostic, if you need a beta tester on the Mac let me know
+1

@GnoStiC

the first evidence that you are working on a mac os x build

is there a binary for us?
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Old 12 October 2010, 22:17   #13
waal
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ok then, here is a macosx screenshot
Did you see that ? Mac users will benefit of much more buttons than any peecee users.

Seriously, thank you for this.
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Old 12 October 2010, 23:07   #14
Wicked_Digger
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Quote:
Originally Posted by GnoStiC View Post
and here is my QT version (winuae gui clone), screenshot is from ubuntu..
Is this based on my stream, or you make your own uae-to-qt adapter?
Do you plan to commit the changes in to my stream? Do I need to do for you the relevant access rights?
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Old 12 October 2010, 23:21   #15
GnoStiC
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soon

Quote:
Originally Posted by nexusle View Post
+1
@GnoStiC
the first evidence that you are working on a mac os x build
is there a binary for us?
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Old 12 October 2010, 23:23   #16
GnoStiC
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it's from scratch, i'll merge it with my master git.

Quote:
Originally Posted by Wicked_Digger View Post
Is this based on my stream, or you make your own uae-to-qt adapter?
Do you plan to commit the changes in to my stream? Do I need to do for you the relevant access rights?
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Old 12 October 2010, 23:25   #17
GnoStiC
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@all:
it's just the gui. there is still sound, video, threading, input handling etc so you'll have to wait a little longer i'm afraid.
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Old 13 October 2010, 07:03   #18
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@all:
it's just the gui. there is still sound, video, threading, input handling etc so you'll have to wait a little longer i'm afraid.

Still .. this is fantastic! ...

Can I presume that somehow the backend uae core/gui-front end will be somewhat separate, so as they forge ahead with improvements in WinUAE it will be easy to incorporate/roll those advances into your version? Or rephrased, atleast they way your doing it will allow for easy-to-incorporate future enhancements from the WinUAE project..? (I haven't really look at the code base at the same level as you obviously have, so this might just be wishful thinking )

Still though anything you guys do will be a huge benefit to the UAE community at large and thank you to all who are trying to move UAE outside of Windows world forward .. !
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Old 13 October 2010, 11:08   #19
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Awesome...
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Old 13 October 2010, 12:07   #20
Wicked_Digger
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Quote:
Originally Posted by GnoStiC View Post
it's from scratch, i'll merge it with my master git.
What you did not like my solution?
I would like to immediately determine the basis for further development, I think that if we work together, achieve better results.
As I have said, for me, no matter by whom and how to make the interface. For the most part for me is only important to the debugger, which is hardly interesting to anyone else.
I'm starting work on the interface came from simple things:
- Rapid onset (wellcome screen)
- Usually only one window is required to run
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