English Amiga Board


Go Back   English Amiga Board > Coders > Coders. Contest

 
 
Thread Tools
Old 13 September 2018, 09:08   #21
majikeyric
Registered User
 
majikeyric's Avatar
 
Join Date: Oct 2015
Location: France
Posts: 82
I use ASM and some C (only for the game logic).
majikeyric is offline  
Old 13 September 2018, 17:09   #22
majikeyric
Registered User
 
majikeyric's Avatar
 
Join Date: Oct 2015
Location: France
Posts: 82
The collisions system will be based on bounding boxes.

for each frame will be defined 4 hitboxes (in yellow in the video):

- head
- stomach
- leg1
- leg2

and for the hit frames, 1 attackbox (in red in the video).

[ Show youtube player ]
majikeyric is offline  
Old 15 September 2018, 13:21   #23
jojo073
Registered User
 
jojo073's Avatar
 
Join Date: Oct 2016
Location: ...
Posts: 179
...

Last edited by jojo073; 15 April 2019 at 20:37.
jojo073 is offline  
Old 16 September 2018, 19:42   #24
majikeyric
Registered User
 
majikeyric's Avatar
 
Join Date: Oct 2015
Location: France
Posts: 82
I have started implementing the AI

Player VS Computer

[ Show youtube player ]
majikeyric is offline  
Old 18 September 2018, 22:36   #25
jojo073
Registered User
 
jojo073's Avatar
 
Join Date: Oct 2016
Location: ...
Posts: 179
...

Last edited by jojo073; 15 April 2019 at 20:37.
jojo073 is offline  
Old 25 September 2018, 18:47   #26
jojo073
Registered User
 
jojo073's Avatar
 
Join Date: Oct 2016
Location: ...
Posts: 179
...

Last edited by jojo073; 15 April 2019 at 20:37.
jojo073 is offline  
Old 25 September 2018, 20:00   #27
saimon69
J.M.D - Bedroom Musician
 
Join Date: Apr 2014
Location: los angeles,ca
Posts: 3,516
Might be late to do, but would love to add bonus stages like Wan on - Wax off
saimon69 is offline  
Old 20 November 2018, 11:10   #28
john4p
Competition Moderator
 
john4p's Avatar
 
Join Date: Feb 2008
Location: Germany
Posts: 4,756
Quote:
Originally Posted by jojo073 View Post


The fight you always wanted to have in your Commodore Amiga ... Here, now ...
Indeed, really looking forward to this. Also an interesting take that you get to play as Daniel instead of the main protagonist Johnny Lawrence!
john4p is offline  
Old 24 November 2018, 09:49   #29
jojo073
Registered User
 
jojo073's Avatar
 
Join Date: Oct 2016
Location: ...
Posts: 179
...

Last edited by jojo073; 15 April 2019 at 20:38.
jojo073 is offline  
Old 24 November 2018, 11:04   #30
mcgeezer
Registered User
 
Join Date: Oct 2017
Location: Sunderland, England
Posts: 2,702
A shame really as the game looked about 80% done.
Not sure why it would need a recode from scratch, surely the programmer can give the source to someone else to finish?
mcgeezer is offline  
Old 01 December 2018, 15:54   #31
jojo073
Registered User
 
jojo073's Avatar
 
Join Date: Oct 2016
Location: ...
Posts: 179
...

Last edited by jojo073; 15 April 2019 at 20:38.
jojo073 is offline  
Old 02 December 2018, 17:17   #32
dreamkatcha
I've got a new byline
 
dreamkatcha's Avatar
 
Join Date: Mar 2002
Location: Manchester, UK
Posts: 1,219
Hope you manage to get over this setback. The likenesses are unmistakable - amazing given these are tiny pixel art sprites.
dreamkatcha is offline  
Old 24 February 2019, 09:33   #33
jojo073
Registered User
 
jojo073's Avatar
 
Join Date: Oct 2016
Location: ...
Posts: 179
...

Last edited by jojo073; 15 April 2019 at 20:38.
jojo073 is offline  
Old 25 February 2019, 14:38   #34
NLS
Ancient User
 
NLS's Avatar
 
Join Date: Apr 2007
Location: GREECE
Age: 50
Posts: 757
Great!
NLS is offline  
Old 26 February 2019, 09:10   #35
jojo073
Registered User
 
jojo073's Avatar
 
Join Date: Oct 2016
Location: ...
Posts: 179
...

Last edited by jojo073; 15 April 2019 at 20:38.
jojo073 is offline  
Old 26 February 2019, 10:27   #36
NLS
Ancient User
 
NLS's Avatar
 
Join Date: Apr 2007
Location: GREECE
Age: 50
Posts: 757
Thanks man!
NLS is offline  
Old 26 February 2019, 12:44   #37
john4p
Competition Moderator
 
john4p's Avatar
 
Join Date: Feb 2008
Location: Germany
Posts: 4,756
Nice!
john4p is offline  
Old 26 February 2019, 12:59   #38
Gordon
Settler
 
Gordon's Avatar
 
Join Date: Feb 2007
Location: Serf City
Posts: 1,760
Just tried it. The graphics are amazing. Well done!!

Game wise I cant work out the moves though, how do I punch?
Gordon is offline  
Old 26 February 2019, 15:05   #39
jojo073
Registered User
 
jojo073's Avatar
 
Join Date: Oct 2016
Location: ...
Posts: 179
...

Last edited by jojo073; 15 April 2019 at 20:38.
jojo073 is offline  
Old 26 February 2019, 20:11   #40
phx
Natteravn
 
phx's Avatar
 
Join Date: Nov 2009
Location: Herford / Germany
Posts: 2,496
Wow! Really good! The AI seems to be just hard enough to make it fun. And nice graphics!

I noticed that the game runs on A1200 only. It crashes on a 1MB A500 while loading (you can still see the console).
phx is offline  
 


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools

Similar Threads
Thread Thread Starter Forum Replies Last Post
Entry: All Valley Karate Championship jojo073 Coders. Entries 7 26 February 2019 09:10
Best of the Best: Championship Karate DamienD request.Old Rare Games 15 25 November 2015 20:33
Train Valley, kinda like Locomotion Shoonay Retrogaming General Discussion 0 11 May 2015 13:52
Best of the Best Championship Karate (cracked version) Abandoned Witch request.Old Rare Games 3 15 October 2012 19:30
GVP (Great Valley Products): Spectrum 28/24 manual cosmicfrog request.Other 0 17 November 2010 22:37

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT +2. The time now is 09:10.

Top

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, vBulletin Solutions Inc.
Page generated in 0.19019 seconds with 13 queries